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So, realistically, do you think ME3 will be more like ME1?


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#26
Geth_Prime

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ME1 had a great atmosphere but crappy combat. I'd like to see the inventory return but without the clunkiness. I also want vehicle exploration to return but with the Hammerhead and skycars. I also hope ME3 is story-focused, not completely character-focused like ME2. So basically I want the best of both games and more.



P.S. There better be an epic credits song this time! ME2 was a letdown in that respect.

#27
Piecake

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I don't want any inventory to return in ME3. I think the game was much better without it. I would, however, like more abilities available for your characters so that you really have to think about what you invest your skill points into because you are not getting them all. The divergent upgrade power was a nice touch and hope that returns.

As for armour customization, I hope they simply expand the research hub. For example, you could research multiple armour weaves that do different things - like increase health, biotic powers, or shields, etc, but you would have to make a choice in which ones you equip on your companions.  This way you get more character customization without ruining the excellent pacing was able to achieve.  I also like that this way would likely not change the appearance of your character.  I do think that companion characters should have multiple outfits that you can change them into.  I would just prefer those outfits not be tied to statistical improvements, but just purely aestetic ones.

As for ME1's sense of scope, yes, I would like that to return, but only if they do it well. Planet exploration and the mako were just awful in ME1, and if I had to choose between that and how ME2 did it I would choose ME2 every time. If, however, they improve planet exploration a ton then that would be freakin sweet.

As for realism and attention to sci-fi detail, I really have no idea what you are talking about. As for atmosphere, visually I thought ME2 was far superior. Music was definitely better in ME1 though, so if they improve that then that would be fantastic.

Modifié par Piecake, 20 février 2011 - 11:22 .


#28
Elvis_Mazur

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Not at all. ME2 had more fame and audience than ME1, for they care, that's all they need. Still, I hope they will get the best of both games and new things for ME3.

#29
b1n0ry

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I want it to be however the developers originally intended it to be.

Modifié par kRaYzi3, 20 février 2011 - 11:31 .


#30
Kandid001

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In an ideal world, it would have all pros and no cons of ME1 and ME2

But we don't live in an ideal world.

Modifié par Kandid001, 20 février 2011 - 11:32 .


#31
MJRick

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padaE wrote...

I hope not. ME2 was a major step in the right direction so ME3 needs to be kept in this path.



#32
Spectre_907

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Mesina2 wrote...

ME3 should be like ME3.


This.

#33
spernus

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PetrySilva wrote...

Not at all. ME2 had more fame and audience than ME1, for they care, that's all they need. Still, I hope they will get the best of both games and new things for ME3.


ME3 is made by the same team that did ME2,so it's going to be the basic model for the third game.Expect to see at least half of the party member returning.It will definitively be a shooter with rpg element,not the other way around like the first ME.

What will change imo:

A) Uncharted worlds in the vein of the Overlord DLC.Both on foot and using the hammerhead or a new vehicle as well to complete sidequests.

B) The big storyline sequences will be in the vein of Lair of the shadowbroker.Action/talking segment along with a vehicle section or something to break the shoot/talk routine more often.Interesting boss battle as well,as that has been a weakness in both game until the LOTSB DLC.

C)More combat options and rpg elements as been confirmed,so I'm guessing: more bio powers or techs,crouch on command,blind fire and perhaps more armor and weapon mods making a comeback?

D) Story will be brought to a closure,so I'm expecting a completely different tone from ME2.

E) I expect more natural looking setpieces,in fact both Overlord and Lair is more or less what we can expect from ME3.No need for numerous bunkers and carefully placed objects which scream: here,look at the upcoming room to see that a battle is coming because there's 100 spots to take cover...

F) Probably more weapons in the game itself than ME2,since having to pay to have a decent selection is lame.
G) Scanning is coming back,but Bioware know it's an hated mechanism so it will be lessened or improved.  =]

So nope,won't be like ME1 at all (and the timing is good since I'm playing it right now).Will be an evolved form of ME2 and it's DLC.

Modifié par spernus, 20 février 2011 - 11:58 .


#34
tomana7

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Each person has their preference(s). Some experiences I've read in this thread are accurate, others must have occured just in the gamers mind while they were playing (ie some one said ME2 had better combat but how can it be, when there is zero sniper rifle scope drift? Me 2 is ME 1 made into an arcade type game minus the great atmosphere(s), cinematic angles, etc that are in ME 1). When you relocate and run for cover you have to run, stop, turn, run because Shepherd pretty much only goes in a straight line when he's running.

I definitely prefer ME1. I still play ME 1 but I hardly play ME 2 anymore after only one year since ME 2 was released. ME 1 is going on three years if I'm not mistaken and I haven't become bored with it at all.

I'm hoping the following will be included in ME 3

- an option to allow scope drift
- the return of an improved handling Mako

I do like the textures in ME 2 much better than in ME 1, and there were quite a few improvements over all.

Liked the Gilbert & Sullivan skit and ...

"Kirrahe?
I worked with a Captain Kirrahe back on Virmire.
His team helped to destroy Saren's cloning facility.
Heard he was part of that! Jury rigged explosive?
Always got the job done with limited resources…good captain
Bit of a cloaca though…loved his speeches.
"Hold the line! "
Personally prefer to get job done and go home."

It will be interesting to see what's what when ME 3 is released :)

Well, that's my three cents worth

Modifié par tomana7, 21 février 2011 - 01:28 .


#35
BWBamboo

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I'm hoping they'll more or less leave gameplay as is and use the time that frees up for characters, story and sidequests. Also, Hammerhead stuff like in Overlord, plz

#36
Slayer299

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moneycashgeorge wrote...
While I hate to say it, all signs point to it being like ME2. Same writer, short development, clint mansell etc.
what do you think?


Personally, I'm going with the feeling that BW will stick with the "sucess" of Mass Effect 2 and their "changes" (RPG and other) to bring to Mass Effect 3 will be cosmetic at best.

So I'd say you're right OP

#37
Guest_NewMessageN00b_*

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Valadras21 wrote...

Raizo wrote...

This is what ME3 should be like, ME1's sense of scale and story and ME2's gameplay. Sadly I have been hearing alot of ruours that suggest that alot of things I did not like about ME1 might be returning ( inventory, generic armour ).



To lay your fears to rest: (From the ME3 article at the ME wiki)

"In an interview with PC Zone magazine in August 2010, Casey Hudson stated that Mass Effect 3 will continue, with adjustments, the approach of Mass Effect 2 by focusing on "an awesome sense of exploration, intense combat, a deep and non-linear story that's affected by your actions, and rich customisation of your armour, weapons and appearance" instead of an approach where the player "(equips the) hero by sifting through an inventory of hundreds of miscellaneous items and spend hours fiddling with numerical statistics", noting the "overwhelmingly positive" response Mass Effect 2 received for its approach."


Though, I don't get why did they need to scrap all hotkeys and add these various terminals (that you need to walk up to) that only drag the experience same as the clunkiness of ME1 just in a different way. I say bring back the hotkeys and leave the terminals for those who want it. Having to run around for these trivial customizations to be done is like ten limbs cut off.

#38
Terror_K

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I believe that it will be slightly closer to ME1 with certain elements, but probably not as much as I'd like.

#39
billybobjones

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Please do not bring back the inventory. Mass Effect 2 was a much better game without it.



I'm not worried though. Mass Effect 2 was far more successful than Mass Effect 1 both commercially and critically (although they were both good games) so I doubt we will see the return of the clunky features that certain self-styled RPG snobs are obsessed with. They are a tiny vocal minority anyway.

#40
SocialKnight

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I prefer the combat in ME2 much more, but the storytelling and flow of ME1 was a lot better. If they could somehow combine the two then I'd be happy. Either way, I'll still be excited about ME3 no matter what happens.

#41
Thompson family

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El_Chala_Legalizado wrote...

Thompson family wrote...

 From the company perspective, it ain't broke. So there's no reason, from their point of view, to fix it.


Exept to improve it, I wish that mass effect take the same course that S.T.A.L.K.E.R. took, I don't know if you play it, but the first part was one of the most perfect combinations of RPG/FPS/SURVIVAL ever made, then the second part was more focused in combat, but also it killed the spirit of the game (thing that didn't happened in mass effect 2). Then in the last game, they took the best of the first two, making not only a very good game, but also a lot better than the first one.

Ps: Sorry if I wrote something wrong, I speak spanish


FYI, you didn't get anything wrong. If you hadn't pointed out that Spanish was your first language, I'd never have guessed.

#42
Lumikki

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In my opinion there is zero possibility ME3 to be more like ME1. In my opinion ME3 will be ME3 like, but based to ME2 development. Basicly ME3 will be how Bioware wants they game to be, how they change the game will be they choise, not how some vocal forum members think it should be. My best ques would be, like ME2 but little different dialog system, more customation and character development, vehicles is back, combat will be close to same what it was in ME2, inventory system is improved version of ME2.

Modifié par Lumikki, 21 février 2011 - 06:32 .


#43
marshalleck

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Not a chance. It's done.

#44
Remus Artega

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After recent evolution of things I have little to none hope that they would bring anything that makes ME1 good for me back (or in improved form) though I can't bash them for such decision...ME2 made money, was well received by reviewers and that is the only feedback that matters for developers...

Modifié par Remus Artega, 21 février 2011 - 07:14 .


#45
Gatt9

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4. The inarguable fact is that ME2 received absolutely rapturous critical reviews. It's quite the prestige project. Sales were as good or better than ME1, and the profitability of the DLC sales must have been massive. ME2 surpassed ME1 on every level commercially and critically. From the company perspective, it ain't broke. So there's no reason, from their point of view, to fix it.


It's actually pretty argueable.  Aside from the fact that the gaming press pretty consistently shows that it's reviewing it's advertisers,  not it's games,  there's also the issue that ME sold 1.6 million units in 6 weeks,  and ME2 sold 1.6 million units to date according to the data available.

It wasn't a success commercially,  it was outsold by Fable 2(2 million units) and Biowares own Dragonages(3.2 million units).

It is broken,  there's plenty of evidence that ME2.5 is going to flop badly.  There's fair evidence that more than a few people bought ME2 expecting a sequel to ME,  and got burned.  ME2 sold less than ME,  and I'll bet my next paycheck that ME2.5 would sell worse than ME2.

I'm not worried though. Mass Effect 2 was far more successful than Mass Effect 1 both commercially and critically (although they were both good games) so I doubt we will see the return of the clunky features that certain self-styled RPG snobs are obsessed with. They are a tiny vocal minority anyway


And yet,  DAO outsold ME2 by double.  Seems that "Tiny vocal minority" is actually the ME2 champions.  Researching the numbers prior to making claims is generally a good idea.

#46
marshalleck

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Yeah, beyond the first few weeks of release sales (most likely people who played ME1) ME2 sank like a rock consistently according to the only public data available, which is not reflected in the sales of ME1 from the same sources. Say what you will about the sketchiness of publicly available sales data, but considering the same source shows two different trends for the two games, I've no reason to believe the same trend is not present in the data EA and Bioware keep confidential. I don't think Bioware attracted the audience they wanted--the primary shooter fans largely ignored it despite the combat changes, because it still has too much talking and no multiplayer.

How's it selling on PS3? I've heard very little, so I'm assuming it's not the hot item EA was expecting. ;)

There's also the issue of 2010 being a somewhat weak year for gaming. There were of course some good games released last year, but ME2 is very much a big fish in a small pond. Give it some real competition this year and I'll be very surprised to see the same results.

Modifié par marshalleck, 21 février 2011 - 07:37 .


#47
ianmcdonald

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Spectre_907 wrote...

Mesina2 wrote...

ME3 should be like ME3.


This.



#48
Jebel Krong

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me2 refined what they were aiming for with me1, me3 will do the same for me2.

#49
BounceDK

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ME3 need more armor. More loot. More RPG'ness.

#50
Chuvvy

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More RPG features and better combat is on that charmingly grade schoolish check list they have. It's a word.