Rzepik2 wrote...
My main problem with DA:O (and probably DA2) - it fails at being non-linear. Let me explain. The only strong point of DA non-linearity are BIG flashy choices. Yes, they're cool, yes they're better than in BG. But it doesn't really matter because BG II feels like a free adventure all the time.
DA:O's main plot is just few big linear labirynths to pick in any order. BGII's first half are sidequests: big ones, small ones, easy and hard, all of them well-written, not some pathethic board quests. Do all of them, or none of them, do as you like. You also can start some bar fights, summon demons for lulz, fight hidden bosses, be a heroic klepto. You don't like the second part of the game? No problem, you can skip the underwater city. Or the whole underdark, just kill/fool Adalon. Yes because, because in this game you fight with anybody. It's your choice, because it's truly your story. Perfect plot - freedom balance.
Okay, I see what you're saying, and I kind of agree, but I have to say, I was pretty surprised when I started reading this post, because the main thing I remember about BG 2's main plot is that it sticks you on rails for the majority of the game.
Yes, chapter two was very open ended, and there were plenty of random side quests and other things to get yourself involved in throughout the rest of the game, but I never felt as though DA:O was especially lacking in this area. I suppose I would say that DA:O's side quests felt a little more scripted-- in BG 2 you could walk into a tavern and start exploring and happen across some interesting things in the back rooms, for instance, and DA:O didn't really have a lot of stuff like this-- but honestly, I don't know if I'd call this a good or bad thing. I missed some of that feel from BG 2, yes, but a lot of DA:O's quests felt better implemented, better tied in with the rest of the game, and often more interesting.
As for skipping the shark city and the Underdark... those are nice choices to have if you're a seasoned player, but on a first playthrough, it's kind of hard to tell that these are even options unless you accidentally stumble across them.
I have to say, though, I would love it if BioWare made a Dragon Age game or another new game with a section like BG 2's chapter two.