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Someone make a Mod that all chests/doors are unlocked...


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6 réponses à ce sujet

#1
Solaxys

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Topic

#2
Arkenor Oakshadow

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We could make one where all the monsters are dead before you get there too if you like.

#3
CID-78

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most of those chest doesn't contain anything of real value. it's basicall cheap crap you sell for a few coppers.

#4
Feral714

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Well I think we should be able to bash the crap out of them and open them. If I found a chest in the forest I wouldn't walk away "Oh well, it's locked." when I'm carrying all kinds of heavy weapons. Or I'd grab a big rock. Silly. If it's important to the story to keep something locked just make it a comment pop up that it's protected by a spell or made of material too strong to break. Breaks immersion when you don't have a choice like that.

#5
CryptowizardEnuff

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Feral714 wrote...

Well I think we should be able to bash the crap out of them and open them. If I found a chest in the forest I wouldn't walk away "Oh well, it's locked." when I'm carrying all kinds of heavy weapons. Or I'd grab a big rock. Silly. If it's important to the story to keep something locked just make it a comment pop up that it's protected by a spell or made of material too strong to break. Breaks immersion when you don't have a choice like that.


Yeah that is a cool idea. Maybe you can try to bash it open with the weapon of the active character. Then there could be a slight chance of the weapon breaking or injuring yourself. Instead of just -hp, it could be an actual injury like when you fall in battle.

#6
Rivina

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I like the idea of being able to bust it open if you cant pick the lock. A chance of injury sounds fair, though probably just minor ones, I dont really see people cracking their skulls open from bashing a rock against a lock.

#7
Tasker

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I liked the way it was done in Neverwinter Nights. ( At least I think it was that, my memory's off at the moment. )



Have the chest bashable, but with a chance of destroying what was in it.