:happy:
Update: feel free to add to the interesting fact list, I'll edit the top post as often as possible.
Causes STAGGER (Warrior Only):
STAGGER causes targets to receive -25% attack, -25% defense.
Single Target:
Sword and Shield:
1. Shield Bash (with Pummel):
Requires: Level 6
Activated Ability
100% Chance.
Two-Handed:
2. Sunder:
Requires: Level 4
Passive
50% vs. normal enemies on a critical hit.
Vanguard:
3. Cleave (with Claymore):
Requires: Level 10
Acitvated Ability
40% vs. normal enemies on auto-attack.
Warmonger:
4. Pommel Strike (with Pommel Blow):
Requires Level 3
Activated Ability
Stun chance: 100% vs. normal enemies
100% Chance against stunned targets.
Area of Effect:
Warmonger:
5.Tremor (with Aftershock)
Requires: Level 9
Activated Ability
40% vs. normal enemies
Causes DISORIENT (Rogue Only):
DISORIENT causes targets to receive -50% defense.
Single Target:
Archer:
1. Pinning Shot (with Disorienting Shot)
Requires: Level 8
Activated Ability
Pinning chance: 80% vs. normal enemies
100% vs. pinned enemies
Area of Effect:
Sabotage:
2. Fatiguing Fog (with Overpowering Fog)
Requires: Level 13
Activated Ability
100% vs. normal enemies
3. Confusion (with Chaos)
Requires: Level 9
Activated Ability
Confuse chance: 50% vs. normal enemies
100% vs. confused targets
Causes BRITTLE (Mage Only):
BRITTLE causes targets to take +50% critical damage.
Single Target:
Elemental
1. Winter's Grasp (with Winter's Blast):
Requires: Level 6 (Level 10)
Activated Ability
Freeze chance: 100% vs. normal enemies
40% vs. frozen targets (100% with Elemental Mastery)
Primal
2. Petrify (with Desiccate):
Requires: Level 8
Activated Ability
BRITTLE chance: 100% vs. normal enemies
Area of Effect:
Elemental
3. Cone of Cold (with Deep Freeze):
Requires: Level 8 (Level 10)
Activated Ability
Freeze chance: 60% vs. normal enemies
BRITTLE chance: 20% vs. frozen targets (100% with Elemental Mastery)
Exploits STAGGER:
Rogue:
Single Target:
Dual Weapon:
1. Explosive Strike (with Merciless Strike):
Requires: Level 4
Activated Ability
Physical damage: 400% vs STAGGERED targets
2. Lacerate (with Main):
Requires: Level 9
Sustained mode
Bleeding Chance: 100% vs. STAGGERED targets
Marksman: (Varric Only) (Information Provided by Zhel_Ryn)
3. Kickback (with Backlash)
Requires: Level 12
Activated Ability
Physical force: 800% vs. STAGGERED targets
Mage:
Single Target:
Arcane:
1. Crushing Prison (with Paralyzing Prison):
Requires: Level 10
Activated Ability
Physcial damage: 200% vs. STAGGERED targets
Paralyze chance: 40% vs. normal enemies
Paralyze chance: 100% vs. STAGGERED targets
Area of Effect:
Primal:
2. Chain Lightning (with Chain Reaction):
Requires: Level 6
Activated Ability
Electricity damage: 600% vs. STAGGERED targets
Elemental force: 200% vs. STAGGERED targets
Exploits DISORIENT:
Warrior:
Single Target:
Weapon and Shield:
1. Assault (with Battery)
Requires: Level 9
Activated Ability
Physical damage: 400% vs. DISORIENTED targets on final hit
Area of Effect:
Weapon and Shield:
2. Scatter (with Disperse)
Requires: Level 10
Activated Ability
Physical damage: 300% vs DISORIENTED targets
Mage:
Single Target:
Primal:
1. Stonefist (with Golem's Fist):
Requires: Level 6
Activated Ability
Physical damage: 200% vs. DISORIENTED targets
Physical force: 200% vs. DISORIENTED targets
Spirit:
2. Spirit Bolt (with Spirit Strike):
Requires: Level 6
Activated Ability
Spirit damage: 200% vs. DISORIENTED targets
Elemental force: 200% vs. DISORIENTED targets
Area of Effect:
Spirit:
3. Walking Bomb:
Requires: Level 8 (Level 10)
Activated Ability
Spirit damage: 200% vs. victim If DISORIENTED (200% vs. vs. nearby targets upon explosion if victim is DISORIENTED with Virulent Walking Bomb)
(Physical force: 200% vs. vs. nearby targets upon explosion if victim is DISORIENTED with Virulent Walking Bomb)
Exploits BRITTLE:
Warrior:
Single Target:
Two-Handed:
1. Mighty Blow (with Shattering Blow):
Requires: Level 8
Activated Ability
Physical damage: 300% vs. BRITTLE targets
Physical force: 200% vs. BRITTLE targets
Vanguard:
2. Cleave (with Claymore):
Requires: Level 10
Acitvated Ability
Stun chance: 100% vs. BRITTLE targets
Area of Effect:
Two-Handed:
3. Scythe (with Reaper):
Requires: Level 9
Activated Ability
Physical damage: 200% vs. BRITTLE targets
Physical force: 200% vs BRITTLE targets
Rogue:
Area of Effect:
Archer:
1. Bursting Arrow (with Shattering Arrow):
Requires: Level 9
Activated Ability
Fire damage: 600% vs. BRITTLE targets
Elemental force: 400% vs. BRITTLE targets
2. Archer's Lance (with Punishing Lance):
Requires: level 11
Activated Ability
Physical damage: +9 vs. all BRITTLE targets along path
Physical force: 400% vs. all BRITTLE targets along path
Interesting Facts:
1. Rogue and mage both have 3 skills that cause CCC, warrior has 5.
2. Warrior and mage only have 1 skill that causes AOE CCC, rogue has 2.
3. Warmonger tree for the warrior has the most skills that cause STAGGER.
4. Sabotage tree for the rogue has the most skills that cause DISORIENT.
5. Elemental tree for the mage has the most skills that cause BRITTLE.
6. Both warrior and mage have 5 skills that exploit CCC, rogue only has 4.
7. Warrior can exploit DISORIENT most with the Weapon and Shield tree.
8. Warrior can exploit BRITTLE most with the Two-Handed tree.
9. Rogue can exploit STAGGER most with the Dual Weapon tree.
10. Rogue can exploit BRITTLE most with the Archer tree.
11. Mage can exploit DISORIENT most with the the Spirit tree.
12. Cleave in the Vanguard tree is the only skill that both causes and takes advantage of CCC.
13. The Archer is the only tree that has two AOE skills that take advantage of CCC.
14. While Chain Lighting is the best skill for exploiting STAGGERED condition, Bursting Arrow is the best skill for exploiting BRITTLE. Both give a 600% bonus to damage. (contributed by ViSeirA)
15. While Pommel Strike and Explosive Strike has the lowest level requirement for a CCC at level 4, Fatiguing Fog and Scatter has the highest level requirement at level 10.
16. Sunder, Cleave, and Lacerate can apply CCC to your basic attack and talents that strike with your weapon, effectively allowing them to deal AOE CCC if you use the right talent. (confirmed by Peter)
17. Obscure effect give party members +20% to dodge. Talents that causes Obscure are: Bursting Arrow (Smoking Arrow), Fatiguing Fog (Impenetrable Fog), Chameleon's Breath (Chameleon's Cloud).
18. Fatiguing Fog's negative effect does not have FF, only the obscure effect will be applied to party members inside the fog.
19. Two-Handed basic attacks and talents do full damage to all the targets caught in their effective range. However, the attack must make a seperate to-hit and on-hit CCC effect roll for each target.
Terminology:
CCC: Cross class Combo
AOE: Area of Effect
FF: Friendly Fire
Modifié par Naitaka, 25 février 2011 - 04:05 .




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