didymos1120 wrote...
Phaedon wrote...
Oh wow.
You people do realize that the story has been planned by Drew a long time before ME1 was released, right?
Actually, how much control do the lead writers have over the main storyline? Yeah, they're responsible for seeing it implemented, but I'd bet it's far less than most people around here assume. Not that they don't have significant input, because we know the main plots of each game are first worked out with Casey Hudson, the lead writer, and the lead designer, but, well, they're just plain not the boss of ME.
I don't know if it's the same for Mass Effect, but the lead writer on Dragon Age always makes it out like the lead designer is the one with the most control.
"I think some people picture it as top down, like the writer says "this is what I’m writing," and everybody else in the company runs around to implement our vision. That’s not quite the way it is.
The overall vision is the responsibility of the lead designer. The other disciplines, like the combat designers or level designers, add their two cents...like "we’d like to try this" or "can we do a quest that focuses on this gameplay element."
Once you’ve got that broken down, it’s a matter of the writer putting together the dialogue for it. We try that out and see if it’s fun and revise and then try it out again and then revise. You end up throwing out a lot of stuff you worked on."
"As a lead writer, you get a little bit more freedom -- I’m given parameters as in "this is what we need the story to be" or the lead designer talks to me about the overall vision for the story.
We toss ideas back and forth. And then in the end, once I understand the parameters that the game’s story has to be made with, and I create that.
Inside those parameters, I actually have a lot of freedom, so that part is gratifying. It’s not a case of me deciding I want to write this story. In that respect, I have little freedom [laughs]."
http://www.bitmob.co...writing-process
Mr. Gaider is always saying something like this too:
"It's not "my" world (I'm not even the Lead Designer, please remember). There have been a lot of hands in creating this, as always."
http://forums.biowar...forum=135&sp=15
Modifié par erilben, 21 février 2011 - 08:53 .





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