_Loc_N_lol_ wrote...
No they're not. <_<
I'd cite the demo vids floating around but you'll say it's just because its an "old build" soI'll cite a dev instead.
"Dan Lazin said, "The number of enemies in [Knights of the Old Republic]
is much lower than what we've got in [Dragon Age II]. Here you get very
large parties of enemies who go down fairly easily individually. So
consequently queuing up orders, a whole lot at once, istn't particularly
useful because that individual guy is going to be dead pretty soon and
you're going to need to reassess in two seconds and pick a different
target."
Dying in 3 seconds may as well be a 1 hit puttie.





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