X2-Elijah wrote...
I don't see why there even should be more than one specialization..
Anyways, I see that you definitely can max out two trees, or have 3 trees full of non-upgraded abilities. That's not too bad at all.
@Peter Thomas - can we expect, sometime, a deeper update on the magic system and how it works? For example, your remarks on elemental power damage (like spirit clutching the soul, and fire making you pat out flames, etc, and the resistances, and spirit damage going through a 100% shield) are, well, a bit confusing, implying a deeper system than what has been seen so far.
The fire and spirit reactions are varying animations based on damage type. They last roughly as long as the physical reactions (knockdown). If the main damage type of the attack is not physical (or was not specified to have force), then the reaction will be appropriate to the type of damage done. There are exceptions like Fireball. Fireball does Fire damage, but will cause a Physical damage reaction (knocking targets away).
Spirit damage going through Barrier is because Barrier adds damage resistance, not Spirit resistance. Spirit damage (by its nature) halves generic damage and magic resistance (not Spirit resistance).





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