1.) I hate straightforward RPGs. In fact, I wouldn't even consider them RPGs. Fable and Fable 2 are great games, but they don't offer anything besides the main quest. Sure, you can get a family and there's a bunch of neat things and some side quests but that's it. It's a small, unopen world. In Fable you couldn't walk off the paths. In Fable 2 you could walk off the paths but there were still boundaries and loading zones. In Oblivion you had a huge world. What I'm trying to ask is, how open is this game? Am I going to be able to run through a forest, an old battlefield, and then some ruins before I make it to a town or I'm I going to follow path A and go through exit B to get to a city?
2.) Are there going to be any other DLC to add extra classes or races? I checked the FAQ but it's outdated. It talks about certain objects and facts being released in the "New Year", and these things have already been announced. Update your stuff, plz.
3.) What all will you be able to edit with the toolset? I know that I'll be working with game design when I get older, and I'm almost certain I'll be a programmer. However, I'd rather not limit my options. I've never modded before and I know it helps in the interview process. I've already noticed some changes I'd like to make with hairstyles and other things but I'm not sure of the limitations.
Thanks all





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