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First public demo playthrough


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#1801
scootermcgaffin

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Nerevar-as wrote...

axa89 wrote...

Nerevar-as wrote...

And why are enemies as slow as in Origins?


Because if every enemy leaped through the air the combat would be a mess; it seems pretty obvious.


If all combat is the video, then we are fragile speedters types. We hit a lot but don´t do as much damage as the slower oponents. Also, battles in the video are slower than the ones from Origins, movements are faster, but fighs last longer. I don´t want to fight an ogre more than 2 minutes.

I really doubt fights are longer. That person is really bad at the game and everyone was autoattacking the whole time.

#1802
madsabroo

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I love that someone was like, 'I bet if Aveline kills Wesley it will be more emotional!' except it's exactly the same. Yikes.

#1803
axa89

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I don't know if this has already been posted but...



Cassandra in the Joystiq first two minutes video:

Image IPB

Cassandra in the "First public demo playthrough":

Image IPB

#1804
KhorinShizucor

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Everything about the first screenshot looks so much better than the second.

#1805
Purple People Eater

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Settings are locked in the demo. The first two minutes given to Joystiq was probably a video of the game run at its highest capabilities.

#1806
The Elder King

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Isn't the demo first public playthrough older than the joystick first two minutes preview?

#1807
axa89

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Purple People Eater wrote...

Settings are locked in the demo. The first two minutes given to Joystiq was probably a video of the game run at its highest capabilities.

Graphics settings shouldn't change facial features...

hhh89 wrote...

Isn't the demo first public playthrough older than the joystick first two minutes preview?

Yes. I think so.

Modifié par axa89, 19 février 2011 - 04:45 .


#1808
AL JA

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I dont think the actual features have changed, the shading is just better giving it more shape, look at the proportions they are the same.

#1809
SandyWB

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axa89 wrote...

I don't know if this has already been posted but...

Cassandra in the Joystiq first two minutes video:
Image IPB
Cassandra in the "First public demo playthrough":
Image IPB


Aaaa. I feel better now. Didn't think the public demo looked bat at all, but that really is a big improvement.

#1810
axa89

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AL JA wrote...

I dont think the actual features have changed, the shading is just better giving it more shape, look at the proportions they are the same.

It seems that the eyes are bigger in the second pic and the chin a little shorter. Could be the lighting, I agree.

Modifié par axa89, 19 février 2011 - 04:51 .


#1811
Saibh

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Cassandra's face has definitely changed. There's no question about it--however, didn't the devs tell us that the demo from this thread was an older press model? It's possible the squintier-eyed one is the final version.

#1812
ProfessionalPirate

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Chris Priestly wrote...

***ATTENTION. YOUR ATTENTION PLEASE.***

This IS NOT the demo that will be released to the public on February 22.

I see a bunch of questions thining that this person got early access to the demo or whatever. This is a build and demo from a convention appearance. It isn't the demo you will all be getting on Feb 22.

Just so you know.



:devil:


That is all

#1813
gastovski

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Black-Xero wrote...

gastovski wrote...

X2-Elijah wrote...

Did anyone else catch Flemeth's first words? "Well, well. What have we here?".. Exact same thing you first hear from Morrigan in Origins.


ofcourse but origins flemeth much more cooler than da2

I like her new DAII look.I think it makes her look more sinister as a witch rather than just some simple old lady.


im not talking about look but her characteristic

#1814
SnowHeart1

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ProfessionalPirate wrote...

Chris Priestly wrote...

***ATTENTION. YOUR ATTENTION PLEASE.***

This IS NOT the demo that will be released to the public on February 22.

I see a bunch of questions thining that this person got early access to the demo or whatever. This is a build and demo from a convention appearance. It isn't the demo you will all be getting on Feb 22.

Just so you know.



:devil:


That is all

Seriously. How many times do people need to be reminded of this? Ought to just be auto-posted at the top of every new page. 

#1815
Guest_bullion-rouge_*

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Cassandra



First picture: Evil HAWT smex goddess.

Second picture: Gamine preppy pixie.



WTF?!

#1816
SandyWB

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It's not that we don't know it's not the same build, it's more about how different the would look from one another. Different build could just as easily just be that we get some different cuts os cutscenes or more/less enemies. Either way, I'm happy that it looks like the final build will look alot better than the old one.

#1817
Ignus Burns

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Pros:
* Flemeth.
* Story looks like it could be interesting.

Cons:
* Once upon a time Hurlocks looked cool. Not anymore.
* Combat looks extremely retarded. To much jumping around, swinging in ultraspeed and sword abilities that make multiple enemies explode.
* Combat also looks boring, just fighting wave after wave after wave after wave after wave after wave of darkspawn. Yay, finally done. Whops, I was wrong, here comes another one!
* The illusion of multiple choices: You can say three different things but it sure didn't look lite it mattered which one was said in most cases.

Summary: I will try the demo but my expectations are pretty low.

#1818
Polemists05

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Everyone is welcome to opinions, personally I like the combat, the darkspawn look more human, which is the way the lore is, and the dark spawn they fight are far less then DAO numbers. I mean it's DAO, I expect dark spawn, similiar to if I play mass effect I expect Geth. Sure you fight other stuff, but they will be there. Choice illusion I disagree, the choices had meaning, the class dictated who would die, the choice dictated the altered tone of character, and as for plot choices, well it's beginning of game I wouldn't expect many. I mean when I was in Ostagar in DAO or Elysium on ME 1 there were few choices with impact, even Witcher only has 1 choice in the intro phase.



Honestly I loved it, good story, good plot, nice combat, but I was already buying it so it just reconfirmed my past choice.




#1819
Estel78

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axa89 wrote...

AL JA wrote...

I dont think the actual features have changed, the shading is just better giving it more shape, look at the proportions they are the same.

It seems that the eyes are bigger in the second pic and the chin a little shorter. Could be the lighting, I agree.

She just has a more wide-eyed stare in the second picture since it's probably not from the exact same moment as in picture one - it's called facial expressions. ;) It's the very same face, the only difference seems to be the shading/lighting.

#1820
Guest_bullion-rouge_*

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Polemists05 wrote...

Everyone is welcome to opinions, personally I like the combat, the darkspawn look more human, which is the way the lore is, and the dark spawn they fight are far less then DAO numbers. I mean it's DAO, I expect dark spawn, similiar to if I play mass effect I expect Geth. Sure you fight other stuff, but they will be there. Choice illusion I disagree, the choices had meaning, the class dictated who would die, the choice dictated the altered tone of character, and as for plot choices, well it's beginning of game I wouldn't expect many. I mean when I was in Ostagar in DAO or Elysium on ME 1 there were few choices with impact, even Witcher only has 1 choice in the intro phase.

Honestly I loved it, good story, good plot, nice combat, but I was already buying it so it just reconfirmed my past choice.


I wanted to commend you for expressing your disagreement with politeness and class.

#1821
Minxie

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ProfessionalPirate wrote...

Chris Priestly wrote...

***ATTENTION. YOUR ATTENTION PLEASE.***

This IS NOT the demo that will be released to the public on February 22.

I see a bunch of questions thining that this person got early access to the demo or whatever. This is a build and demo from a convention appearance. It isn't the demo you will all be getting on Feb 22.

Just so you know.



:devil:


That is all

So what are the chances of the real beginning of the game featuring a more emotional sibling death scene? Not high? :unsure: Oh well.

#1822
axa89

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Estel78 wrote...

She just has a more wide-eyed stare in the second picture since it's probably not from the exact same moment as in picture one

I've taken the pics and they're from the same moment.

it's called facial expressions

That frog-eyed stare is NOT a facial expression, she has it for all the duration of the video. It's an older build or lighting do wonders.

Modifié par axa89, 19 février 2011 - 06:33 .


#1823
Estel78

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axa89 wrote...

Estel78 wrote...

She just has a more wide-eyed stare in the second picture since it's probably not from the exact same moment as in picture one

I've taken the pics and they're from the same moment.

it's called facial expressions

That frog-eyed stare is NOT a facial expression, she has it for all the duration of the video. It's an older build or lighting do wonders.

Just watched both videos myself and you're right. Maybe there's still some hope for more emoting from Hawke during the death scenes in the gold version of the game...

#1824
JigPig

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Ignus Burns wrote...
Once upon a time

Combat looks extremely retarded.

wave after wave after wave after wave after wave after wave of darkspawn.

Whops

look lite it mattered which one was said in most cases.


Looks like school let out early this year.

#1825
Rivehn

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BIG differences in those pictures but the settings may be different. The recent videos posted were only medium settings. That other picture is probably above that.