Not sure if something like this was posted before; believe me, I checked.
Anyway, when trying to look through robes on the Tailoring Model (The one found in the 'starter' mod), it seems like the robe equipment just 'slips' out and stays that way regardless of if I use the command to re-equipment. Is there some kind of fix for this? Or is it not going to affect my character?
CEP - Annoying Robe Glitch
Débuté par
Flonae
, févr. 19 2011 01:25
#1
Posté 19 février 2011 - 01:25
#2
Posté 19 février 2011 - 05:43
"slips* I'm not sure if I'm following what you're talking about? what race are you playing as? Everything tends to get centered as per a human phenotype as it's the default node pointer. If you exit the tailoring conversation the robe should slip back into the right position.
#3
Posté 19 février 2011 - 09:45
As in it goes out of the proper body alignment, 'standing out' if you will.
#4
Posté 19 février 2011 - 07:16
This happens with some Body Tailors or even self modfiying systems when it comes to robes. It should look fine once equipped on your character in game though.
#5
Posté 19 février 2011 - 09:03
Normal behaviour. Everything is based off a 1.0 model scale which is the human phenotype. Any other race is going to center to those co-ordinates until it has a chance to run it's own animation script which only happen at which time you either exit your conversation or cancel all interaction with the object.
Nothing I'm aware of that you can do about it. If you want to see real fun see what a robe does when you change your phenotype entirely.
Nothing I'm aware of that you can do about it. If you want to see real fun see what a robe does when you change your phenotype entirely.





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