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PC Gamer's "15 things we want to see in Mass Effect 3" list.


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#76
Martin the Warrior

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My responses to the PC Gamer article:
1. When in ME2 did Shepard send the Council proof of Reaper existence? Are they talking about the datapad thing? If they are, I don't think the Council saw that datapad (although I wouldn't mind a chance to show it to them).
2. I can kind of see where they're coming from on that one. A few more boss fights like the one against Matriarch Benezia in ME1, in which you have to fight through several waves of enemies in order to weaken the boss to the point of vulnerability, wouldn't go amiss. However, if they do have another boss fight like that one, I hope it's significantly less inflicted with frustrating bugs.
3. Yes.
4. Good point.
5. I don't really mind the romances the way they are, at least in terms of the flirty conversations required to start them. I'm sure there are gamers out there who would enjoy seeing FemShep get it on with Miranda, but there are others (myself included) who don't really want to see the existing characters suddenly turn homosexual just for the sake of "hawtness." Call me naive if you want to, but some people still believe that there's more to romantic relationships than just sex.
6. Personally, I thought the clips provided an interesting challenge - if you were running low, you had to think of another way to take down your enemy. In ME1, my Infiltrator Shepard never used powers except for Unity. The thermal clips, or lack thereof, forced me to mix up my strategy, and now I use Incinerate a lot. If they think lack of thermal clips is a problem worth mentioning, then they're probably just shooting their way through ME2 and not bothering to use other methods of taking down enemies. Which could explain why they find combat so boring.
7. A broader, more epic main quest would be nice. That said, I really didn't mind the loyalty quests. They gave me a chance to spend time with my favorite characters (as well as my not-so-favorite ones) and get to know them a little better. The storyline for ME is very character-driven, which I enjoy. If the people who wrote this aren't in it for the characters and story, then they're probably just in it for the combat, which is their perogative as gamers. Oh wait, they already complained about the combat. So what about this game do they actually like?
8. I didn't notice those problems with the cover system, but then again, I'm not playing on PC.
9. I'm with them there. Cerberus fans should have the option to stay with their favorite terrorist organization, but I'm not a Cerberus fan. I usually RP that Shepard hates working for them and expects them to betray him at any moment.  (For the record, I said 'him' because my Sole Survivor Shepard is male and his background causes him to be especially wary of Cerberus, but I have a FemShep too. And yes, I RP my RPG characters. Makes it more interesting.)
10. Despite the bigger squad, I think I managed to forge meaningful relationships with my squadmates (or at least to understand them a little better). Perhaps whoever wrote that article has no virtual social skills.
11. Don't knock combat drones - instead, shoot your foes in the back when they turn around to fire at the glowy orb that's trying to irritate them. And the Soldier's Adrenaline Rush allows you to make some beastly shots that would probably miss otherwise. I have a sneaking suspicion whoever's writing this article doesn't actually use powers.
12. What exactly is your point? Do you want to have your whole squad back, or do you want them to be relegated to side roles like our friends from ME1 were in ME2. Personally, I'm going to be a little ticked if one of my favorite squadmates doesn't have a major role in ME3. And everyone has favorite squadmates, so BioWare might as well bring all the squadmates back in major roles, provided they're still alive. How BioWare would pull that off and make it work story-wise, I have no idea.
13. How would an Elcor be of any help in a fight? They'd make a huge target for enemies to fire at, and they can't exactly move quickly. Elcor are totally awesome, but I just don't see how they'd be of any use on your squad. Unless they could squash your enemies by stomping on them.
14. Yeah, FemShep is cool. But why hate on MaleShep? He's cool too, IMHO. And - news flash - you don't have to go with the default appearance if you don't like it. That's what customization is for.
15. :blink: lol?

And now for my two cents on the IGN list:
1. Space combat would be pretty cool, as long as it's well-implemented.
2. Sometimes you do find loot on the battlefield in ME2. Like that Particle Beam I took from a dead Collector - best heavy weapon in the game, if you ask me. But yeah, I can see where they're coming from.
3. Am I the only one who finds things like "healing injured people with the wave of an omni-tool" and "comforting someone with the magic of carefully chosen words" fun and satisfying? Face it, IGN dudes, if you didn't stop to help the injured people on your way to shoot the bad guys, you wouldn't be as awesome of a good guy.
4. Yes.
5. Can we just start the game with the Hammerhead (or something even better) this time instead of it being DLC? Please?
6. Multiplayer and RPGs don't really go well together. Unless we're talking about MMORPGs, in which case, it's pretty much the whole point. But yeah, there are a few good multiplayer games and then there are a bunch of single-player games with crappy multiplayer modes. In short, ME3 does not need multiplayer.
7. Hmm, yeah, okay, could go for that. I wouldn't mind more sniper perches myself. There are a few in ME2, but they're not that easily accessible.
8. I find it kind of ironic how people complain about the loading screens in ME2 as much as, if not more than, they complained about the elevator rides in ME1. Loading screens are a necessary evil of video games, at least until they make consoles powerful enough to load entire massive virtual environments instantly. Deal with it.
9. Yes, and I wouldn't mind keeping my sweet-looking custom armor and those upgrades I painstakingly mined for hours to research either.
10. See answer 9.

Modifié par Martin the Warrior, 17 février 2011 - 08:58 .


#77
Khayness

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Martin the Warrior wrote...


1. Space combat would be pretty cool, as long as it's well-implemented.


There is nothing stopping them to implement the TOR one.

Starts at 2:28, but the artistic reasoning is interesting to listen to before.

Here is the full trailer.

Modifié par Khayness, 17 février 2011 - 08:56 .


#78
vader da slayer

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all are good minus point #14 and the clip one. I like the thermal clip idea they should just meld it with the overheat mechanic from ME1.

#79
CroGamer002

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Null_ wrote...

Wow that list is actually perfect. I almost never agree with those kind of lists but this one is perfect


Even for Elcor as squadmate?
And that Combat Drone is annoying, even though is one of the best powers in ME2?

#80
Null_

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Mesina2 wrote...

Null_ wrote...

Wow that list is actually perfect. I almost never agree with those kind of lists but this one is perfect


Even for Elcor as squadmate?
And that Combat Drone is annoying, even though is one of the best powers in ME2?

Combat Drone is great... as a squadmate power. its annoying its all engineers get pretty much..
Elcor squadmate is obviously not serious... now Elcor crew nember on normandy is actually great idea...Perfect replacement for Kelly

Modifié par Null_, 17 février 2011 - 09:17 .


#81
ArcanistLibram

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1- Agree.

2- Agree.

3- Seems based on the moronic idea that ME3 will take place exclusively on Earth. It's a waste of space.

4- Agree.

5- Meh.

6- Disagree.

7- Agree.

8- Agree, but I didn't have as many problems with cover in ME2 as I did in ME1.

9- Agree.

10- Disagree. I don't see how cutting down the number of squadmates would improve anything.

11- Heh. I like the Engineer.

12- Agree.

13- Seems like it would be excessive fan pandering, even by the standard ME2 set with Tali and Garrus.

14- Too late for that.

15- Sure, but it's not worth requesting.

#82
Raanz

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Sentox6 wrote...

What also amuses me is the reaction to #14. Obviously, it won't happen, so some of you need to calm down. That being said, someone with more exposure than you just slighted your cardboard pastiche of a character and his pancake vocalisation. Cry more.


It's also amusing to read your reaction to someone's opinion.....
You like FemShep fine, but some folks don't, your opinion is no more valid then anyone elses.  Honestly, I didn't read any reactions to "#14" that would consititute your reply quoted above.

On a different note; I did agree with something you said earlier. I too would like to see Male and Female Shep have their own set of animations. :happy:

#83
Sentox6

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Raanz wrote...
It's also amusing to read your reaction to someone's opinion.....
You like FemShep fine, but some folks don't, your opinion is no more valid then anyone elses.  Honestly, I didn't read any reactions to "#14" that would consititute your reply quoted above.

I'll be honest, I was deliberately flame-baiting with that comment.

Unfortunately you responded in a level-headed and rational manner, so now I just look like a douche <_<

#84
vader da slayer

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so I just read throgh the TES V top 15 list, and wow, this guy should actually sit down and think of 15 solid pionts before doing these lists. neither list has 15 things that NEEDS to be done (see points 1, 13, 14, 15 in ME and pionts 14, 15 in the TES V one) before he publishes these lists.

#85
Iakus

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1) Yes please

2) variety is good, but combat is never a high priority for me

3) I've never doubted we'll be trotting across the galaxy once more.  Earth may be featured, like the Citadel or Omega, but will likely be the goal rather than the entire setting.

4) Indeed, it doesn't have to be ME 1's "Bag of Holding" inventory or ME 2's "No variety for you!"  There are other alternatives.

5) Definitely, something more convincing than "You did a favor for me.  Now I want you"

6) I'm pretty sure that ship has sailed.  We'll just have to grin and bear it.

7) Strongly agree.  In fact, I think it's a pretty strong exageration to say there was teambuilding in the game.  More like 10-12 minigames replacing the main game.

8) No opinion.  Like I said combat is not a major priority for me.

9 This.  This.  This.  By the Enkindlers, This!

If we have to work with someone in ME 3, at least make it seem like a reasonable course of action, rather than a train whistle off in the distance!

10) Another winner! Hit the nail on the head there!

11) Diversity is good.  Ammo powers just don't do it for me.

12) I don't know if bringing characters back as squadmates is strictly necessary, but they should be brought back.  And in important roles, not cameos where their sole purpose is to wave to the screen and say "Yep.  I'm still alive"  Or worse, get "Horizoned".  Anyone who actually wants to see Tali call Shepard a traitor to his face then stalk away in a huff, raise your hand.

13  Umm, not that I'm especially opposed to the idea, but something tells me this would have the combat designers curled up in a ball under their desks sobbing.

14) No opinion for or against

15)  Some things are not meant to be known. 

#86
Raanz

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Sentox6 wrote...

Raanz wrote...
It's also amusing to read your reaction to someone's opinion.....
You like FemShep fine, but some folks don't, your opinion is no more valid then anyone elses.  Honestly, I didn't read any reactions to "#14" that would consititute your reply quoted above.

I'll be honest, I was deliberately flame-baiting with that comment.

Unfortunately you responded in a level-headed and rational manner, so now I just look like a douche <_<


Nice.  You made my top 10 forumites. :)

#87
kregano

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1) Totally agree. I'd also like an option to kill the Council during/after the main plot.

2) Sure, I'd like some better combat level design.

3) I really doubt that there'll be a lack of space travel, considering you are fight Mecha-Cthulhus from the deepest reaches of space.

4) Agree that there needs to be a better modding system, just as long as we don't get crazy **** like ME1's double frictionless materials X with Cyro rounds ARs that can fire forever.

5) I'm all for better romance as long as it doesn't detract from the plot.

6) I preferred the clips to overheating and I doubt BioWare is going to implement a hybrid system unless they can figure out a way to keep people from burning through clips until they have just one left and then camp while the clip cools down.

7) Totally agree.

8) Played on the Xbox and noticed this too. It got me killed a few times.

9) This is just stupid. Ignoring Cerberus after all you went through in ME2 would be like Luke Skywalkerin ROTJ ignoring Vader's declaration that he was Luke's father at the end of ESB.

10) I don't think we need to get rid of anyone, we just need more time to interact with the characters throughout the course of the game.

11) I agree that soldier powers are kinda ****, but I massively prefer having the ability to change ammo types on the fly instead of having to trawl through a bunch of menus in combat or being stuck with one ammo type for entire levels.

12) I think that the BioWare writers should be able to pull off integrating all the old squadmates into the main plot, even if most of them aren't going to be squadmates.

13-15) Not really worth it, and 14 is never going to happen unless BioWare/EA lets you pick what kind of box art you want. To do otherwise would disrupt the continuity of advertising they have established.

#88
Guest_NewMessageN00b_*

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Nice list.

16. If it puts me through 15 minutes of non-stop action cut scenes in the intro, I'll lol really hard. Deja-vu overflow. Brain explode. Game uninstall.

Modifié par NewMessageN00b, 18 février 2011 - 01:58 .


#89
james1976

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I agree with a lot of what PC Gamer is saying.

#90
Griminny

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1) A little more development of the relationships would be nice. A little more than:

Shepard: Wanna do it?
Love interest: Okay!

And even with the love scenes those weren't even done right. Look we're adults we can handle something to the extreme of Dragon Age's love scenes... that's kind of why the game has the rating it does. I think Bioware's gone soft because of the whole alienboob incident. But that wasn't their fault. But what really gets me... is that the relationships really need to be more intertwined with enhancing the gameplay. Rather than being a meaningless cosmetic appendage that doesn't have a functional purpose to the gameplay. For example the loyalty missions and the upgrades did have at least some indirect purpose to gameplay.

2) There needs to be an option to skip cutscenes for people who just want to get into the action. 
Seriously. After you die and have to do a mission again this gets rather annoying. I'm not talking about dialogue, I mean cutscenes.

3) The characters need to interact a little more with each other. Life on the ship seems so superficial. You'd think there'd be more conflict than there actually is. Especially with characters like Ashley.

Modifié par Griminny, 17 février 2011 - 10:49 .


#91
ScotOfClanDonald

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Terror_K wrote...

Bann Duncan wrote...

Liara can die in LotSB?


No, but... well... let's just say events in LotSB would seem to strongly indicate that she wouldn't be a squaddie again in ME3.


I don't know where people keep getting this.  Liara's unkillability suggests that she is the only person 100%guaranteed to be a squad member in ME3.  Whatever new job or role she might get in LotSB can certainly be put on hold (or done remotely with the help of an established assistant) so she can help Shepard out in the saving of the entire galaxy.

Bioware wouldn't give her that much plot armor then not put her on your final squad.

#92
Mikey_205

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I read it and found it incredibly unimaginative. Every point was just a pick at something in Mass Effect 2 or boring. I bet the dude didn't sit down for 5 minutes to actually think about inventive ways to improve the franchise.

This list is far more sensible but not too imaginative http://n4g.com/user/.../cgoodno/516801

#93
Aggie Punbot

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Valadras21 wrote...

First, bashing Mark Meer and Male Shepard was screwed up. Mark Meer's voice acting is awesome, I don't care what anyone says. And you can customize Shepard, so their comments about his appearance are irrelevant. The fact that they posted a SS of a custom femshep is extra hypocritical in this regard.

To be clear, Female Shepard and Jennifer Hale are awesome, and people are welcome to that opinion. What ticked me off is that they basically stated that their opinion was superior, and that people like me are inferior somehow, because we're comfortable playing a PC that's the same gender as we are. Image IPB


Thank you! It's nice to see someone else that accepts that both Hale and Meer are great in their roles without bashing the other one! *bro fist* I agree with all of this (except for the part about being male; I am definitely a female).

Honestly, the Mass Effect fandom is starting to make me utterly loathe it with it's 'female Shepard is the only way to play this game and if you disagree you're wrong' attitude. Whatever happened to the idea of letting other people have their own opinions without being obnoxious about your own?

Quite frankly, I'd be fine with a female Shepard on the cover as well, but what do you want to bet that people would be b!tching about that as well? "She's on the back, it doesn't count!"  "The pose is ugly!"  "She's not in the foreground!"  "Should have used a custom female Shepard!"  "Why is she wielding a pistol and not a shotgun/sniper rifle/whatever eles?"

Modifié par TS2Aggie, 18 février 2011 - 12:10 .


#94
Mr. MannlyMan

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1. Booyah. It'd be really gratifying to be given the option to either rant about the Council's inaction, or be the bigger man/woman and just tell them what they need to know about the threat.

Hey, what if we get the chance to force the Council's resignation? If we argue that the Council's inaction was what led to the Reapers' reemergence, could we maybe get them to resign? Although that would further destabilize the Citadel government, so the decision would come with a great consequence. B)

2.
Yes, as long as it's not silly or gimmicky... although I feel as if the big focus on cover-based shooting somewhat hinders the potential for variety.
Some suggestions...
- give enemy engineers the ability to heal their teammates (if this isn't already implemented)
- give biotics the ability to lift and throw destructible objects (crates and canisters) to make them more menacing
- bring back destructible cover (and give us the ability to crouch behind said cover via button toggle, like in ME1)

3. I doubt we'll be on Earth for very long anyway, so I guess I... support this?

4. YES YES YES YES YES

5. I'm waiting to see how the romances from ME1 and 2 carry over to ME3, so I can't agree with this. Personally, I think that they already have so many LIs that need to be carried over, I'm not really keen on them devoting even more resources to them. Just give us more convincing squadmate interaction, please and thank-you, more squad banter, and make the conclusions to the romance subplots memorable. That's all that's really needed.

6. 50/50. Why not just create a hybrid system with both thermal clips and cooldowns? That would please everyone. Make thermal clips important, but not necessary to use your weapon.
I've said this elsewhere: with a hybrid system, the player's gun functions without thermal clips, but it doesn't recieve the full damage benefit that a thermal clip brings, dealing much less damage at a slower rate.

^ The lore explanation could easily explain this by stating that advances in weapons damage, shield efficiency and armor strength have outpaced the evolution of heat transferrence, therefore making thermal clips essential for combat efficiency.

7. YES! But with more "Epic" than "Personal"; this is the last chapter, so there should definitely be more emphasis on the characters' reactions to the real plot, rather than on their own relationship problems.

8. Disagreed!
ME2's cover system was pretty good; the only things I would add would be Crouching and Destructible Cover.

9. Yeah. I have to agree.

10. Yes. I definitely have to agree.

11. Yes. More abilites/skills in general for ME3 would be awesome.

12. Personally, I think we should only have 6-7 possible squadmates in ME3:
Garrus
Tali
Mordin
Wrex
Ashley/Kaidan
Captain Anderson (or Bailey, if Anderson gets to be an Admiral)
EDIT -- ^this actually doesn't leave any room for a biotic squadmate, does it?

13. :lol:

14. Boxart? No. Poster? Yes. Main site? Maybe. Promo game vids? There'd better be, damnit!

15. Yeah, sure. People have been wanting it for ages now, so go for it; please, though, make her look very alien, reflective cat-eyes and everything.


Modifié par Mr. MannlyMan, 18 février 2011 - 12:40 .


#95
Crackseed

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1. - Agree very much here. We've been dogged by the council's silly "La la can't hear you!" stupidity for long enough. I want the pleasure of confronting them with the evidence gained in ME2 as well as with what's happening on Earth. If we get anymore finger quotes denying us, I think I might just nerdrage IRL and create a turian councilor punching bag.

2. - ME2's combat really didn't lack much, but I do think having some variety in enemy capabilities would be good. Some different areas requiring non-standard [re: can't duck behind stuff all the time] and more so, they NEED to keep up the trend they established in LotSB for boss fights. The first boss fight [avoiding spoilers] alone was ridiculously awesome and so much more interesting then the generic stuff we'd seen prior.

3. - I think we definitely need a hybrid of ME1 and ME2. Tweak the Hammerhead a bit [better weapon IMO and a bit more shielding], more exploration and even if we do have to do mining, let us do it while we explore worlds :)

4. - More weapons is always good. A limited inventory system that lets us mod weapons up as well as the research system and give us maybe 3-4 gun options per type from the get go with varying uses/abilities. I enjoyed ME2 alot even in the inventory/weapons market, but there is alot of room for them to do cool things here.

5. - I enjoyed the romances, but a bit more build-up is always welcome. And come on, ME1's conclusion to the romances definitely 1-upped the overall tameness [save for Miranda] of ME2. Which isn't a big complaint, but - we love you Bioware. Love us back! >.>

6. - I disagree here. I personally loved the hell out of the coolant system versus the silly dumb overheat of ME1. HOWEVER, I recognize that hunting clips was annoying and also it felt silly that your fave weapon would run out of clips but your other ones still had the exact same clips available to use...either allow us to allocate clips or give us more options to increase the coolant use, etc. The Revenant was godly on "ammo" but most other weapons in a hellish fight could really get tight on ammo availability.

7. - I semi-agree. I think overall both games did a fantastic job on personal and epic story. But I would like our squaddies to have more to say even if you're not romancing them. Garrus dead-ending on convo options for male shep 3 visits in after his loyalty mission was really bad compared to the range of discussions in ME1 with him. More story, more feedback on what we're doing, etc. I'd also love to see more missions in ME3 that let us use our whole squard. Like the last mission in ME2. We've got squaddies. Let us do things with them besides the 2 in our squad :)

8. - Cover system could use some tweaking. Vaulting and Ducking into cover on the same key has gotten me killed. Besides wanting them to tweak this - and bring back crouching, I liked how the engine worked overall.

9. - I do wish I'd had the option to shove off from Cerb, but given the nature of our return, etc it was a tolerable plot hole - and having the option to make some choices at end-game re: them certainly helped.

10. - This ties back in to point 7 for me. Closer knit squad is good - more to talk about re: mission AND who they are even if we're not romancing them.

11. - I don't think class abilities were bad. Only thing I'd like is maybe a bit more skills to put points in [and more points to use! More then level 30 prz] - a combination of some cool potential passives plus some iconic class skills. Weapon powers for soldier were welcome but also made him feel like he had alot less "coolness" available outside of AR and bonus power as an example. Still my fave class, but 3 of my 6 skills was...hey what color ammo will I turn on today >.>

12. - Without a doubt - we need the option to have all our prior squaddies from ME1 and ME2 selectable. If they don't do this, it kind of kicks dirt in our eyes about our choices mattering. For those who killed off alot of people in either game, obviously something will have to be done but I'm glad that is for Bioware to figure out and not me.

13. - Erg. I could take or leave it. I don't think they'd fit a combat squad, though they are memorable to talk with xD

14. - Just silly. I love Hale's work. She's awesome. But I prefer Meer. And Bioware's canon description is a male shep. Get over it and stop the silly gender war and dumb hate on "who's better" - both voices are awesome in their own right and it shouldn't matter who's on the damn box but who's in the game for us to use :-P

15. - Duh. Want to see.

Modifié par crackseed, 18 février 2011 - 01:39 .


#96
ShaggyWolf

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TS2Aggie wrote...

Valadras21 wrote...

First, bashing Mark Meer and Male Shepard was screwed up. Mark Meer's voice acting is awesome, I don't care what anyone says. And you can customize Shepard, so their comments about his appearance are irrelevant. The fact that they posted a SS of a custom femshep is extra hypocritical in this regard.

To be clear, Female Shepard and Jennifer Hale are awesome, and people are welcome to that opinion. What ticked me off is that they basically stated that their opinion was superior, and that people like me are inferior somehow, because we're comfortable playing a PC that's the same gender as we are. Image IPB


Thank you! It's nice to see someone else that accepts that both Hale and Meer are great in their roles without bashing the other one! *bro fist* I agree with all of this (except for the part about being male; I am definitely a female).

Honestly, the Mass Effect fandom is starting to make me utterly loathe it with it's 'female Shepard is the only way to play this game and if you disagree you're wrong' attitude. Whatever happened to the idea of letting other people have their own opinions without being obnoxious about your own?

Quite frankly, I'd be fine with a female Shepard on the cover as well, but what do you want to bet that people would be b!tching about that as well? "She's on the back, it doesn't count!"  "The pose is ugly!"  "She's not in the foreground!"  "Should have used a custom female Shepard!"  "Why is she wielding a pistol and not a shotgun/sniper rifle/whatever eles?"


*Bro fist* Sorry for leaving you hanging Image IPB

And you're totally right on all accounts. I'm willing to theorize that unless the box is personalized to the person buying, featuring that person's favorite custom Shepard wielding their favorite gun, people will still find a reason to complain.

I dunno, that article just made me angry, hence my rant. Glad to hear I at least posted something logical that others can agree with Image IPB

#97
doomiax

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 I agree with all of this especially:

2. more varried combat - the combat was very linear, and, again, similar enimies. especially the boss battles i would                                               love a huge battle with a snake beast thing.
4.Broader choice of weapons- if ME1 and ME2's wepon system had a baby it'd be the perfect system for ME3.
5.More convinceing romances- ME2 romance was like, sadly, romance in the sim's, you work your way to doin them                                                            in between outher things by varyous coices. its boring and not romantic.
7.a mix of the personal and epic- Squad missions, well i loved them but i hated the amount it fellt to repetative, i want                                                             more of the main story, Bring The Main Streem Drama!!!
8.No Cerberus- I Dont Like Cerberus.
10.A closer knit squad- again i hated the amount, and yes i would love more squad dialoge.
11.Better class abilities- <--- createtivity is key!
12.Old Freinds- to go/ or only be talked about/small apearence: Thane(dies), Samara/Morinth(leaves), Grunt(leves                              to help his race)(gigity), Zaeed (IdK).  i have nothing against them they just seem unimportant.
                             Stays:Tali,garrus,kaiden/ashley,MORDIN,WREX,Miranda,jacob,legion,jack,kasumi(loved her for                                                     some reson)
also i would like to see more of the citadel unlike in ME2, like ME1 (i loved the citadel and all the races interacting.], more amount of ambiotic animals, more rpg elements like ME1, again if ME2 and ME1 skill point system had a baby it would be perfect for ME3, different armor/ wepon upgrade system, 0g space travel aka jet pack battles, and also vehicles i love the vehicles.
        

#98
apotheosic

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"the core thrill of the series for me is zooming around the galaxy lecturing people and punching things."

This my new favorite quote ever.

#99
KiraTsukasa

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The only things I truly disagree with is the part of "blah blah blah character death" (by now, we all know who can live and who can die) and the mechanic of the thermal clips. Actually, I can see why they're an upgrade scientifically over ME1. ME1 weapons over heat and cool themselves off. That means the weapon itself has to take care of the heat, which would, theoretically, cause it to warp over time. The thermal clips, I would believe, contain nearly all of the heat when ejected, thus helping to prevent warping of the weapon itself.



On another note, the last part about Tali is just being stupid. And about putting a female Shepard on the box art isn't needed either, BioWare chose what model would be default and gave the option to change it in game in we didn't like it.



All in all, the people at PC Gamer, I've noticed, tend to be ****ish about nearly everything unless it's an absolutely perfect game.

#100
Whatever42

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Mikey_205 wrote...

I read it and found it incredibly unimaginative. Every point was just a pick at something in Mass Effect 2 or boring. I bet the dude didn't sit down for 5 minutes to actually think about inventive ways to improve the franchise.

This list is far more sensible but not too imaginative http://n4g.com/user/.../cgoodno/516801


Well, I agree that the PC mag writer seems like he just picked most of them out of other reviews and forums, he seems like he doesn't even fully understand them.

As to your link, I don't agree with it 100% either but even on those points where I could argue, I can certainly understand where he's coming from. The improved NG+ experience is something I haven't read a lot of comment on; that was interesting.

There has been a lot of good criticism of this game and some great wishlists. Some have near unanimous appeal, a few spark very spirited debate.  I have full faith we're going to see something truly great come out of it.