German reviews (PC Games 88, Gamestar 87)
#301
Posté 19 février 2011 - 11:09
#302
Posté 19 février 2011 - 11:11
I understood it the way she meant that they are no better than in Origins. Which is no big surprise.Naqey wrote...
Blacklash93 wrote...
Is that a direct quote? If so, wow...Catsith wrote...
The graphics might be technichally as fresh as seven week old fish
Wow.. lol.
Where's your "super-hot" graphics now, Bioware?
yeah its a quote, but not from the test itself, but from the personal opinion section, and in context you can see a bit of irony there
#303
Posté 19 février 2011 - 11:12
#304
Posté 19 février 2011 - 11:13
Ploppy wrote...
I wonder if we get the remaining years as free DLC or something...
Or, you know, we could wait till the game actually comes out, and not rely on a translation of a review (which often make mistakes).
#305
Posté 19 février 2011 - 11:14
Read the whole sentence. To paraphrase, technically it's pretty meh, artistically it's pretty yay.Blacklash93 wrote...
Is that a direct quote? If so, wow...Catsith wrote...
The graphics might be technichally as fresh as seven week old fish
Wow.. lol.
Where's your "super-hot" graphics now, Bioware?
#306
Posté 19 février 2011 - 11:15
astreqwerty wrote...
KNEW IT....no first day buy for me then
So do you intend to buy it later?
Anyway, I prefer to judge the game myself. But the reviews don't seem bad to me, from the very little information we have about.
#307
Posté 19 février 2011 - 11:15
Estel78 wrote...
I don't have the print magazines myself, got those infos from a german board. I'm trying my best with the translations.
PC Games gave it 88, pros and cons:
+ very well told hero story
+ varied followers, each with their own stories
+ great dialogs with moral decisions
+ exciting boss battles
+ martial-arts-fans should have great fun with possibly the fastest (or fast paced) battles in a fantasy game
- ...but old-school RPG players might have their problems with the flurry of activities in battles
- limited class progression with fixed skilltrees
- poor level design with one-to-one copy-pasting of whole quest areas (do they mean, some areas are a carbon copy of each other???)
- unsatisfying ending
Gamestar gave it 87, pros and cons:
+ thrilling storyline
+ great dialogs and quests
+ coherent / consistent game world
- some fiddly battles
- less epic as DAO
Their conclusion: great RPG, a little weaker than DAO
This worries me, I hope their wrong
#308
Posté 19 février 2011 - 11:15
falconlord5 wrote...
Or, you know, we could wait till the game actually comes out, and not rely on a translation of a review (which often make mistakes).
I'm German, and I know how to translate. The reviewer says that he counted accurately and diligently, but he only came up with seven years instead of the promised ten. He still gave 88% , so it's hardly a smear campaign.
Modifié par Ploppy, 19 février 2011 - 11:16 .
#309
Posté 19 février 2011 - 11:15
Am I the only one who saw this coming? The trees don't branch out much to begin with, plus you have all the strict pre-requirements to gain most skills. Add all that together and you only have what is mostly the illusion of choice.
Modifié par Blacklash93, 19 février 2011 - 11:18 .
#310
Posté 19 février 2011 - 11:17
Ploppy wrote...
falconlord5 wrote...
Or, you know, we could wait till the game actually comes out, and not rely on a translation of a review (which often make mistakes).
I'm German, and I know how to translate. The reviewer says that he counted accurately and diligently, but he only came up with seven years instead of the promised ten.
Sure he did. I'll believe it when I actually play the game, and not before.
#311
Posté 19 février 2011 - 11:18
#312
Posté 19 février 2011 - 11:19
Blacklash93 wrote...
"- limited class progression with fixed skilltrees"
Am I the only one who saw this coming? The trees don't branch out much to begin with, plus you have all the strict pre-requirements to gain most skills. Add all that together and you only have what is mostly the illusion of choice.
From the information about the skill trees, it seems to me that I have a lot of choice, even with all the pre-requirements.
#313
Posté 19 février 2011 - 11:21
Ploppy wrote...
From the PC Games review:
"Es war seitens der Entwickler immer die Rede davon, dass man zehn Jahre im Leben des Champions Hawke erleben werde. Letztendlich sind es allerdings nur sieben Jahre geworden - und wir haben genau mitgezählt."
Translation: The game is over after 7 years, not 10 as was initially promoted. Bah!
Expension + DLC might fill the other 3 years.
#314
Posté 19 février 2011 - 11:21
Well that's probably not the case, if the review is to be believed.hhh89 wrote...
Blacklash93 wrote...
"- limited class progression with fixed skilltrees"
Am I the only one who saw this coming? The trees don't branch out much to begin with, plus you have all the strict pre-requirements to gain most skills. Add all that together and you only have what is mostly the illusion of choice.
From the information about the skill trees, it seems to me that I have a lot of choice, even with all the pre-requirements.
#315
Posté 19 février 2011 - 11:21
Blacklash93 wrote...
"- limited class progression with fixed skilltrees"
Am I the only one who saw this coming? The trees don't branch out much to begin with, plus you have all the strict pre-requirements to gain most skills. Add all that together and you only have what is mostly the illusion of choice.
Blacklash, see my posts made earlier in the thread. Or rather, this thread and read the dev responses:
http://social.biowar...1/index/6090138
(That is if you haven't seen it. All skills are there with descriptions)
We have 6 talent trees for Hawke with 10 - 11 abilities here, alongside 2 specialisation trees with the same amount of abilities each.
We'll probably reach level 20 - 25? That's 25 talent points (tops), plus any we get from quests etc. and depending on how specialisations work, we should have plenty of abilities to choose from.
It certainly seems like there's a lot of choice when compared to Origins. (Granted, I think companions have less abilities to choose from due to them having access to 2 fewer trees or so I think.)
Modifié par Dan_cw, 19 février 2011 - 11:24 .
#316
Posté 19 février 2011 - 11:23
Bryy_Miller wrote...
It's getting thrown around a lot in this thread, but do we have verification of the 12 Endings rumor?
I'd also like a link to the 12 ending thing. I've been following the game as much as I can and I haven't seen it referenced. It particulary interests me because the only way I'll really be dissapointed is if the choices made don't affect things really in terms of how the story progresses. (I don't expect them to affect a tonne, but I expect it to be better than Origins due to the framed narrative and time span)
Modifié par Dan_cw, 19 février 2011 - 11:24 .
#317
Posté 19 février 2011 - 11:25
Blacklash93 wrote...
Well that's probably not the case, if the review is to be believed.hhh89 wrote...
Blacklash93 wrote...
"- limited class progression with fixed skilltrees"
Am I the only one who saw this coming? The trees don't branch out much to begin with, plus you have all the strict pre-requirements to gain most skills. Add all that together and you only have what is mostly the illusion of choice.
From the information about the skill trees, it seems to me that I have a lot of choice, even with all the pre-requirements.
Peter Thomas said that he heavily invested 4 trees, plus two skill points in another tree. This seems to me like 28-35 points to invest. Nataikap posted all the general trees of the three classes. And from the information of every skill I saw, it seems to me that I have a lot of choice. I can make, for example ,two different S&S warrior completely different. Of course there are some restrictions, but there are a lot of choice in my opinion.
edit: and I can't trust only ONE reviews (which can possibly completed the game without doing a lot of side-quests, and don't reach the max level available in DA2, which to me it seems 25). If there are 10-15 reviews pointing this I could be worried.
Modifié par hhh89, 19 février 2011 - 11:26 .
#318
Posté 19 février 2011 - 11:25
Naqey wrote...
just to clarify a few things, gamestar (87%) rates 10 different categories, for rpgs these are (in brackets the representative values for DA:O (92%)
graphics (7/10)
sound (9/10)
balance (9/10)
atmosphere (9/10)
controls (9/10)
game length (replay value etc. also affect this point) (10/10)
quests / story (10/10)
character system (10/10)
combat system (10/10)
items (9/10)
I think (read: I guess) DA II lost points in the balance / controls / items section, so 87% is still VERY good, especially if you dont mind things like not beeing able to customize your parties armor and stuff
So basically everything I care about is 9 or above. Sweet:D
#319
Posté 19 février 2011 - 11:26
#320
Posté 19 février 2011 - 11:27
And just because you can heavily invest in a tree doesn't mean progression isn't mostly linear.
#321
Posté 19 février 2011 - 11:27
Shiroukai wrote...
Ploppy wrote...
From the PC Games review:
"Es war seitens der Entwickler immer die Rede davon, dass man zehn Jahre im Leben des Champions Hawke erleben werde. Letztendlich sind es allerdings nur sieben Jahre geworden - und wir haben genau mitgezählt."
Translation: The game is over after 7 years, not 10 as was initially promoted. Bah!
Expension + DLC might fill the other 3 years.
*eye twitches*
Goddamn nickle and dime DLC.
#322
Posté 19 février 2011 - 11:27
Modifié par Cazlee, 19 février 2011 - 11:36 .
#323
Posté 19 février 2011 - 11:27
What the hell.
#324
Posté 19 février 2011 - 11:27
PrinceOfFallout13 wrote...
so we are ignoring the pc gamer uk review that gave the game a 94 and different pro's and con's or is it normal bioware forum fashion to say that the low score of a freaking 88 = the game sux
Yeah. It seems that 88 and 87 are terrible scores. ME2 took 88 on this reviews, and I LOVED ME2.
#325
Posté 19 février 2011 - 11:27
so the game is great the only downside is graphics? people look at thisnelly21 wrote...
Naqey wrote...
just to clarify a few things, gamestar (87%) rates 10 different categories, for rpgs these are (in brackets the representative values for DA:O (92%)
graphics (7/10)
sound (9/10)
balance (9/10)
atmosphere (9/10)
controls (9/10)
game length (replay value etc. also affect this point) (10/10)
quests / story (10/10)
character system (10/10)
combat system (10/10)
items (9/10)
I think (read: I guess) DA II lost points in the balance / controls / items section, so 87% is still VERY good, especially if you dont mind things like not beeing able to customize your parties armor and stuff
So basically everything I care about is 9 or above. Sweet:D





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