Peter Thomas wrote...
Adhin wrote...
Yeah godlike13, but keep in mind all that damage listed is based off what amounts to a lvl1-3 Mage with low Magic stat. ALL of that will increase to much much higher amounts with just a few lvls. They've said damage for all skills is basically your (weapon + stat) * Skill modifier. The modifier doesn't seem to be shown at all but you can see the total via the skill its self. Looks like walking Bomb is probably an x2, maybe x3-4, done over the course of its duration. It was never a heavy dmg skill in its DoT form it was all about its explosion, even in DAO.
It's basically like getting a free Spirit Bolt extra.
One thing I'm not sure about is if people read the detailed description of Walking Bomb. It does the creature's health in damage to everyone near it. Based on how many times you hit it, how much health did the demo ogre have? Lots.
That sounds extremely dangerous on nightmare! Instantly explode your party on accident if they are clumped.





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