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Weirdest bug ever? Bodahn party camp shop stops working!


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19 réponses à ce sujet

#1
fkirenicus

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OK - first off, I use a lot of mods. But the way the problem appears, that should have no impact.

Thing is, all of a sudden Bodahn's shop stops working. There's no bell sound, and the shop GUI doesn't appear. This started a few days ago, when I had to try twice before the shop opened. Now however, I can't get the shop to work no matter what I try.
The weird thing though, is that if I reload an older save, the shop works just fine! :blink: 

Is it possible to sell so much to Bodahn that there is an "overload" of sorts? The DA logs tell me nothing. But that's the only explanation I can think of, since reloading an older save (with less goods in the store) puts the store back in working order. 

Anyone else run into this?

#2
fkirenicus

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And - like I suspected - entering the Redcliffe Castle at the end of the game results in a Bodahn shop that is working as it should again (but of course, that's not the same store as in the camp). 
Can't think of anything else that I've produced a bug by selling too much stuff to him in the camp store...

Modifié par fkirenicus, 20 février 2011 - 08:39 .


#3
Moondoggie

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What did you do a few days ago? Did you install any mods?

#4
fkirenicus

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Well, I have the Bodahn tweaks mod installed, and so I ONLY sell stuff to him. As the shop works both in a new game and if I reload an earlier save, I can think of nothing else than that I've simply sold too much stuff to him. His inventory is quite overloaded, having sold all stuff I don't need to him from after the prelude and up to the Landsmeet.

#5
RaenImrahl

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Hmmm... you've modded Bohdan and now he's not working right. Doesn't sound like a "bug" in the traditional sense....

#6
Moondoggie

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Sounds to me the answer to your problem is simple. Delete the mod.

#7
fkirenicus

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Well, of course, the modder may have created a "feature" that makes Bodahn unavailable at a certain point in the game - just to irritate people perhaps.
But really, I don't think so. 

Listen up: Bodahn's MODDED store works perfectly OK if I start a completely new game OR reload an earlier save with the same character. In other words, the mod doesn't (seem) screw up his store as such. The point is his store inventory holds an extreme amount of items, as I've ONLY sold stuff to him from after Lothering and up until I finished the Urn quest (cough "dragon loot"), which was the last time I had access to his store. 

If I reload the same game I created before selling the Urn quest loot to him, the store works, though I have to try twice before the store actually opens.
If I reload an even older save, or create a new game, the store works JUST FINE.

I'll try Moondoggie's suggestion though - deactivate the mod and see if it works. I'll let you know the result. If the store's "condition" is saved in the save game, though, I somehow can't imagine that has any impact at all (once I open a store, information about it is saved in my save game. The store file itself is only accessed the first time). If the store file is accessed as needed (no actual information about it exists in my save games), it may work. 
Considering how things worked both in IE and Aurora/Electron (as far as I know), however, I guess the former is the case also with DA. 

Modifié par fkirenicus, 22 février 2011 - 02:27 .


#8
fkirenicus

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And the answer is: No.
Disabling the mod does nothing. I still can't access his store in a game saved after the urn quest/dragon loot.
Reloading a previous save before selling the dragon/urn quest loot works, and I have the same items and prices as I had with the mod installed.

Now, unless I'm very much mistaken the Bodahn mod does not alter any game files as such - there's a script that is run that adds some items and lets you set the price level, but there's no edited version of the store file itself. In other words, it uses the vanilla store file, and only adds to it using a script.
Can't see how that can make anything "incompatible", to use that word. 

Would the same thing happen to someone who plays an unmodded game, and who sells ALL stuff to Bodahn and Bodahn only? That's basically what I'm asking, you know... :-)

Modifié par fkirenicus, 22 février 2011 - 04:36 .


#9
OBakaSama

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'Listen up'?

Anyway, what you've written only seems to indicate that the more you sell to Bodahn using this mod causes the store to react slower. Which would itself suggest that there is a point in which the problem occurs if you sell X number of items.

EDIT: have you checked the details of the mod? Are there known issues? Is it really limited to only after the Urn? Can you prove that with another character? (In a sceptical mood today.)

If RaenImrahl pops back in...I sense the suggestion of the nuclear option.

Modifié par OBakaSama, 22 février 2011 - 04:13 .


#10
fkirenicus

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OBakaSama wrote...

'Listen up'?


Sorry, that was perhaps a bit belligerent. I see that now. :innocent:

Anyway, what you've written only seems to indicate that the more you sell to Bodahn using this mod causes the store to react slower. Which would itself suggest that there is a point in which the problem occurs if you sell X number of items.  


That may well be. I've sold each and every lesser healing potion, all minor gems and every single crafting component I could find (except for lyrium and elfroots). Some of the items probably count several hundred. 

EDIT: have you checked the details of the mod? Are there known issues? Is it really limited to only after the Urn? Can you prove that with another character? (In a sceptical mood today.)

If RaenImrahl pops back in...I sense the suggestion of the nuclear option.


Yes, couldn't find anything except that some have trouble getting it to work at all. It's limited to after the urn in the sense that I always does that quest at last (before the Landsmeet and end game, that is) - if I did the Brecilian forest last, I guess the same would have happened anyway...
No, I can't prove it with another character, because there's no way to switch a character in DA as far as I know of. I CAN start a new game of course, but I have Awakening, Golems and Witch Hunt on my to-play list first. 

Modifié par fkirenicus, 22 février 2011 - 04:46 .


#11
RaenImrahl

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OBakaSama wrote...

*snip*

If RaenImrahl pops back in...I sense the suggestion of the nuclear option.


I see my reputation preceeds me.  :whistle:

The more I think about it, the more I suspect the OP has somehow triggered that bug that was fixed in patch 1.04:

Selling too many items to the same merchant no longer corrupts the save files.

From http://social.biowar...page/da-patches

Fkirenicus, are you running patch 1.04?  Of course, if you're not, I am not sure installing it would be a good idea, cosidering the level of modding going on.  That could lead to more problems, possibly... which in turn could call for... wait for it... wait for it...  "the nuclear option".

Modifié par RaenImrahl, 22 février 2011 - 04:50 .


#12
fkirenicus

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AH, thanks! Never thought of looking on the patch notes...

Well, the save games aren't corrupted as such - it's a little irritating, but no game breaker. I was simply puzzled - not least because the store works fine if I reload an earlier save.

My extremely greedy warden just has to accept that she'll have to sell stuff in other stores, and at the normal prices, hehe.

I'm running the Ultimate Ed. v. 1.04, yes. 

Modifié par fkirenicus, 22 février 2011 - 04:57 .


#13
OBakaSama

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Hm...with the Ultimate Edition patch 1.04 is installed with it. So the thought of installing the latest patch is a no-go. Does sound like it'll be something you'll have to work around.

#14
Shard of Truth

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Is this issue solved somehow? I have the same problem now and it's very frustrating.

#15
fkirenicus

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Shard of Truth wrote...

Is this issue solved somehow? I have the same problem now and it's very frustrating.


No. I simply had to find other merchants to sell stuff to. 
That wasn't a problem as such, but Bodahn's store had a few items I intended to buy, but when the store stopped responding it was, of course, too late.

#16
Shard of Truth

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What about the Feastday Gifts and Pranks DLC? You need Bodahn to get the items.
I read in another thread that this problems occurs if the character gets to level 25. That seems to be the case, because I can buy in the shop before that happens.

I also don't have any unofficial mods installed.

#17
zephilia

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It is most likely the couse ov inventory overload. This was my problem. I disabled Feastday Gifts and Pranks DLC bought some broducts back reenabled Feastday Gifts and Pranks DLC and it was fine. Just remember to equal out the vendors. Or this might happen again.

#18
zephilia

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*Cause* Sorry about bad grammar

#19
Sinta1991

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I'm having the same problem. Shop doesn't work after i freed anora and i'm back at the eamon estate. I try to get to camp but shop doesn't work then. even when i walk around the map a bit it makes no difference.

#20
ArKainegel

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I, too, am having this same problem. I had been using Bohdan's shop as an extended inventory or sorts, and with no way to access his shop to buy back some of the items (if the error is indeed caused by an overflow of items), I've lost quite a few items that I truly need back to complete the game. Is there any sort of console command that might force his shop's UI to open to allow purchases? Or, as someone earlier mentioned, is this caused by being level 25? For my character has just reached that point, himself.