Anathemic wrote...
Melduran wrote...
What are you talking about dude? When was gaming acceptable for you when it envolved a pie chart eating stars while being chased by ghosts? Or maybe when the Italian guy jumped from the stack of blocks to reach the flag? If you have a problem with Bioware games then what are you playing thats RPG and satisfying? Eve? Since games became 3D its not possible to budget the same size and depth and expect it to be released within a set time frame. Whatever you playing now must be incredible.
Game called The Witcher
Okay, I like The Witcher a lot, but I think it's hilarious that so many people hold this game up as a model for RPG depth and untainted-by-the-consoles PC purity. The combat was shallow, almost mindless hack-and-slash, bordering on terrible. Seriously, God of War has more sophisticated and strategic combat.
Also, The Witcher didn't provide much room for creating distinct character builds. One version of Geralt would turn out about the same as another, regardless of how you spent your talent points. Sure, you could choose to emphasize magic over sword techniques, or favor one technique over another, but it never seemed to make much difference in terms of how you play the game, at least to me.
And The Witcher isn't even very old, so it's hardly representative of any supposed "golden age" of computer RPGs, I'd think.
Don't get me wrong, I still think it's one of the better computer RPGs I've played in a while, but I absolutely don't think it's deeper than Dragon Age.





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