So, realistically, do you think ME3 will be more like ME1?
#1
Posté 20 février 2011 - 07:43
While I hate to say it, all signs point to it being like ME2. Same writer, short development, clint mansell etc.
what do you think?
#2
Posté 20 février 2011 - 07:45
So long as ME3 isn't just ME2 (OR ME1 for that matter) all over again, it's cool.
#3
Posté 20 février 2011 - 07:46
#4
Posté 20 février 2011 - 07:47
I do, however, expect ME3 to be closer to ME1 than ME2 in terms of RPG and overall atmosphere. At least I hope so.
#5
Posté 20 février 2011 - 07:48
ME2 was a hit with gameplay and a miss with story, somewhat.
I'm an optimist when talking about games, so I hope that with ME3 they will learn from their misses and make it a big hit.
#6
Posté 20 février 2011 - 07:49
You had me up until "realisim."moneycashgeorge wrote...
Do you think that Bioware will return to RPG depth, ambience, realism, attention to sci-fi detail, etc. of ME1. Or will they keep it similar to ME2?
While I hate to say it, all signs point to it being like ME2. Same writer, short development, clint mansell etc.
what do you think?
...that's a lie. You had me until "RPG depth."
In all seriousness, I do think it's been confirmed that ME3 will have richer RPG features then in ME2. Whilst I think ME2 is an improvement over ME1 in many ways, in a few areas (eg. RPG features) a bit too much stuff has ben cut instead of properly improved.
It's also been comfired that ME3 will have a lighter tone at certain places, despite the reaper invasion. So yes, a terurn to the tone of ME1, at least when appropriate.
I agree I want ME3 to have the gameplay, dialogue and characters of ME2, with the story from ME1, and the best parts of the soundtracks, side quests and RPG features from ME1 and ME2 combined. Then ME3 will be a 10/10.
Also, the music at the end of the ME3 teaser was the ME1 theme, so that might hint at a more ME1 style theme.
Modifié par darknoon5, 20 février 2011 - 07:50 .
#7
Posté 20 février 2011 - 08:06
#8
Posté 20 février 2011 - 08:10
I would love there to be no boss fight at the end of ME3. Both the ones we've hasd so far have been, for lack of a better term, "cornball."Warlokki wrote...
As long as they don't bring back ME1 gameplay but ME2's with tweaks (better AI, better weapon balance (no more fail weapons like Shuriken or the first shotgun)) and enhancements (blindfiring, better AI, more cool skills, more levels, graphics, stuff), i don't care. Like ME2 a lot, with the exception of somewhat boring boss fight (too simple, no issues with who the boss is).
Still, it's probably going to happen. Let's just hope bioware actually put effort in if they do implement a final boss fight.
#9
Posté 20 février 2011 - 08:10
she's a good leader.
#10
Posté 20 février 2011 - 08:12
Which is fine for me. It's not my dream game though.
#11
Posté 20 février 2011 - 08:12
#12
Posté 20 février 2011 - 08:21
1 While ME3 is still a long way off, remember that Bioware announced it was starting work on ME3 not long after ME2 debuted. The cake's already been baking for a long time. If there was a decision to go the retread route, it would have had to be made a long time ago.
We haven't seen any announcements about gameplay changes or major new redesign or new directions the game's going. While it's still a bit early, the dribble of release details should have started by now if there was going to be any major changes, even if those changes were only going back and reheating cold leftovers.
2. The ME story is simply too complex now to go back to the simple-minded good guy, bad guy dynamics of Shep vs. Saren, or whomever. Loose ends to be tied up include: Dealing with the Geth, whether Liara's going to have any meaningful role as the new Shadow Broker, the return of the Rachni, the genophage cure, whether the Quarians can go back to the homeworld, etc. etc.
Paring things back down to the ME1 formula would require too restricted a focus on just one character -- Shepard. ME2's story gained complexity and depth by widening the range so more characters could be included. Boiling things down to ME1's simplistic focus would leave a very unsatisfying mess of loose ends.
3, The only people who miss the inventory system are die-hard junk hoarders. It was all just omni-gel stew to my Shepard.
4. The inarguable fact is that ME2 received absolutely rapturous critical reviews. It's quite the prestige project. Sales were as good or better than ME1, and the profitability of the DLC sales must have been massive. ME2 surpassed ME1 on every level commercially and critically. From the company perspective, it ain't broke. So there's no reason, from their point of view, to fix it.
EDITED P.S.
5. Keep in mind that BioWare's also working on a major DLC release, consuming even more time. I doubt there's time and money to spare for any major redesign of the core game.
Modifié par Thompson family, 20 février 2011 - 08:51 .
#13
Posté 20 février 2011 - 08:24
You obviously didn't read Christina Norman saying ME3 would have "richer RPG features." That is definetly a gameplayer change.Thompson family wrote...
We haven't seen any announcements about gameplay changes or major new redesign or new directions the game's going. While it's still a bit early, the dribble of release details should have started by now if there was going to be any major changes, even if those changes were only going back and reheating cold leftovers.
#14
Guest_Autolycus_*
Posté 20 février 2011 - 08:26
Guest_Autolycus_*
Do you think that Bioware will return to RPG depth, ambience, realism, attention to sci-fi detail, etc. of ME1.
Troll is obvious. Already 3 other threads on the first page about this. And to answer, ME1 never had any of those things in the first place.
#15
Posté 20 février 2011 - 08:32
Thompson family wrote...
From the company perspective, it ain't broke. So there's no reason, from their point of view, to fix it.
Exept to improve it, I wish that mass effect take the same course that S.T.A.L.K.E.R. took, I don't know if you play it, but the first part was one of the most perfect combinations of RPG/FPS/SURVIVAL ever made, then the second part was more focused in combat, but also it killed the spirit of the game (thing that didn't happened in mass effect 2). Then in the last game, they took the best of the first two, making not only a very good game, but also a lot better than the first one.
Ps: Sorry if I wrote something wrong, I speak spanish
#16
Posté 20 février 2011 - 08:34
roflchoppaz wrote...
ME1 was a hit with story and a miss with gameplay.
ME2 was a hit with gameplay and a miss with story, somewhat.
I'm an optimist when talking about games, so I hope that with ME3 they will learn from their misses and make it a big hit.
This is what ME3 should be like, ME1's sense of scale and story and ME2's gameplay. Sadly I have been hearing alot of ruours that suggest that alot of things I did not like about ME1 might be returning ( inventory, generic armour ).
#17
Posté 20 février 2011 - 08:36
#18
Posté 20 février 2011 - 08:42
Best case scenario: The game is the best of both worlds, with ME1's RPG and plot elements, and ME2's great gameplay and deep characterization.
Worst case scenario: It's Gears of War II IN SPACE!!!
#19
Posté 20 février 2011 - 08:46
darknoon5 wrote...
You obviously didn't read Christina Norman saying ME3 would have "richer RPG features." That is definetly a gameplayer change.Thompson family wrote...
We haven't seen any announcements about gameplay changes or major new redesign or new directions the game's going. While it's still a bit early, the dribble of release details should have started by now if there was going to be any major changes, even if those changes were only going back and reheating cold leftovers.
Clearly not -- and I'm not a all disappointed to hear it. "Richer" would certainly be better than ME1. Is there more, or is that the gist of it?
Thanks, darknoon5
EDITED P.S. -- The only thing I can find is that she hopes there will be more, and that's back in May. Is there someting more recent I've missed?
Modifié par Thompson family, 20 février 2011 - 09:00 .
#20
Posté 20 février 2011 - 08:47
Autolycus wrote...
Do you think that Bioware will return to RPG depth, ambience, realism, attention to sci-fi detail, etc. of ME1.
Troll is obvious. Already 3 other threads on the first page about this. And to answer, ME1 never had any of those things in the first place.
Yes, but there's nothing better to do.
#21
Posté 20 février 2011 - 08:48
Basically, I think ME3 will be better than both ME2 and ME1 but it really comes down to if they can nail the story.
#22
Posté 20 février 2011 - 09:41
#23
Posté 20 février 2011 - 10:45
AdmiralCheez wrote...
Personally, I'd like it to take the best of both games (ME1's "bigness" and plot-centered storyline with ME2's emotional impact and whupass combat). However, if ME3 handles more like ME2 than ME1, I won't be too upset about it, since I enjoyed ME2 a helluva lot.
So long as ME3 isn't just ME2 (OR ME1 for that matter) all over again, it's cool.
My feelings in a nutshell.
The one thing I really want them to focus on improving, since there was room for it in both games, is squad interaction and romance arcs.
To answer the thread's question though, I doubt it will be more like ME1 than 2 was. I think they'll probably take certain elements from ME1, like planet exploration, and make them a lot better. So a player might sit down and say "Oh, this is kinda like ME1," in regards to a certain feature, but it would be improved and changed to the point where it doesn't feel like that thing in ME1 again. So no.
#24
Posté 20 février 2011 - 10:52
I'm fearing it will be more like single player Borderlands in third person with 2 bots alongside you :-/
#25
Posté 20 février 2011 - 10:52
Raizo wrote...
This is what ME3 should be like, ME1's sense of scale and story and ME2's gameplay. Sadly I have been hearing alot of ruours that suggest that alot of things I did not like about ME1 might be returning ( inventory, generic armour ).
To lay your fears to rest: (From the ME3 article at the ME wiki)
"In an interview with PC Zone magazine in August 2010, Casey Hudson stated that Mass Effect 3 will continue, with adjustments, the approach of Mass Effect 2 by focusing on "an awesome sense of exploration, intense combat, a deep and non-linear story that's affected by your actions, and rich customisation of your armour, weapons and appearance" instead of an approach where the player "(equips the) hero by sifting through an inventory of hundreds of miscellaneous items and spend hours fiddling with numerical statistics", noting the "overwhelmingly positive" response Mass Effect 2 received for its approach."





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