The RustMonster wrote...
1.Ok, from a writer's perspective I will tell you why she tells you she loves you 1/1 times. In the only forced conversation with the character in the beginning of the game,
2.she says that she loves you. This suggests that the Couslands live a very happy life and they enjoy each other's presence. To show that they are a "normal" family so to say.
3. In doing so, the writers hope you the player to realize that your character also loves his/her mother.
4.In her brief time within the game, the writers want you to form a positive relationship with this character whom you're supposed to have known your entire life. How do they do this the best way? By having the character say "I love you."
5.Additionally, presuming this positive connotation to the character has been formed, her murder is supposed to trigger a stronger emotional response with the player.
6.The writers want you to be upset that Howe killed your mother, as apposed to say a servant. This then results with a greater anger against Howe, and a stronger desire to enact revenge against him. All because of the one simple line that Lady Cousland said, "I love you."
1. I understand that, but i still didn't like it and would have liked the option to skip it, i got an accurate portrayl of her character in the invasion. The Pre invasion was just mush.
2.Boring
3.I prefer choice in how my character interacts with others.
4.it was my character and why should i be forced to like or dislike any charater? Companion/Npc interaction is one of the majior draws of dragon age, i want to Rival anyone i disagree/don't care for.
5.I felt little for Momma Noble, She was bland and had no personality up until the last 5 seconds.
6.That one line was probaly not the Writers intent for Motivating the player to hate Howe,
Him taking my estate and killing everyone in it including the children and me made me for more angry than the loss of the mother i knew for 5 minutes and said nothing.