Will the doors lead somewhere in DA2?
#1
Posté 18 février 2011 - 09:35
So I wonder if this irked anyone else or if I'm a lone "pointless-door hater"?
Secondly, does anyone know if this is changed in DA2?
#2
Posté 18 février 2011 - 09:36
#3
Posté 18 février 2011 - 09:37
1) be able to go into every single building
or
I'm pretty sure it's the same.
#4
Posté 18 février 2011 - 09:37
#5
Posté 18 février 2011 - 09:38
#6
Posté 18 février 2011 - 09:40
#7
Posté 18 février 2011 - 09:40
*backs slowly away from crazy architecture thread*
#8
Posté 18 février 2011 - 09:41
Modifié par Knal1991, 18 février 2011 - 09:41 .
#9
Posté 18 février 2011 - 09:45
#10
Posté 18 février 2011 - 09:47
Modifié par DarthCaine, 18 février 2011 - 09:48 .
#11
Posté 18 février 2011 - 09:47
The only ones I'm bothered about opening are the ones in Hawke's house. Why would those be off limits?
#12
Posté 18 février 2011 - 09:49
As for DA2, I'd rather have a few openable doors that lead to something interesting than a whole lot of doors that lead to nothing in particular.
#13
Posté 18 février 2011 - 09:49
#14
Posté 18 février 2011 - 09:50
ReallyRue wrote...
I romance those doors.
The only ones I'm bothered about opening are the ones in Hawke's house. Why would those be off limits?
Speaking of Hawke's house, I do hope we can enter every door.
#15
Posté 18 février 2011 - 09:51
ReallyRue wrote...
I romance those doors.
There's nothing wrong with loving some nice wood. /obligatoryjoke
#16
Posté 18 février 2011 - 09:55
Underoath wrote...
here is an idea...no door at all.
That would be great.
City of Kirkwall buildings without doors.
Modifié par Kamik6555, 18 février 2011 - 09:56 .
#17
Posté 18 février 2011 - 09:57
#18
Posté 18 février 2011 - 09:58
Just don't steal anything..the villagers can see through walls....
#19
Posté 18 février 2011 - 09:58
#20
Posté 18 février 2011 - 10:08
ScorpSt wrote...
Make me the Champion of Kirkwall, and I promise those doors will lead to a brighter tomorrow!
Wooo! You get my vote!
..but...what if tomorrow is overcast...and raining....maybe thunder.....?
#21
Posté 18 février 2011 - 10:09
Icinix wrote...
I think you want an Elder Scrolls game.
Just don't steal anything..the villagers can see through walls....
Oh and don't murder anyone either because the gaurds.......they always know
#22
Posté 18 février 2011 - 10:12
#23
Posté 18 février 2011 - 11:04
#24
Posté 18 février 2011 - 11:12
TheNecromencer wrote...
Unopenable doors are space expansion it's use to give the player the impression that the world is bigger.
Then the door doesn't open and we realize our conceptions of the world are wrong. EVERYTHING WE KNOW IS A LIE!
I can stand if doors don't open as long as there's something about them, perhaps they are used in something like the Blood Mage's Relatives quest from the Mage's Collective. Is that so bad?
Oh! Here's a thought, have a door that works like the Forest Barrier! You go through the door to find yourself running outside! XD
#25
Guest_Aotearas_*
Posté 18 février 2011 - 11:18
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