Is devour suppose to work as a 1-off death magic on activation?
Devour does not work properly in combat, i had 4-5corpses around me and on activation does nothing except to waste the cooldown and stamina.
Only work occasionally but absorbing only 1 corpse out of 5.
Does not work at all when blood frenzy (warden keep dlc special moves, 1st move) is activated. Even when out of combat.
Only works properly when character is out of combat, it will absorb all corpses near character.
Swift salve doesn't work, at least, there is no noticable increase in attack speed (dual wield)
With momentum activated, swift salve causes attack speed to slow down. ( not sure if its due to frame lagging, which is weird since my desktop doesn't lag, so swift salve = lag is unlikely)
With momentum + blood frenzy activated, it is obvious that swift salve breaks it as the attack speed is ridiculously slow, equivalent to normal dual wield speed without any talents activated.
*disclaimer. I do not have fraps recorded or any means of timing/proving that swift salve causes slower attack speed, but as I fight with momentum + blood frenzy on almost all the time i can feel the speed difference.
After visiting all the cities and merchants BEFORE getting shale's quest, all merchants do not stock gifts for shale. Remarkable (insert gem name). Bug?
Could someone look into this? Thanks alot.
Bug report. Devour spell, swift salve, and gifts for shale.
Débuté par
BringwinD
, nov. 14 2009 05:37
#1
Posté 14 novembre 2009 - 05:37





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