Upsettingshorts wrote...
It's only irrefutable if you've deemed the numerous counterarguments presented from time to time as baseless, unreasonable, and false. Even if we accept, hypothetically, that you are the ultimate arbiter of what constitutes "content" in terms of cRPG dialogue, I'm not sure what could possibly give you that authority.
The content is the stuff that's there.
There isn't any tone there, since we can't see it and it's never mentioned by the game. There isn't any inflection. And the intent, in DAO or DA2, isn't knowable to BioWare, so it can't possibly be in the game.
Oh we're both familiar with each other's argument. You say DAO offers X. I say the paraphrase/voiced setup offers Y. You see no value in Y, and I feel that X is suboptimal bordering on useless without Y. If forced to choose between just X and just Y, I pick Y, you pick X. And around and around we go.
And just to fill in the blanks for anyone following along:
X is the full line.
Y is tone, inflection and intent.
Personally though I don't think comparisons to DAO on this subject are terribly useful, and think discussing the DA2 system as an improvement upon Mass Effect is the better angle. But I'm no ultimate arbiter of what cosntitutes dialogue in cRPGs either.
Let's say I at a pizza last week, and I really liked it. This week, you offer me something else, which you call a pizza, and insist that it's better. But I look at it, and all I see is a plate filled with mud.
What you're saying here is that the mud is better because it's better than a plate filled with just dry soil. And while I don't dispute that the mud is better than dry soil, it's still nowhere near as good, nor even vaguely similar to, the pizza I had.
Mass Effect was terrible. I have never seen a worse dialogue system.
DAO's dialogue system allowed the player to know what the literal meaning of his character's remarks would be. That's what I want from DA2. That, I think, is a pretty low standard too, as it's one BioWare has met time and time again. Failure to meet that standard is equivalent to total failure.
I have no objection to the game offering you greater understanding of tone, intent, or inflection. I'm not saying DA2 shouldn't give you those things. I'm saying that DA2 should give me the things that DAO, KotOR, JE, and BG did.