Morroian wrote...
So why isn't ME more tactical then in having more control over your squadmates? I think one of the devs talked about party based tactical games being more resource intensive and thus couldn't be as graphically as good as FPS or TPS games.
That's an excuse.. plain and simple.. If you have the right talent you can optimize an engine to be wonderful, or it can be a mess.. Take Two Worlds II, it looked great and yet it ran on very modest hardware, then take GTA IV, which ran fine on consoles but was absolute trash on the PC.. I chug much harder running GTAIV with a quad core and a GTX 470 then my friends XBox does..
Graphical optimization is a huuuge part of how it will run. Bioware may just not have the technical talent to get an engine to run as well as it can. DA:O runs almost as rough on my PC with everything turned to max as Crysis Warhead does, and the difference in looks is crazy. Plus Crysis uses advanced physics which takes even more juice.
Really, if you had the right team, you could make a Cryengine 2 tactical party based RPG that ran extremely well, and was very scalable, as long as they knew what they were doing.
Modifié par Revan312, 21 février 2011 - 02:28 .





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