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The Ultimate Vanguard: Nightmare Domination


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#101
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Re: Varric the Artillery Rogue, are we absolutely sure that he starts with every ability in the Bianca tree except Archer's Lance? That would be such a nuissance because I keep finding Varric short on Stamina because he has too many high Stamina abilities (Bianca + Sharpshooter) and it's very tempting to abuse them. I would never update any of his abilities for cooldown because cooldown doesn't matter for him. Stamina does.

Correct me if I'm wrong, but Hail of Arrows is another thing that is almost useless on Nightmare (unless you're fleeing far from the battlefield). I dearly wish that Varric is not forced to start with it. I would recommend Archer's Lance instead. It's my favorite boss-killing power after Twin Fangs.

Varric also draws a ton of agro with his absurd DPS. In addition to giving him lots of Cunning, I plan to use Back-to-Back a lot in order to protect him and Bethany.

Edit: It seems that if you insta-kill someone, you draw less aggro than if you've deal the same amount of total damage to a bunch of people but doesn't kill anyone. In otherwords, Enemy AI cares more about the Party Member attacking it than the one attacking its allies. Is it true?

Modifié par iOnlySignIn, 27 février 2011 - 01:54 .


#102
Sabresandiego

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My build for Varric isnt his default build. Its based on the demo, and I put (default) on anything he was prebuilt as. I personally took all his skills from his marksman tree because they are so good. He is definitely a stamina hog, making him good to team up with Aveline if she has rally/unite.

#103
Top Gun volleyball

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Hack and slash button mashing doesn't require this kind of theory crafting. What a waste of time.

#104
Sabresandiego

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Top Gun volleyball wrote...

Hack and slash button mashing doesn't require this kind of theory crafting. What a waste of time.


Then GTFO my thread

#105
Stardusk78

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Top Gun volleyball wrote...

Hack and slash button mashing doesn't require this kind of theory crafting. What a waste of time.


Uhm, no.Are you obsessed with 'button mashing'?

#106
Roadkill888

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This looks like it will be glorious if all goes according to plan, good show.

#107
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Where do you get the info that Anders start with Heal and Mind Blast? He's specialization (Vengeance) sounds like the opposite of Spirit Healer this time around. I want to build him into a nuke machine.

#108
JulianoV

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Sabre, wouldn't you consider the possibility of using aveline as a "big boy" tank, pumping her constitution and leaving to her lieutenants and, obviously less frequently bosses, while making use of the Vanguard's impressive AoE skills AND auto-attack, once properly leveled, to take care of regular enemies?

Whenever I contemplate such structure, a cunning build for my Vanguard Hawke seems more and more viable. Aveline could use Serve and Protect alongside Bodyguard to make sure Hawke doesn't take much of a beating while being surrounded, but the vanguard would get IMPRESSIVE bonuses from being surrounded, with cunning making sure only half the attacks hit and Aveline's skills making sure 30% of the damage is transfered to her, effectively cutting damage in 66% or something, counting the attacks the hurlocks will miss.

With Bravery talent group, this would lead to massive AoE damage from the VAnguard's standpoint. Besides, let's not forget the flanking damage that would make a significant difference on a constitution based build.

Of course, single enemy aggro management is kind of iffy in Dragon Age, but I'm quite fairly certain it could be done. Problem is this build would only be truly effective if we had some add-full boss battles, else those would be TRULY difficult. A rogue would probably be indispensable for those, what with Aveline's terrible DPS.

And that's all ignoring the sweet, sweet increase in critical damage that comes from those points, what with the already increased critical chance from two handed weapon fighting and the obvious mass murdering that would come from a Tornado Whirlwind. My mouth is watering already. I may even turn it down a notch after finishing Nightmare to test it on hard if it proves a non-viable build.

Modifié par JulianoV, 01 mars 2011 - 04:58 .


#109
Superposition

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@OP, Good luck. I just finished my first playthrough of the demo at Nightmare Difficulty with my Mage. Unfortunately when I used 2H warrior the difficulty reseted to normal.

First Impressions:
All I can say so far is that this time friendly fire is brutal and that a misplaced Scythe or Mighty Blow might instantly kill companions. I managed to kill both Varric and my PC by using Carver's upgraded Mighty Blow. Giant's Reach ability significally extends the AoE damage of 2H. "Mighty Blow"'s Area of Effect felt comparable to Cone of Cold, i.e. the area is a wide arc propably greater than 150'  140 degrees  .)

DISCLAIMER : Mechanics may work differently on Retail Version and these observations might be inaccurate.  

Modifié par Superposition, 01 mars 2011 - 07:17 .


#110
JulianoV

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@Superposition: May I ask how you unlocked nightmare on the demo mate? On a side note, FF is one reason I'm heavily leaning towards going for significant segmentation of the battlefield. I'm thinking Aveline/Rogue on Lieutenants and picking off newcomer waves while the vanguard sticks to the bulk of action.

I'm afraid mage usage will be severely hampered without heavy kiting and risky future point predictions.

#111
Gvaz

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Gnoster wrote...

Some interesting thoughts indeed. One question though: You plan all of your companions skills from level 1; in DA:O this wasn't possible because they were already started in a certain direction from the beginning. Has it been revealed, that the game offers respec or that all companions start with 0 skills, so one can develop them to ones liking?


That's why PC > Consoles.

You can mod in a respec potion. Unless theres on in DA2, which I hope.

#112
Gvaz

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Top Gun volleyball wrote...

Hack and slash button mashing doesn't require this kind of theory crafting. What a waste of time.


Dragon age 2 is not a hack and slash game whatsoever. You're thinking of Devil May Cry, which has two similar letters but is ultimately not even the same game.

#113
RPGamer13

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I go for the Berserker Warrior myself.  I usually plan my other characters based around the main character, and without the talents for Berserker, I feel I have done all I can.

For stats, I personally go with your Alternate Berserker stat allocations since having Berserker sustains active as much as possible would allow you to deal the most damage.

#114
Wissenschaft

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GvazElite wrote...

Top Gun volleyball wrote...

Hack and slash button mashing doesn't require this kind of theory crafting. What a waste of time.


Dragon age 2 is not a hack and slash game whatsoever. You're thinking of Devil May Cry, which has two similar letters but is ultimately not even the same game.


Theres still a lot of tatics involved even in a game like Devil May Cry. That guys just trolling.

#115
Sabresandiego

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Well I added my first vanguard video. Complete carnage, and you can get a feel for the Vanguard's burst style of fighting.

#116
October Sixth

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Wissenschaft wrote...

GvazElite wrote...

Top Gun volleyball wrote...

Hack and slash button mashing doesn't require this kind of theory crafting. What a waste of time.


Dragon age 2 is not a hack and slash game whatsoever. You're thinking of Devil May Cry, which has two similar letters but is ultimately not even the same game.


Theres still a lot of tatics involved even in a game like Devil May Cry. That guys just trolling.

He's saying that DA2 doesn't require optimization, so statistical theorycrafting isn't necessary.

He's right, but OP is doing it for fun.

#117
Gvaz

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October Sixth wrote...

Wissenschaft wrote...

GvazElite wrote...

Top Gun volleyball wrote...

Hack and slash button mashing doesn't require this kind of theory crafting. What a waste of time.


Dragon age 2 is not a hack and slash game whatsoever. You're thinking of Devil May Cry, which has two similar letters but is ultimately not even the same game.


Theres still a lot of tatics involved even in a game like Devil May Cry. That guys just trolling.

He's saying that DA2 doesn't require optimization, so statistical theorycrafting isn't necessary.

He's right, but OP is doing it for fun.


That's not what I'm saying?

The person I quoted was right in what he said, buttonmashing games don't really require a strategy unless you're playing on the hardest setting. That being said, DA2 is nothing like a buttonmasher.

#118
Gvaz

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Btw, any of the classes can do what you did. It's called Kiting and its really easy to take advantage of the mobs that way. It's just a lot more effort and takes more patience than brute forcing it (like most people here will want to do)

#119
Riloux

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How would you prove that you never paused?

#120
Gvaz

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He posted a video? How else is he going to prove it.

#121
johannes1212

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GvazElite wrote...

He posted a video? How else is he going to prove it.


By taking his shirt off obviously

#122
Coldest

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LOL I'd rather pause every battle than not pause at all and do that kite lunge kite lunge tactic all day.

#123
October Sixth

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GvazElite wrote...

October Sixth wrote...

Wissenschaft wrote...

GvazElite wrote...

Top Gun volleyball wrote...

Hack and slash button mashing doesn't require this kind of theory crafting. What a waste of time.


Dragon age 2 is not a hack and slash game whatsoever. You're thinking of Devil May Cry, which has two similar letters but is ultimately not even the same game.


Theres still a lot of tatics involved even in a game like Devil May Cry. That guys just trolling.

He's saying that DA2 doesn't require optimization, so statistical theorycrafting isn't necessary.

He's right, but OP is doing it for fun.


That's not what I'm saying?

The person I quoted was right in what he said, buttonmashing games don't really require a strategy unless you're playing on the hardest setting. That being said, DA2 is nothing like a buttonmasher.

I wasn't responding to you, I was responding to the person responding to you.

#124
Gvaz

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Derp. My bad.

#125
Stjerne

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anyone knows what the bonus effects are for the Berserker?