Rivehn wrote...
I agree with this, Thats what that demo pretty much showed. It seemed very boring, i understand its just the start but when the sister died it just seemed so bad....Hawk didn't show any emotions to his sister dieing at the moment. If i were him i would have charge into the battle not turn my head.Deadmac wrote...
Agreed on all accounts. If we go by this footage, "Dragon Age II" will be very-very boring.Eclipse_9990 wrote...
Action RPG my ass.LeBurns wrote...
That ogre battle was the most boring thing I have ever seen. It looked like her attacks were doing 1 point of damage per attack. If battles are like that in the real game then they really failed.
Talk > Hack > Talk > Hack > Talk > Hack > Talk > Hack... No time to explore.
Dark Spawn > Blight > Dark Spawn > Blight >
Dark Spawn > Blight > Dark Spawn > Blight >
Dark Spawn > Blight > Dark Spawn > Blight >
Dark Spawn > Blight > Dark Spawn > Blight >
Dark Spawn > Blight > Dark Spawn > Blight >
and repeat...
Lame.
Hopefully some of this is due to the player making not-so-great decisions: he chose the negative responses during the sister's death, obviously that makes Hawke look like a jerk. He kept Aveline in some sort of shield defense sustainable the entire time which resulted in endless boring stabs, and he never healed anyone, so yeah, maybe not the best example of how the gameplay should work.





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