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The Ultimate Vanguard: Nightmare Domination


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143 réponses à ce sujet

#1
Sabresandiego

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THE GUIDE HAS MOVED HERE

Modifié par Sabresandiego, 07 mars 2011 - 09:21 .


#2
Shepard Lives

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The game isn't even out yet, and we already have the Ultimate Guide To Beating Nightmare Difficulty.

I'll give you points for dedication.

#3
bsbcaer

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Sweet, don't have to play the game now that someone has already done it and shown me how to beat it on Nightmare :)

#4
Merced652

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man i was hoping for a good troll. Something along the lines of "just press x."

#5
kyles3

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Invisible bike!

#6
crimzontearz

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I like your other guides Saber...but you are forgetting a key point



so far you do not know how many points you will have to dump in Stamina in order to be able to pull off all 3 (or 4) actives you are projecting now



I like your idea tho, combined with a pre-emptive AOE strike from a mage and the massacre passive, Giant's reach and the AOE nature of the warrior's attacks Hawke should be able to wade through nearly anything

#7
magicwins

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Shepard Lives wrote...

The game isn't even out yet, and we already have the Ultimate Guide To Beating Nightmare Difficulty.
I'll give you points for dedication.



#8
Thunderfox

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And i thought I over planned my characters.

Modifié par ThunderfoxF, 19 février 2011 - 06:48 .


#9
Jzadek72

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This will be really depressing if you're wrong.



Plus, if you're not going to use pause, it's hardly the ultimate guide to dominating nightmare.

#10
Sabresandiego

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ThunderfoxF wrote...

Watch, nothing will work as you think it will and you'll have to edit the whole thing.


Thats expected.

#11
Sabresandiego

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Jzadek72 wrote...

This will be really depressing if you're wrong.

Plus, if you're not going to use pause, it's hardly the ultimate guide to dominating nightmare.


Some people like real time action/strategy games rather than turn based action/strategy games. I am one of those people who prefers real time games which force you to make decisions with a constraint on time. The tactics system allows you to play without pause effectively.

Modifié par Sabresandiego, 19 février 2011 - 06:52 .


#12
Jzadek72

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Sabresandiego wrote...

Jzadek72 wrote...

This will be really depressing if you're wrong.

Plus, if you're not going to use pause, it's hardly the ultimate guide to dominating nightmare.


Some people like real time action/strategy games rather than turn based action/strategy games. I am one of those people who prefers real time games which force you to make decisions with a constraint on time. The tactics system allows you to play without pause effectively.


That's fine, but it is still less effective. You should name it the ultimate guide to dominating nightmare in real time.

#13
Maria Caliban

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Dragon Age II is a real time game whether you use pause or not.

#14
Sabresandiego

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Jzadek72 wrote...

Sabresandiego wrote...

Jzadek72 wrote...

This will be really depressing if you're wrong.

Plus, if you're not going to use pause, it's hardly the ultimate guide to dominating nightmare.


Some people like real time action/strategy games rather than turn based action/strategy games. I am one of those people who prefers real time games which force you to make decisions with a constraint on time. The tactics system allows you to play without pause effectively.


That's fine, but it is still less effective. You should name it the ultimate guide to dominating nightmare in real time.


That title would be too long

#15
Junri

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Wait, you don't even know the specializations and you are making a guide? You do realize we will be spending skill points in those as well. I think people rather be making their own builds and making a build that is cohesive with their chosen party members.

#16
Sabresandiego

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Maria Caliban wrote...

Dragon Age II is a real time game whether you use pause or not.


When is the last time you paused in real time? :?

#17
Sabresandiego

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Junri wrote...

Wait, you don't even know the specializations and you are making a guide? You do realize we will be spending skill points in those as well. I think people rather be making their own builds and making a build that is cohesive with their chosen party members.


You might also find tomes that give extra talent points. This guide is based only on the information currently available.

#18
Maria Caliban

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Sabresandiego wrote...

Maria Caliban wrote...

Dragon Age II is a real time game whether you use pause or not.

When is the last time you paused in real time? :?

The last time I played DA:O. About two weeks ago.

#19
Freakaz0idx

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Counting your chickens before the eggs have hatched?

Modifié par Freakaz0idx, 19 février 2011 - 07:09 .


#20
ViSeiRa

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It's too early to judge but I doubt in Nightmare you can depend on a 2 Handed Warrior alone as the main damage dealer... you're basically having too many support roles, when I play on Nightmare I'm always going with a warrior, a rogue and 2 mages party... Warrior will be a tank, rogue will be main damage dealer, one mage will be AOE Damage/CC and the other Healer/debuffs... 

I'm not saying your guide is lacking because obviously neither of us know about the combat mechanics yet or how difficult Nightmare is gonna be, but if you were to make it work you'll spend a lot of time in combat.

Modifié par ViSeirA, 19 février 2011 - 07:12 .


#21
Gnoster

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Some interesting thoughts indeed. One question though: You plan all of your companions skills from level 1; in DA:O this wasn't possible because they were already started in a certain direction from the beginning. Has it been revealed, that the game offers respec or that all companions start with 0 skills, so one can develop them to ones liking?

#22
Sabresandiego

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ViSeirA wrote...

It's too early to judge but I doubt in Nightmare you can depend on a 2 Handed Warrior alone as the main damage dealer... you're basically having too many support roles, when I play on Nightmare I'm always going with a warrior, a rogue and 2 mages party... Warrior will be a tank, rogue will be main damage dealer, one mage will be AOE Damage/CC and the other Healer/debuffs... 

I'm not saying your guide is lacking because obviously neither of us know about the combat mechanics yet or how difficult Nightmare is gonna be, but if you were to make it work you'll spend a lot of time in combat.


The support can DPS also. The guide will be changed drastically when the game comes out and I learn more, its based on speculation.

#23
Fenn_

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Freakaz0idx wrote...

Counting your chickens before the eggs have hatched?


Well vanguards have to be first.

#24
jomonoe

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Your build seems to emphasize second wind/last push but I was wondering, with stamina potions available now, would it be a better idea to simply use those potions instead of a second wind? The way I think about it, if you dedicate enough time into making stamina potions then you are doing more dps because that point that went into second wind could have gone into dps ability in, say, berserker.

#25
Silver Direwolf

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magicwins wrote...

Shepard Lives wrote...

The game isn't even out yet, and we already have the Ultimate Guide To Beating Nightmare Difficulty.
I'll give you points for dedication.