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TGS2011: DA2 demo hands-on, all talent descriptions


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#101
Nohvarr

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I'm...going to have to reconsider my Rogue build. I had a general plan mapped out but he sheer amount of choices I have available is rather staggering.

#102
ViSeiRa

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Yeah, can't wait to see mage spell trees as well, but if someone from Bioware would take a peek at this thread I'd like a question answered, now that we have 60 talents for every class (apart from specializations), and we have an achievement for reaching level 20, how many talent points are we gonna have in a single playthrough? not taking into account story related points, that means we have 20 points to spend on 60 talents?

#103
nightcobra

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hhh89 wrote...

nightcobra8928 wrote...

 i wonder how much synergy can be achieved if you had all trees completed...

i'll leave that out for later playthroughs for me to try some exploits and see for myself (i play it on console, i don't have the luxury of console commands found on pc)


There could be some glitches to max out skills (like the copying Tome in DAO)


i call them the layman's "PC console commands" for consoles. 

Modifié par nightcobra8928, 18 février 2011 - 03:36 .


#104
Sengoku no Maou

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Abrigado.

#105
The Elder King

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Mages trees are coming!

#106
silver-crescent

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Awesome. I really like what they did with the skills this time around. Huge improvement over DA:O.

#107
kane442

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sweet... first mage treee is up nowImage IPB

#108
Taleroth

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Elemental is just fire and ice now. I'm okay with this, but not excited. I hope lightning is still around somewhere, just in another tree.

#109
Eclipse_9990

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Yay! Mage info! *opens Microsoft word*

#110
The Elder King

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Taleroth wrote...

Elemental is just fire and ice now. I'm okay with this, but not excited. I hope lightning is still around somewhere, just in another tree.


They are. There are two elemental trees now in the game. There  are surely chain lightning, tempest, rock armour and stonefist.

Modifié par hhh89, 18 février 2011 - 03:49 .


#111
Eclipse_9990

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Taleroth wrote...

Elemental is just fire and ice now. I'm okay with this, but not excited. I hope lightning is still around somewhere, just in another tree.


It is. Lightning is with Earth now. 

#112
Alodar

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Taleroth wrote...

Elemental is just fire and ice now. I'm okay with this, but not excited. I hope lightning is still around somewhere, just in another tree.


Lightning and Stone Fist are part of the Primal trees now.


Alodar Image IPB

#113
Taleroth

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I see what they did now. It was Primal in DAO. And that's where earth and lightning are.

#114
X2-Elijah

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Oh, damn. I hoped Lightning would be with Ice.. Never liked fire skills >.>



Damn.

#115
The Elder King

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Whoa, Galvanism is AWESOME.

#116
Eclipse_9990

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I'm loving the Fire skills. Pyromancer+Elemental Mastery +50% Fire damage. Fire is definetly my favorite element. Plus rock armor.. +25% Armor? Hell yes.

Modifié par Eclipse_9990, 18 février 2011 - 04:16 .


#117
ReallyRue

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Nice elemental/primal spells. I see that ice still has Winter's Grasp and earth has Stone Fist, but lightning doesn't appear to have Lightning. Does that mean it only features in large-scale spells like chain-lightning and tempest?

#118
Herr Uhl

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hhh89 wrote...

Whoa, Galvanism is AWESOME.


Seems to be elemental mastery pretty much. 125% = +25%

#119
Eclipse_9990

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Holy ****! Galvanism! O_O

#120
Tleining

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hm, apparently no more blizzard. Blizzard, Firestorm and Tempest together was always a nice way to clear a room (and commit suicide).

#121
Alodar

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Herr Uhl wrote...

hhh89 wrote...

Whoa, Galvanism is AWESOME.


Seems to be elemental mastery pretty much. 125% = +25%


So that would raise Rock Armor from 25% armor to 31.5% Armor.
Cool.


Alodar Image IPB

Modifié par Alodar, 18 février 2011 - 04:05 .


#122
Shepard Lives

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Fireball + Rock Armor. That is all.

I'm curious to see how lightning spells look.

#123
The Elder King

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Herr Uhl wrote...

hhh89 wrote...

Whoa, Galvanism is AWESOME.


Seems to be elemental mastery pretty much. 125% = +25%


Yeah, I didn't see that it lakc the "+" before 125%. Though I don' understan why they don't just put "+25%"

#124
0rz0

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Hm, what's the difference between physical force and elemental force? Just a different resist?

#125
Amyntas

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Most webs look great, but I don't like the final talents in the first two mage trees. 25% damage/effect increase is pretty much mandatory to be efficient, which means you have to take both elements whether you want to or not.