just jase wrote...
I know it will sound like im trolling but im really not. Its just that Im pretty dissapointed with Bioware and the direction their games are going in. The new art-direction is all cartoony and anime inspired.. over-the-top animations, weapons rediculously huge yet having no actual impact on whatever theyre hitting. Urgh.
For the sequel of a game that was billed as the 'spiritual successor of Baldurs Gate' it seems the whole thing has just been dumbed-down. Maybe im getting old I cant help but feel like bioware has sold-out. Is the next game just gonna be a dating simulator for 15 yo's to "squee" at.. urgh
What an abortion of a game.. bring on Skyrim
*flush*
its funny, most people that attack others for bishing about the GFX and new combat style, are usually the same people that were just saying "GFX arent everything, its all about gameplay and story..."
thats kind of odd because the new changes they are defending are just as cosmetic as the a GFX overhaul. you see, because i am a real RPG fan, i didnt need to have fast paced action combat while playing DAO. most of RPG combat is decided before the fight even starts. thats what character customization is. so when i had to wait for my rogue to maneuver behind an enemy it didnt bother me that much.
sure combat could have been more responsive, but i didnt think about it ONCE, the whole time i played DAO. and DAO IS my #1 fave game of all time as of right now. and its been changed, and maybe for the wrong reasons. its just a sad fact that the majority of people who play this game are probably console gamers or people who came in thinking this would be an action game with RPG features. like every game is now in this era.
what i loved most about DAO was character development, visual look (i enjoyed the GFX and wished there were more tweaks like DX10 and more lighting and shadow affects) and i loved the reward system. i LOVED equipping my characters with gear.
and as for the GFX, i dont mind the slight look of stylized cartoonish characters. but i did feel like, while watching some of the new previews in 720p that they were a tad underwhelming, i cant imagine that dx11 and tesselation will add a huge difference since the shadowing and the bulk of lighting looks to be a sort of "pre rendered" emulation like in DAO.
dont get me wrong. im beyond stoked for DA2. i'm sure it will shoot striaght into my top 5 on day one. but this is just an honest opinion of a few changes i felt might be unecessary.