Aller au contenu

Photo

Mass Effect Evolution Spoilers (sadly, everything you thought you knew was wrong)


  • Veuillez vous connecter pour répondre
602 réponses à ce sujet

#276
Fraevar

Fraevar
  • Members
  • 1 439 messages

JKoopman wrote...

@darknoon5

Show me one poll, or even one person, who says they prefer ME2's story to ME1's. ME2's story being lackluster and disjointed was something that was universally panned in virtually every review following ME2's release.

And yes, I'd say "trainwreck" adequately describes what passes for ME2's over-arching story.

The trainwreck starts right off the bat with Shepard dying and being resurrected with space-magic, then forcing Shepard into service with Cerberus with virtually no opportunity for protest despite Cerberus being set up as space-al-Qaeda in ME1 and the default Shepard's origin being that Cerberus is directly responsible for the murder of your entire squad on Akuze (something which Shepard is never even able to mention when speaking with the Illusive Man).

The trend then continues with old allies suddenly being struck blind, deaf and dumb in the form of the new Council and Alliance turning their backs on you ostensibly for no other reason than because Shepard is working with Cerberus (despite the given rationale for Shepard working with Cerberus being that the Council and Alliance have turned their backs on you, so it's kind of a circuitous "which came first" scenario) as well as Shepard finally being reunited with his/her ME1 love interest on Horizon only to have them be struck with such a case of mind-boggling irrationality that they try to blame the abductions on Cerberus (apparently forgetting all about the Collector attack that they witnessed not 5 minutes earlier) and to have Shepard be railroaded by artificial incompetency to the point where--despite being able to successfully persuade Saren to kill himself in ME1--the best response you can come up with after being called a traitor to the Alliance is to say "Well, I can see you're not going to listen to reason" before your former BFF/lover storms off (but they send you a nice email later, so it's all good, right?).

Then there's the whole "humans are more genetically diverse than all other races in the galaxy because we have a wide range of appearances and intelligence levels...even though every other race in the galaxy has idiots and geniuses and a range of different appearances as well...including the asari who can randomize their genetic code with that of other species and should then clearly be the most diverse by far...but we're different/better because...actually, just don't think about it too much and nod your head in understanding" angle that the game tries to push on us no less than three times.

But where things REALLY get bad is on the Collector Base where, in the space of 10 minutes, Mac Walters successfully takes one of the coolest sci-fi enemies of the last 15 years and turns them into a running gag; first with the most facepalming-est WTF moment that was the Baby Terminator Reaper, and then by suddenly revealing that the Reapers are in fact semi-organic and not purely mechanical and that Reapers "reproduce" by melting an organic race into a gray paste that somehow preserves that race's collective consciousness and then use that organic paste to construct a new Reaper in that race's image.

ME2's "story" was a travesty. The fact that it was also the point at which Drew Karpyshyn took a back seat and Mac Walters became the Lead Writer doesn't exactly inspire me with confidence that ME3's story will be any better; which is only reinforced by the retcons and inconsistencies present in his work on Evolution.

I've heard it said that Mac Walters is a better writer of characters than Drew Karpyshyn, but I find even that hard to be believed considering that I found most of the characters in ME2 to be either dry and/or cliched. ME1 had Tali, Garrus and Wrex; three of the most-loved characters in the franchise. What did ME2 add? It replaced Wrex with Grunt and his stereotypical teenage angst, added Jack and her directionless "I'm the queen badass ****"-ery, Jacob with his PRIIIIIZE and the most awesome backstory never to be mentioned ever, Miranda, the stereotypical hotty with daddy issues, etc. The only truely stand-out characters were Mordin and Legion, and the later got nowhere near enough "screen time" or development.

So no, I'm not particularly fond of Mac Walters or the "new and X-treme" direction he seems to be taking Mass Effect in. I wish BioWare would've just left Drew in charge...


Quoted for truth - some of the recruitment and loyalty missions in ME2 were very well done, as were most of the gameplay tweaks, but in terms of actual feel and continuity of the universe it was a huge step backwards towards the same generic stuff that every other "big" franchise is doing. In my book, that is a very bad thing, my personal peeve being how Shepard is now suddenly a robot who doesn't have any problem whatsoever walking around with the *memory of dying to vacuum exposure* in his head. Shepard in ME1 was a person who rose to the occasion, Shepard in ME2 is the same old generic Master Chief BADASS111!!!11 wish-fulfilment brick that's been done a million times before. There's a reason I keep as far away from Halo, Gears of War and the like as I can and I really don't want Mass Effect to turn into any one of those. In this case "big" means generic. I'd like some of the uniqueness of Mass Effect back, please.

#277
Whatever42

Whatever42
  • Members
  • 3 143 messages

marshalleck wrote...

Mesina2 wrote...

marshalleck wrote...

Mesina2 wrote...

marshalleck wrote...

Yeah, see, ME2 having a favorable comparison to MW2's "story" is not something to boast about. Your standards are indeed low.



MW2 has a plot( really, really, REALLY bad one).


Seriously, did you take your lessons about what is plot from smudboy?

No, I take it from actual books, films, and even Bioware's past video games. 



And I take it you learned nothing from it.


That you vociferously defend a game which has almost universally been declared to be less coherently plot-focused than its predecessor suggests to me that you're the one with questionable judgement. 


The plot is identical in the two games. Join paragon/renegade faction.  Recruit team. Run around doing side-missions. Do a few missions that advance the plot. Big finish. During the plot, you have the RPG options of loving your faction or screwing your faction.

No, where ME2 suffered was the main story missions were overshadowed by the character missions. And of course, ME1 had a more epic finish. But I would argue that the problem was more in the edit room (if this were a movie) and less in the writing. If the main story missions would have been stronger and if there would have been one more in the last half of the game to keep the pacing going then it would have been fine.

#278
JKoopman

JKoopman
  • Members
  • 1 441 messages

Mesina2 wrote...

JKoopman wrote...


Ignorant? I've posted four full paragraphs showing exactly where ME2's story falls flat. What have you done besides post pictures of cats and use bad grammar?


Let me quote myself.


No pretty pictured and English ain't my native language so that's why my grammar ain't perfect.

Mesina2 wrote...



I'll sum up ME2 plot( without anything from squadmates):

A
terrorist organization Cerberus resurrects you( WITH SCIENCE!) so you
can stop the Reapers since their threat is being ignored. You find out
that humans are getting massively abducted and nothing to suggest who
and how did it. You get send on Freedoms Progress and you find out that
mysterious aliens Collectors are on responsible and you must find out is
there any connection with Reapers. After a while you get send on
Horizon where you confirm they are working with them. After a while you
later get send to investigate Collector Derelict ship and find out
Collectors were once Protheins and about IFF. Once you decide to get
IFF, your crew get's abducted later on and once again you decide when
you want to hit on Collectors. In base you find out they are making the
Human Reaper which is in very early stage of development and that they
are using humans genetic material to create it( also in ME1 cut content
there are dialogues about it).



So what did we learn?

Reapers are mostly interested in humans( especially in Shepard).
Collectors were once Protheins.
Reapers reproduce using organic genetic materials.
Harbinger is main Reaper.



So, why am I pwned?




Yes, you've summarized ME2's story. What does that prove? Having a story doesn't make it a good story.

Modifié par JKoopman, 19 février 2011 - 10:18 .


#279
CroGamer002

CroGamer002
  • Members
  • 20 673 messages

marshalleck wrote...

Mesina2 wrote...

So, why am I pwned?

 Because that's a pretty awful defense you've mounted.


Please, debunk it.


Mesina2 wrote...

When did I said ME2 plot is better then ME1?

That's right, NEVER!

I'm just saying ME2 has decent plot.


Well sure, we've established that it's decent compared to MW2. :huh:



I never said that "compared to MW2, ME2 is good"!
Where did you get that?!

#280
Tryphus

Tryphus
  • Members
  • 37 messages
The thing i'd like to know, without getting too off topic, is what game exactly has an amazing story? I don't think I've been impressed by the actual "story," of any...at least none stick out in my mind. I've seen good plot devices and scenarios, but I've never finished a game and thought "man that was a really great, cohesive story." Just "man that was a freakin' awesome game." I'd love to hear some suggestions if we could spare a post or two for comparison, because I'd love a great story.

#281
marshalleck

marshalleck
  • Members
  • 15 645 messages

Mesina2 wrote...

Please, debunk it.


Okay. What you posted was a summary. Done. Next:


Mesina2 wrote...

I never said that "compared to MW2, ME2 is good"!
Where did you get that?!


Right here:

MW2 plot is a trainwreck, ME2 doesn't have bad main story at all!

Remember that?

Modifié par marshalleck, 19 février 2011 - 10:22 .


#282
CroGamer002

CroGamer002
  • Members
  • 20 673 messages

JKoopman wrote...

Yes, you've summarized ME2's story. What does that prove? Having a plot doesn't make it a good plot.



Image IPB


What the f*ck is wrong with you?!

I just proved you ME2 main plot is decent!

#283
CroGamer002

CroGamer002
  • Members
  • 20 673 messages
[quote]marshalleck wrote...

[quote]Mesina2 wrote...

Please, debunk it.[/quote]

Okay. What you posted was a summary. Done. Next:[/quote]

And?


[/quote]
[quote]MW2 plot is a trainwreck, ME2 doesn't have bad main story at all![/quote]Remember that?

[/quote]

Searching for the word compared.

#284
marshalleck

marshalleck
  • Members
  • 15 645 messages
I think we're having an "English is not your first language" moment, because you're clearly not understanding the words on your screen. No offense.

#285
CroGamer002

CroGamer002
  • Members
  • 20 673 messages
Know what something?



F*ck it!







This thread just become another "Disappointed to ME2" and I avoided those threads for 10 months for a good reason.

#286
Fixers0

Fixers0
  • Members
  • 4 434 messages

Whatever666343431431654324 wrote...

The plot is identical in the two games. Join paragon/renegade faction.  Recruit team. Run around doing side-missions. Do a few missions that advance the plot. Big finish. During the plot, you have the RPG options of loving your faction or screwing your faction.

No, where ME2 suffered was the main story missions were overshadowed by the character missions. And of course, ME1 had a more epic finish. But I would argue that the problem was more in the edit room (if this were a movie) and less in the writing. If the main story missions would have been stronger and if there wouldhave been one more in the last half of the game to keep the pacing going then it would have been fine.


You basicly staded here why the plot doesn't move forwad at all and in fact jus pure time killing.

#287
JKoopman

JKoopman
  • Members
  • 1 441 messages

Tryphus wrote...

The thing i'd like to know, without getting too off topic, is what game exactly has an amazing story? I don't think I've been impressed by the actual "story," of any...at least none stick out in my mind. I've seen good plot devices and scenarios, but I've never finished a game and thought "man that was a really great, cohesive story." Just "man that was a freakin' awesome game." I'd love to hear some suggestions if we could spare a post or two for comparison, because I'd love a great story.


Red Dead Redemption's story was pretty poignant, in my opinion.

Mesina2 wrote...

JKoopman wrote...

Yes,
you've summarized ME2's story. What does that prove? Having a
plot doesn't make it a good plot.



Image IPB


What the f*ck is wrong with you?!

I just proved you ME2 main plot is decent!


Oh look, more pictures. I guess it's easier to copy and paste an image than to actually come up with a rational defense...

You proved ME2's plot is decent? How so? By summarizing it? I summarized it as well, using nearly all the same points you did, only I actually went to the trouble of pointing out the inconsistencies and logical fallacies they presented. Simply saying "first you start at x, then you go to y, and then you finish at z" doesn't prove anything about ME2's story being good or bad; it just proves that ME2 has a story, which no one here was arguing against.

So perhaps I should be asking what the f*ck is wrong with you?!

Modifié par JKoopman, 19 février 2011 - 10:36 .


#288
Inquisitor Recon

Inquisitor Recon
  • Members
  • 11 811 messages
The "we hate ME 1 or 2" crowd has hijacked this topic from the "we hate this comic series and it's retcons" crowd. Jerks.

#289
darknoon5

darknoon5
  • Members
  • 1 596 messages

JKoopman wrote...

@darknoon5

Show me one poll, or even one person, who says they prefer ME2's story to ME1's. ME2's story being lackluster and disjointed was something that was universally panned in virtually every review following ME2's release.

And yes, I'd say "trainwreck" adequately describes what passes for ME2's over-arching story.

The trainwreck starts right off the bat with Shepard dying and being resurrected with space-magic, then forcing Shepard into service with Cerberus with virtually no opportunity for protest despite Cerberus being set up as space-al-Qaeda in ME1 and the default Shepard's origin being that Cerberus is directly responsible for the murder of your entire squad on Akuze (something which Shepard is never even able to mention when speaking with the Illusive Man).

The trend then continues with old allies suddenly being struck blind, deaf and dumb in the form of the new Council and Alliance turning their backs on you ostensibly for no other reason than because Shepard is working with Cerberus (despite the given rationale for Shepard working with Cerberus being that the Council and Alliance have turned their backs on you, so it's kind of a circuitous "which came first" scenario) as well as Shepard finally being reunited with his/her ME1 love interest on Horizon only to have them be struck with such a case of mind-boggling irrationality that they try to blame the abductions on Cerberus (apparently forgetting all about the Collector attack that they witnessed not 5 minutes earlier) and to have Shepard be railroaded by artificial incompetency to the point where--despite being able to successfully persuade Saren to kill himself in ME1--the best response you can come up with after being called a traitor to the Alliance is to say "Well, I can see you're not going to listen to reason" before your former BFF/lover storms off (but they send you a nice email later, so it's all good, right?).

Then there's the whole "humans are more genetically diverse than all other races in the galaxy because we have a wide range of appearances and intelligence levels...even though every other race in the galaxy has idiots and geniuses and a range of different appearances as well...including the asari who can randomize their genetic code with that of other species and should then clearly be the most diverse by far...but we're different/better because...actually, just don't think about it too much and nod your head in understanding" angle that the game tries to push on us no less than three times.

But where things REALLY get bad is on the Collector Base where, in the space of 10 minutes, Mac Walters successfully takes one of the coolest sci-fi enemies of the last 15 years and turns them into a running gag; first with the most facepalming-est WTF moment that was the Baby Terminator Reaper, and then by suddenly revealing that the Reapers are in fact semi-organic and not purely mechanical and that Reapers "reproduce" by melting an organic race into a gray paste that somehow preserves that race's collective consciousness and then use that organic paste to construct a new Reaper in that race's image.

ME2's "story" was a travesty. The fact that it was also the point at which Drew Karpyshyn took a back seat and Mac Walters became the Lead Writer doesn't exactly inspire me with confidence that ME3's story will be any better; which is only reinforced by the retcons and inconsistencies present in his work on Evolution.

I've heard it said that Mac Walters is a better writer of characters than Drew Karpyshyn, but I find even that hard to be believed considering that I found most of the characters in ME2 to be either dry and/or cliched. ME1 had Tali, Garrus and Wrex; three of the most-loved characters in the franchise. What did ME2 add? It replaced Wrex with Grunt and his stereotypical teenage angst, added Jack and her directionless "I'm the queen badass ****"-ery, Jacob with his PRIIIIIZE and the most awesome backstory never to be mentioned ever, Miranda, the stereotypical hotty with daddy issues, etc. The only truely stand-out characters were Mordin and Legion, and the later got nowhere near enough "screen time" or development.

So no, I'm not particularly fond of Mac Walters or the "new and X-treme" direction he seems to be taking Mass Effect in. I wish BioWare would've just left Drew in charge...

I never said ME2's plot was superior, I merely said ME2 is a more popular game, and ME1's plot is not as flawless as many believe. The fact ME2 is more popular then ME1 shows that it's story isn't terrible, or people would not play it. It also shows despite ME1 having a superior plot, ME2 is the better game.

I don't think anybody's debating that ME1's plot is superior to ME2's, but the problem is when people start saying a passable plot is a "trainwreck." The comics plotline is cheap and nasty, the games isn't.

Some of your complaints are unfair. You were forced to work for Cerberus, omg you were also forced to be a spectre and work for the council! You were also forced to be human, the travesty!

Humans being the focus was always the centre, like it or not. I too am not a fan of the genetically diverse thing, but hey, as the books explain, humans are becoming less genetically diverse as well.

Horizon was more realistic then the two squadmates jumping boat and joining up. It was poorly done, but not unrealistic as you seem to be complaining aboiut the rest of ME2's plot. The cerberus line was stupid, sure, but they weren't exactly going to be rational after seeing somebody dead for 2 years back in the flesh, especially if you romanced them.

As I've said, Human reaper was poor, but it's unlikely Mac was actually behind that, and if he was it wasn't just him. As has been said, overall plot is not decided by the lead writers, it's decided by all the writers, producers etc. Same goes for the whole plot of ME2. Same goes for the plot of ME1-Drew was not solely responsible! The overall plot of the series was finished a long time ago, when Drew was still involved, so ME3's main plot was wrote a long time ago. When Drew was involved.

Also, Mac wrote Wrex, who you seem to think Drew wrote-Mac wrote the entire Krogan race. Jack was also interetsing if you bothered learning about her.  I agree Grunt was slightly lame, but he was designed to change the Krogan situation. ME2 also offered Thane and Samara, very intersting characters who I think (am not certain) Mac wrote. Also, I think (not certain) Mac wrote Garrus?

Both games are great, but I'm fed up of ME2 and Mac getting so much stick. I don't mind valid complaints, but so many of the complaints aren't valid at all.

Modifié par darknoon5, 19 février 2011 - 10:40 .


#290
Spornicus

Spornicus
  • Members
  • 512 messages
It seems that the initial praise of LotSB has worn off. People spent months complaining about how terrible ME2 was and how ME3 is gonna suck, and while they're wallowing in their own pessimism LotSB comes out and everyone gushes about it. This is when the devs said LotSB is similar to what ME3 will be like. I guess everyone forgot about how they were proven wrong by Bioware.

Oh, and I liked ME2. And as it's been stated numerous times, not just by other fans (who just aren't as loud and obnoxious as the haters) and the near unanimous praise given by critics, that I'm not the only one who seriously enjoyed ME2. So when some self-absorbed moron says it's fact that the plot of ME2 sucked and that it's been "proven," shut the hell up. You can't prove a personal opinion, and just because this forum is littered with obnoxious naysayers who try to fit into to every conversation how much they hated ME2, it doesn't mean your OPINION is FACT. The reason you don't see more people here praising ME2 is because most of them can't bother with the complete idiots that plague these forums.

#291
Femlob

Femlob
  • Members
  • 1 643 messages
This whole thread is ****ing retarded.

#292
marshalleck

marshalleck
  • Members
  • 15 645 messages
http://tvtropes.org/...Main/BrokenBase

#293
Femlob

Femlob
  • Members
  • 1 643 messages
Followed by http://tvtropes.org/...edItNowItSucks.

#294
Guest_Spaedar_*

Guest_Spaedar_*
  • Guests

ReconTeam wrote...

The "we hate ME 1 or 2" crowd has hijacked this topic from the "we hate this comic series and it's retcons" crowd. Jerks.


Yessum.
And I really do hate the comics with a passion. I'd rather have total dead silence between the DLC's than this trash that's just utterly saddening, issue by issue.

#295
marshalleck

marshalleck
  • Members
  • 15 645 messages

ReconTeam wrote...

The "we hate ME 1 or 2" crowd has hijacked this topic from the "we hate this comic series and it's retcons" crowd. Jerks.

We retconned the thread. :police:

#296
Whatever42

Whatever42
  • Members
  • 3 143 messages

Fixers0 wrote...

Whatever666343431431654324 wrote...

The plot is identical in the two games. Join paragon/renegade faction.  Recruit team. Run around doing side-missions. Do a few missions that advance the plot. Big finish. During the plot, you have the RPG options of loving your faction or screwing your faction.

No, where ME2 suffered was the main story missions were overshadowed by the character missions. And of course, ME1 had a more epic finish. But I would argue that the problem was more in the edit room (if this were a movie) and less in the writing. If the main story missions would have been stronger and if there wouldhave been one more in the last half of the game to keep the pacing going then it would have been fine.


You basicly staded here why the plot doesn't move forwad at all and in fact jus pure time killing.


It was parrallel plotting so you could work for both the paragon faction and renegade faction. Its a major theme in the game. The story, however, does move forward and is not time killing. It is a middle chapter and does have its problems as I mentioned but the wholesale sneering dismissal by you and others is unwarrented. But hating is cool, right?

Modifié par Whatever666343431431654324, 19 février 2011 - 11:08 .


#297
Whatever42

Whatever42
  • Members
  • 3 143 messages

ReconTeam wrote...

The "we hate ME 1 or 2" crowd has hijacked this topic from the "we hate this comic series and it's retcons" crowd. Jerks.


Can't we all just agree that everything mass effect is awful?

#298
JKoopman

JKoopman
  • Members
  • 1 441 messages

darknoon5 wrote...

I never said ME2's plot was superior, I merely said ME2 is a more popular game, and ME1's plot is not as flawless as many believe. The fact ME2 is more popular then ME1 shows that it's story isn't terrible, or people would not play it. It also shows despite ME1 having a superior plot, ME2 is the better game.


This is a story discussion. Coming here and saying "well, ME2 is more popular than ME1" kind of insinuates that you're implying that ME2's story is better simply because ME2 was recieved better, which is certainly not the case. As I pointed out, ME2's lackluster and disjointed story was universally panned in reviews. And in a discussion on the future of Mass Effect's story, that's kind of the only relevant point.

darknoon5 wrote...

I don't think anybody's debating that ME1's plot is superior to ME2's, but the problem is when people start saying a passable plot is a "trainwreck." The comics plotline is cheap and nasty, the games isn't.


It's certainly a trainwreck when compared to ME1's story. Compared to Modern Warfare 2 or some other generic tripe, it's probably not too bad. But I'm not posting here on the BSN because I'm a fan of MW2. I post here because I'm a fan of Mass Effect; and as Mass Effect stories go, ME2's was extremely disappointing.

darknoon5 wrote...

Some of your complaints are unfair. You were forced to work for Cerberus, omg you were also forced to be a spectre and work for the council! You were also forced to be human, the travesty!


Being a Spectre and working with the Council isn't something that goes against Shepard's very character. Cerberus had been established as a terrorist organization in ME1 and they're known to have not only caused the Akuze thresher maw attack on the Sole Survivor Shepard's squad but actually performed horrific experiments on the only other surviving member of that squad. The fact that not only are you railroaded into working with them in ME2 but actually have no opportunity to give voice to these past actions is kind of a big deal.

darknoon5 wrote...

Humans being the focus was always the centre, like it or not. I too am not a fan of the genetically diverse thing, but hey, as the books explain, humans are becoming less genetically diverse as well.


Humans being the heroes, yes. But even you admit that the "genetically unique" angle was garbage.

darknoon5 wrote...

Horizon was more realistic then the two squadmates jumping boat and joining up. It was poorly done, but not unrealistic as you seem to be complaining aboiut the rest of ME2's plot. The cerberus line was stupid, sure, but they weren't exactly going to be rational after seeing somebody dead for 2 years back in the flesh, especially if you romanced them.


There's a big difference between being caught off-guard at the sight of a resurrected Shepard and "Oh, hi! Even though you just saved not only me but half the colony from what was obviously an alien attack, I'm going to blame Cerberus--a human organization--for the abductions of all these missing colonists that you yourself, working on behalf of Cerberus, are putting a stop to! And despite our long history together, the fact that you saved the galaxy from the Reapers two years ago when no one else believed in you (I was there, after all) and the aforementioned saving of me and half the colony from those mysterious aliens a moment ago who are clearly Cerberus operatives in disguise, you're a traitor to the Alliance and I'm not going to believe a word you say!"

The later is just idiotic. Again, it's like characters are struck blind, deaf and dumb whenever it's conveneient to the story. That's bad writing.

The rest of your post I can't really comment on.

Modifié par JKoopman, 19 février 2011 - 11:18 .


#299
Zulu_DFA

Zulu_DFA
  • Members
  • 8 217 messages

Whatever666343431431654324 wrote...

No, where ME2 suffered was the main story missions were overshadowed by the character missions. And of course, ME1 had a more epic finish. But I would argue that the problem was more in the edit room (if this were a movie) and less in the writing. If the main story missions would have been stronger and if there would have been one more in the last half of the game to keep the pacing going then it would have been fine.

I agree with this, with one reservation:

The art, gameplay and cutscene/ animation departments did everything in their power to screw up the story.

Modifié par Zulu_DFA, 19 février 2011 - 11:26 .


#300
Sable Phoenix

Sable Phoenix
  • Members
  • 1 564 messages

Spornicus wrote...

It seems that the initial praise of LotSB has worn off. People spent months complaining about how terrible ME2 was and how ME3 is gonna suck, and while they're wallowing in their own pessimism LotSB comes out and everyone gushes about it. This is when the devs said LotSB is similar to what ME3 will be like. I guess everyone forgot about how they were proven wrong by Bioware.


LotSB was not only written by people other than Mac Walters, but it is, well, short.  Its story is tiny and straightforward and easily resolved in less than three hours.  Its strength comes from its character interactions and finally resolving something that had really hacked off the fans of certain characters during the main game.  And whatever anyone else says about the writing in ME2, the characters were not its weakest point; much of it was outstanding.  In that respect, LotSB is already playing to the strengths of the game's writing.  It shouldn't be surprising that it came out smelling like a rose.

ME3 has Mac Walters as lead writer, meaning all the writing goes through him.  It is a full length game that has to resolve not only its own story but the story of two previous games.  Mac Walters has already demonstrated that he couldn't put together a coherent overarching plot if it were a paint-by-numbers picture.  Karpashyn's strength was less about characterization and more about epic plot and backstory, which is why he was Lead Writer who put together the main storyline and supervised where to plug in the writing of all the other writers who were writing the characters and specific events.  Walters, as a more vignette- and character-focused writer, was not putting together an overarching plot, he was actually writing, you know, characters.  In ME2 his role was switched to something he is clearly not prepared for nor proficient in.

This comic has people tweaked because it demonstrates that in addition to his lack of skill for is assigned role, Mac Walters couldn't care less about keeping things within the established framework of the Mass Effect universe.  Does this bode well for the plot and storyline of the game that has to, by its very nature as third in a trilogy, be the most epic of the series so far?  Let's find out what the magic eight-ball says.

Image IPB

Modifié par Sable Phoenix, 19 février 2011 - 11:34 .