Miss Stab wrote...
Aw, they deleted the demo thread.
Ooo ooo... do I get to say "I told you so"?
A day early... a free demo... still pirating.
Miss Stab wrote...
Aw, they deleted the demo thread.
DX 11 wouldn't change the shape of the face.FurousJoe wrote...
It could easily be due to the fact that it's DX9 locked, there IS a possibility that the improved face is exclusive to PC, as seing the DX9 settings are what the consoles would roll with.
II That Burn In Ya Ass II wrote...
Anbody think they can make a countdown ??
Maria Caliban wrote...
DX 11 wouldn't change the shape of the face.FurousJoe wrote...
It could easily be due to the fact that it's DX9 locked, there IS a possibility that the improved face is exclusive to PC, as seing the DX9 settings are what the consoles would roll with.
Modifié par FurousJoe, 21 février 2011 - 05:37 .
From what I understand tesselation is only being used on things like terrain, the body models will not use this feature.FurousJoe wrote...
Actually it could, tesselation on textures, higher polygon models, improved lighting etc.
It's by no means a sure thing, just saying it's a possibility.
DJBare wrote...
From what I understand tesselation is only being used on things like terrain, the body models will not use this feature.FurousJoe wrote...
Actually it could, tesselation on textures, higher polygon models, improved lighting etc.
It's by no means a sure thing, just saying it's a possibility.
Maria Caliban wrote...
And it can easily be attributed to different builds.
Modifié par Maria Caliban, 21 février 2011 - 05:49 .
WingsandRings wrote...
*sigh* Just paid 10 dollars for a 1 month xbox gold. You're free demo wasn't quite so free, Bioware!
Someone remind me to cancel the xbox gold come April.
Modifié par Meltemph, 21 février 2011 - 05:53 .
Maria Caliban wrote...
Actually, I can shrug it off as an older build because 1) I know faces change dramatically over builds in BioWare games while 2) I've seen nothing to indicate DX 11 can cause that drastic a change.
That said, I'd be interested in any examples you have of it doing this.
Why didn't you just say that?FurousJoe wrote...
Examples? We're not just talking about changes DX11 do but the actual settings are locked at Medium with DX9, in many games higher polygon models (more detailed faces etc.) are unlocked on higher graphical fidelity settings?
WingsandRings wrote...
*sigh* Just paid 10 dollars for a 1 month xbox gold. You're free demo wasn't quite so free, Bioware!
Someone remind me to cancel the xbox gold come April.
Maria Caliban wrote...
Why didn't you just say that?FurousJoe wrote...
Examples? We're not just talking about changes DX11 do but the actual settings are locked at Medium with DX9, in many games higher polygon models (more detailed faces etc.) are unlocked on higher graphical fidelity settings?
According to Joker guy, the German demo goes up to High. Perhaps they restricted it for the English demo but that's the one we've seen.

Modifié par FurousJoe, 21 février 2011 - 06:11 .
ReallyRue wrote...
WingsandRings wrote...
*sigh* Just paid 10 dollars for a 1 month xbox gold. You're free demo wasn't quite so free, Bioware!
Someone remind me to cancel the xbox gold come April.
I feel your pain.
FurousJoe wrote...
Sure, just saying we can't shrug it off as an "older" builds when it might as well be due to the fact that the public demo is gonna be locked at Dx9 medium settings.
Initialize - Verify Platform capabilities
Initialize - Resource Manager
Initialize - World Database
Initialize - Physics
Initialize - Facial Animation
Initialize - Graphics
[DX11 initialization] DirectX 11 driver was initialized successfully.<<<<---
Initialize - Input
Initialize - GUI
Ploppy wrote...
FurousJoe wrote...
Sure, just saying we can't shrug it off as an "older" builds when it might as well be due to the fact that the public demo is gonna be locked at Dx9 medium settings.
The German demo goes up to DX11+High settings. The startup log confirms it:Initialize - Verify Platform capabilities
Initialize - Resource Manager
Initialize - World Database
Initialize - Physics
Initialize - Facial Animation
Initialize - Graphics
[DX11 initialization] DirectX 11 driver was initialized successfully.<<<<---
Initialize - Input
Initialize - GUI
FurousJoe wrote...
Here's a screenshot that proves only Low and Medium is available.
You can see Niedrig and Mittel is the only selectable.
Modifié par makenzieshepard, 21 février 2011 - 06:23 .
Modifié par Maria Caliban, 21 février 2011 - 06:23 .

Ploppy wrote...
Oh, you probably want a screenshot, right? Bloody ingrates:
The only things that can't be enabled are:
- VH quality graphics
- Anti Aliasing
- DoF
- High Quality Blur
I assume the DX9 only shot was simply taken with an old graphics card, or an OS that wasn't Windows 7.