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A new Action PW - Evernight


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#26
Gregor Wyrmbane

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 Whether your words are perceived as constructive criticism or just nit-picking from some chimpanzee isn't neccessarily in what you say, but how you say it. Delivery is crucial to preventing misunderstandings.  ;)

#27
EzRemake

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I've changed everything over to a one item token system, I wasn't initially aware you could store variables on an item, and have them last through server resets. Had I know this, I would have done things that way from the start, it's obviously a much more effective way of dealing with tracking.

As for the option to disable spells after login, I'll try the opposite value, I just find it weird that if it were to work, the option would be completely backwards.

*Interesting, it does work, even throughout server resets.*

They should fix the option to read:

Do not Restore Spell Uses On Login=1

Modifié par EzRemake, 04 avril 2011 - 07:32 .


#28
Shadooow

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EzRemake wrote...

I've changed everything over to a one item token system, I wasn't initially aware you could store variables on an item, and have them last through server resets. Had I know this, I would have done things that way from the start, it's obviously a much more effective way of dealing with tracking.

As for the option to disable spells after login, I'll try the opposite value, I just find it weird that if it were to work, the option would be completely backwards.

*Interesting, it does work, even throughout server resets.*

They should fix the option to read:

Do not Restore Spell Uses On Login=1

cool

#29
SuperFly_2000

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I guess you can interpret the word "restore" in two different ways hehe...I would think of it as "restoring" to what the player had when logging out....

Anyway..about the storing variables on a single object; yeah, I thought everyone knew that...even people with limited scripting abilities like me hehe...

Anyway #2; If you store all variables on a single object...how do you inform the player of quests taken and quests completed?

#30
Shadooow

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SuperFly_2000 wrote...

Anyway #2; If you store all variables on a single object...how do you inform the player of quests taken and quests completed?

Via feature created by bioware for that purpose maybe? A journal? Evernight is actually the only one server I had visited that doesnt use it and writing informations into tokens.

#31
SuperFly_2000

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I don't think it is very easy to use the journal in that way you describe. It is probably doable but most server I know don't do it.

What most servers seem to use the journal for is to write a lot of stuff about the server...which is probably a good place to do it...but takes up the place of the quests then...

#32
EzRemake

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You could do a check for variables on the quest tracker when joining the server, and updating the journals accordingly, but for the most part I'm not sure if it will be necessary to see all the quests you've done. Since you won't be able to re-do a quest it should make it obvious it's done when you can't take it again, or the NPC thanks you etc.

#33
Balduvard

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Providing the player with the status of any variables on a single object is simple enough by attaching a Unique Power and a matching script that provides the output in whatever format you wish, given you are using tag-based scripting.

#34
Gregor Wyrmbane

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Where'd ya go? Can't find the forums, the guild, or the server.

#35
Dark Defiance

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You can find that info on EzRemake's first post here.

-DD

#36
Gregor Wyrmbane

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Dark Defiance wrote...

You can find that info on EzRemake's first post here.

-DD


No, I tried that already. The forums are closed, the guild is gone, and the server is offline. 

#37
NWN DM

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This wouldn't be the first project to go belly up with no advance notice... another one swallowed by the depths of the internet.

#38
Dark Defiance

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Let me see if I can find out what happened. I just spoke to Ez yesterday regarding script updates to this server. I hope its not what I think it is...

-DD

#39
SuperFly_2000

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This is odd...

- The server is gone (or changed IP).
- The new forum he made is removed.
- His X-Fire guild is gone (or made private)...
- His profile on theese boards has been removed (or made private...)

Where are you EzRemake??


This looks like the server is gone. A shame...was a good one...

Modifié par SuperFly_2000, 09 avril 2011 - 12:01 .


#40
EzRemake

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Sorry friends. It seems I approached this all wrong personally, and now I'm literally stressed out and tired. Nothing should have been released until ALOT more had been developed. I have learned my lesson there.

#41
Gregor Wyrmbane

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EzRemake wrote...

Sorry friends. It seems I approached this all wrong personally, and now I'm literally stressed out and tired. Nothing should have been released until ALOT more had been developed. I have learned my lesson there.


Sorry to see ya go. Evernight was a fun place to adventure. 

Take care o' yourself and whatever else ya need to take care of, and hope to see ya again soon.

#42
Dark Defiance

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Yes we hope to see you soon. Good Luck.

-DD

#43
NWN DM

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EzRemake wrote...

Sorry friends. It seems I approached this all wrong personally, and now I'm literally stressed out and tired. Nothing should have been released until ALOT more had been developed. I have learned my lesson there.

Running a server requires one to invest a significant amount of effort and time. 

Not everyone can manage it and it's hard to know ahead of time if it's something you can do, until you just go ahead and try it.

#44
TSMDude

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EzRemake wrote...

Sorry friends. It seems I approached this all wrong personally, and now I'm literally stressed out and tired. Nothing should have been released until ALOT more had been developed. I have learned my lesson there.

I have been doing this for about 5 years now and I will tell you this....you(as in all of us PW peeps) will never get it all right so dont stress about it.

People always claim to have it just right but then someone comes along and points out this and this and some of that.

Just make it what you want and say frig them all. If you need anything give a holler.

This is just a fun game and everyone here in the Community digs effort first and foremost.

#45
DeanMichael

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I was also very sorry to see the server go down and I really hope that it will come back online but at the same time I can understand Ez, hosting and maintaining a server can be brutal.

I hadn't played NWN in a while and I stumbled onto Evernight and I was very impressed with so many aspects of the world - layout, great monsters, progression to towns and waypoints, quests, treasure, the forges, dev crit enabled but limited properly, steady progress in leveling - not too easy or not too hard, the list goes on...

The only disappointment I had with the whole experience was I heard somewhere that at level 40 you could wear haste items so I stayed up almost all night for days to hit 40 and then put on a robe with haste and the haste property still went poof. I found out later that a quest would be available eventually to allow haste worn so there is light at the end of the tunnel.

I also want to point out that I was NOT disappointed with the lack of completeness in the mod in fact quite the opposite as I always looked forward to new content coming out in the future. If I had a say I would keep the basic system the same and just keep expanding. Everyone I played with liked it and with very little if any complaint. This is extremely hard to achieve given that your competition is a wide variety of multi-billion dollar systems like xbox and games like World of Warcraft.

So the answer is really 'Ez' - get the server back online, put down the hammer for a while and grab a cup of coffee and meet us for some more adventuring. Like you said in game "I really need to just play more." - I agree.

I also agree with the last poster you'll never get it all right so don't stress about it.

#46
NWN DM

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Man, I don't think there's ever been anything such as "complete" in PW terms. They're always growing.

#47
EzRemake

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Completeness was only one of the issues. I basically didn't like where the project was going, sadly even though others did. I thought I wanted to run an open world PW, but I realized that I would rather run a different type of action server, on a 1-20 scale.

Changing Evernight from 1-40 to 1-20 would have been too much of a pain with all the implementations, forge, etc, and since I wanted to run a different concept, felt "why continue?"

I am working on a new project. I am not deterred from building or NWN, just Evernight. I'm sorry for those that enjoyed it and spent a lot of time on the sever, especially you Dean. Whether or not you want to check out my new project when its ready, is up to you. I'll let you guys know regardless. This won't be a project I'll be straying from.

#48
DeanMichael

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Sounds good Ez keep us updated.

Don't be sorry that we spent a lot of time and enjoyed Evernight - after all we spent a lot of time enjoying Evernight...

I heard anyway that it was better to burn out than to fade away. You did the better thing you got burned out but didn't fade away.

Good luck!