Adhin wrote...
I'd love to know the base regeneration rate of both characters, and also what the bonus % regeneration Warrior and Rogue get. Peter's said Rogues get regen for base auto-attack as a basic class feature, and then you get a passive like this:
3. Follow-Through
Requires: Level 7
Requires: Back-to-Back
Points required in Scoundrel: 2
The rogue thrives on continued momentum in combat, dashing from one attack to the next. The rogue now regains more stamina than normal from every basic attack.
Stamina regeneration: +1% per basic attack
Type: Passive ability
So that's an extra 1%, if they have 1-2% base, lets say 1%, thats 2% of there stamina per non-special move attack. Warrior's seem to get a base bonus regeneration based off killing things. That could be an interesting combination thing where killing off a few guys at once gives you enough to use another big move.
I could easily see that kind of momentum being built up.Which leads me to believe while Reaver plays with the Warriors health to give bonuses, Berserker may do the same but for stamina. Least I hope so, would be pretty crazy to get some kinda momentum going with all that.
So yeah Peter, if you could give us base % regen rates, and what % rogue/warrior get for there base-attack/killing would be sweet.

I don't have the numbers open, but for passive rates, the Mage is higher than the other 2, and has access to more talents/gear that raises regen rates.
Rogues... that talent is supposed to double their regen from attacks, but there is an issue I can't discuss about that.
Warrior I believe regain 2.5-5% of their stamina per rank of the enemy killed (critter, normal, lieutenant, boss, elite boss). Don't remember which number it was balanced to in the end.