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What is Arrival? (New DLC Leak?)


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#1576
AlbertoAquilani

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GrumpyGit wrote...

You know it will be just my luck i'll leave the forums for a few hours then come back to see a full announcement with screens and a trailer... and about 30 more pages of this thread to catch up with.


Yeah, I'm going to head off in 50 minutes or so. And won't be back until later on tonight. I just know this is going to happen (or not).

#1577
Derahu

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I noticed a couple pages back about people saying that if the normandy SR2 got blown up at the beginning of ME3 that it would be a parody. Well this would be my reaction music and all.



#1578
CroGamer002

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F*ck it!



I'm gonna play some game!





This waiting is tiresome.

#1579
Maestro975

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Might be a nice touch if this was actually two missions chained together, rather than just one measly mission (Overlord doesn't count, because you had to do it all at once). Similar to Firewalker, Blue Sun Assingment Trilogy, Infected Mech Trilogy, or Blood Pack Communication Relays in that regard, but with actual dialogue.

The first mission could involve rescuing Amanda Kenson from mercs. After you talk to her about her research, you're back on the Normandy, and the location of Object Rho is on your map.

Five waves of enemies: the manpower required suggests Geth (corrupted by the artifact?) Husks, or vorcha. Or batarian terrorists augmented by mechs and varren, especially if Kenson's research or Object Rho ties into the Leviathan of Dis. I doubt it would be Collectors, as this could potentially be post SM.

Perhaps Urdnot Torsk might be involved in this. Everyone else on the video archive can be encountered (Fred Mazzei is Elias Kelham's lawyer "Glad you could make it, Freddy")

Involving Anderson and VS, and maybe tying into "unathorized" salvage of Sovereign's remains would be a nice touch, but I don't know how many VAs besides Mark and Jennifer are part of the DLC rolodex, though if they're in the process of recording their ME3 lines, then I suppose it's doable that some supporting players might be available for this. We do know that Tali will have at least one line: "Go get'em Chikktika, good girl."

Ultimate sacrifice could simply mean losing someone who's in your squad during the mission.

#1580
w3rni

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The Ultimate Sacrifice hmm ]:-> Someone from our old crew will die? Someone like Ashley/Kaidan? muahahha :)

#1581
darthmarticus

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Maestro975 wrote...

Ultimate sacrifice could simply mean losing someone who's in your squad during the mission.


Hey people. I don't actually think that the sacrifice will be a person, but rather information. It would be a bit weird to kill off a character in a DLC - unless it's a big DLC that's worthy of it. I think that Shepard will have to make multiple tough decisions (each with dire ramifications in ME3) at the cost of giving away the location of Earth, with that being the sacrifice. They might even make it so your choices in 'Arrival' impact how hard the Reapers hit Earth. Just a theory.

But I seriosuly cannot wait! :o

#1582
Chris Priestly

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You will learn more about these achievements in the coming weeks. Keep checking out the Mass Effect website for updates. :)




:devil:

Modifié par Chris Priestly, 22 février 2011 - 04:08 .


#1583
AlbertoAquilani

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Chris Priestly wrote...

You will learn more about these achievements in the coming weeks. Keep checking out the Mass Effect website for updates. :)




:devil:


Thanks Chris.


A few weeks, better than a few months, eh.

#1584
Eternz

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Chris Priestly wrote...

You will learn more about these achievements in the coming weeks. Keep checking out the Mass Effect website for updates. :)




:devil:


The coming weeks?  :[ why not days....

#1585
CannotCompute

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Thanks for the post Chris :)

#1586
Fiery Phoenix

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Chris Priestly wrote...

You will learn more about these achievements in the coming weeks. Keep checking out the Mass Effect website for updates. :)




:devil:

The excitement is going to implode me!

#1587
D4rth Man7iz

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I'm not 100% sure this hasn't been posted, anyway here it goes.

More Hints!

--------------------------------------------------------------------------------------------------

Mass Effect 2 PC files hint at 'Arrival' DLC content










Following the news of PSN trophies which hinted at an upcoming piece of DLC called 'Arrival' for Mass Effect 2, files from the PC version's Alternate Appearance Pack 2 DLC would appear to contain even more information.
The DLC pack's TLK files, which can be converted to XML with a tool
available on the BioWare Social Network projects pages, provide
previously unknown information on five planets in a system as well as a
quest marker relating to what appears to be a key DLC character. A
reader and self-professed Mass Effect fan sent us the XML files, which contain information that appears to be a little too detailed to be a prank.
Be warned speed-readers, as this is potentially spoilerific info.







The data-entries directly follow the Lair of the Shadow Broker
DLC data and mention a Viper Nebula, which I couldn't locate in the
galaxy map of the Xbox 360 version. The Viper Nebula would appear to
have five planets in the Bahak system -- Clogon, Aratoht, Yunaca, Urnola
and Bastzuda -- and a quest location for "Rescue Dr. Kenson."
The descriptions suggest that the Viper Nebula is in Batarian space
and somewhere in the Skyllian Verge. While the description for the Bahak
system only says "Bahak Description," the other descriptions already
provide detailed information about the planets.

Clogon:
A hothouse planet with a thick atmosphere of methane and ethane,
Clogon has been left relatively untouched by the Batarian Hegemony. As
with many batarian planets, spy satellites circle it, watching for
pirates or other enemies of the state who come by the planet to
discharge their ships' drive cores.

EDI'S TRAVEL ADVISORY: The
Batarian Hegemony considers any presence of Alliance military vessels in
batarian space as hostile. The Normandy SR2, while an independent
vessel, strongly resembles the Normandy SR1, an Alliance ship. Use of
stealth systems is highly recommended.

Orbital Distance: 0.6 AU
Orbital Period: 0.5 Earth Years
Radius: 2,621 km
Day Length: 20.8 Earth Hours
Atmospheric Pressure: 14.65 Earth Atmospheres
Surface Temperature: 382 Celsius
Surface Gravity: 0.12 G
Aratoht:
"Like Mount Everest inside an oven," was how Jon Grissom
characterized Aratoht while on an Alliance fact-finding mission to see
if the garden world was worth contestation with the batarians. His team
ultimately decided that the planet's air pressure and oxygen content
were too low for large-scale human habitation, ending a year-long
political battle with the batarians and the Citadel Council's Committee
on Habitable Worlds. Since then, the Batarian Hegemony has quietly
colonized the planet's polar regions, where the heat is manageable due
to heavy rainfall.

Information on the colony itself is
restricted by the Hegemony's Department of Information Control, but a
few facts are known. A large-scale operation to increase the oxygen
content of the planet is under way: skilled workers constantly dump
cyanobacteria into the oceans and seed the habitable zone with invasive
plant species. Slave labor is largely reserved for the planet's
extensive mining industry, which takes advantage of the high-density
planet's rich lodes of ferrous and heavy metals. Alliance intelligence
has also confirmed that the colony is home to several batarian military
installations, a threatening sign for a planet this close to Earth's
local cluster and the Exodus Relay. Its infrastructure includes many
satellites and several space stations.

EDI'S TRAVEL ADVISORY: The
Batarian Hegemony considers any presence of Alliance military vessels
in batarian space as hostile. The Normandy SR2, while an independent
vessel, strongly resembles the Normandy SR1, an Alliance ship. Use of
stealth systems is highly recommended.

Orbital Distance: 1.15 AU
Orbital Period: 1.2 Earth Years
Radius: 4,757 km
Day Length: 20.0 Earth Hours
Atmospheric Pressure: 0.57 Earth Atmospheres
Surface Temperature: 55 Celsius
Surface Gravity: 0.71 G

Colony Founded: 2162 CE
Population: Estimated 90,000 (free), 215,000 (other)
Capital: Ectah
Yunaca:
A tiny rock planet, Yunaca's atmosphere is a thin sheen of carbon
dioxide and carbon monoxide. Yunaca has abundant metals, but Hegemony
protectionism makes mining on Aratoht more profitable for batarian
corporations. A few aging spy satellites circle it, watching for
unlicensed mining operations.

EDI'S TRAVEL ADVISORY: The Batarian
Hegemony considers any presence of Alliance military vessels in
batarian space as hostile. The Normandy SR2, while an independent
vessel, strongly resembles the Normandy SR1, an Alliance ship. Use of
stealth systems is highly recommended.

Orbital Distance: 2.4 AU
Orbital Period: 3.7 Earth Years
Radius: 1,769 km
Day Length: 63.5 Earth Hours
Atmospheric Pressure: Trace
Surface Temperature: -67 Celsius
Surface Gravity: 0.1 G
Urmola:
A hydrogen-helium gas giant, Urmola is home to infrastructure that
generates both helium-3 and antiprotons. Both sources of fuel are
restricted to Hegemony ships, forcing merchant vessels to dock at
Bastzuda to refuel before their journey. A sizeable naval station is
stationed at Urmola, its ships guarding the installations from enemies
without and within. As with other planets in the system, spy satellites
are ubiquitous.

EDI'S TRAVEL ADVISORY: The Batarian Hegemony
considers any presence of Alliance military vessels in batarian space as
hostile. The Normandy SR2, while an independent vessel, strongly
resembles the Normandy SR1, an Alliance ship. Use of stealth systems is
highly recommended.

Orbital Distance: 4.3 AU
Orbital Period: 8.8 Earth Years
Radius: 71,610 km
Day Length: 13.7 Earth Hours
Bastzuda:
A hydrogen-helium gas giant, Bastzuda is home to infrastructure that
gathers helium-3 as well as military space stations that supply and
protect the resource. Spy satellites are in abundance here, watching for
undesirables entering the system or fugitives fleeing it.

EDI'S
TRAVEL ADVISORY: The Batarian Hegemony considers any presence of
Alliance military vessels in batarian space as hostile. The Normandy
SR2, while an independent vessel, strongly resembles the Normandy SR1,
an Alliance ship. Use of stealth systems is highly recommended.

Orbital Distance: 8.9 AU
Orbital Period: 26.6 Earth Years
Radius: 65,015 km
Day Length: 13.1 Earth Hours

The planet names also match those found in the last Cerberus Network Daily News
entries, which is currently on hiatus as the last entry states: "Daily
postings will cease except for three weeks in 2011: a week of posts
will precede a downloadable content release, and two more weeks will
lead up to the release of Mass Effect 3."
As there is no mention of multiple DLC episodes in that official
statement, one could assume that 'Arrival' will be the next and final
DLC to bridge the two games. The last couple of entries in Cerberus
Network Daily News speak of planet Aratoth in the Bahak system, and some
confrontation with an Alliance ship on a possibly covert mission. The
tension between the Alliance and the Batarian Hegemony fits with EDI's
travel advisory to use stealth.
The entry for January 22nd:

Batarian and Alliance Forces in Standoff in Skyllian Verge

“The
galaxy is on high alert as starships belonging to the Earth Systems
Alliance and Batarian Hegemony refuse to back down from a confrontation
in the Skyllian Verge. The encounter began when a frigate from the
batarian colony of Aratoht discovered an Alliance cruiser, the SSV Budapest, on patrol in the Bahak system.
The Alliance claims the Budapest was chasing a pirate fleet that has
been harassing human colonies in the Skyllian Verge, and that it was
fully within its rights to travel through Bahak's space. The Batarian
Hegemony has demanded the Alliance's immediate withdrawal from their
colony's system. Three batarian cruisers stationed on Aratoht are now on
their way to join the confrontation.”

The entry for January 23rd:

SSV Budapest Retreats from Batarian Space

“The Alliance cruiser that sparked a standoff between the Earth Systems Alliance and Batarian Hegemony has retreated from the Bahak system. Hegemony officials claim to have found no trace of the pirate fleet the Alliance was allegedly pursuing when the SSV Budapest flew
into the system. The Alliance maintains it was chasing pirates raiding
human merchant vessels when it crossed into batarian space, but refuses
to release any of its ships' logs. Despite this, Citadel observers say
the Alliance's withdrawal has done enough to ease tensions. "The
Hegemony knows the Alliance is attempting to save face," said one
anonymous Citadel diplomat. "At this juncture, the humans' retreat from
Aratoht [in the Bahak system] has gone from a diplomatic crisis to an
embarrassment they want swept under the rug."”

The following data from another TLK file seems to detail an incoming
message about two distress calls you can respond to, as well as the
dialogue options for responding to the message. Some interesting data
concerns "New Mask Piece, New Torso Piece, New Shoulder Piece, New Arm
Piece, New Leg Piece, New Material Type."
It was easy to stick with full armor sets in Mass Effect 2, especially if you had pre-order bonuses or Dragon Age: Origins armor. BioWare has a habit of testing new features in their DLC, so perhaps armor will be a bit more intricate in Mass Effect 3?
The conversation tree information in the data suggests you have to
choose which distress call to respond to, perhaps exclusively:
  • We've had two incoming distress calls, Shepard. You need to decide which we should respond to.
  • Of course, what would you like to know about?
  • Well, there was a big battle and one of our ships was destroyed.
    There are some of our people on it now. The plot of aliens will
    probably start up on this ship though.
  • A Batariaan Research vessel has fallen ill to some strange disease
  • Setting course for the shipwreck
  • Setting course for the stranded research vessel.
  • Alright, Shepard, I'll talk to you soon.
  • I need some more details before I can act.
  • Tell me about the shipwreck call.
  • Tell me about the research vessel.
  • Let's go investigate the stranded research vessel.
  • I'm too busy remembering how awesome I am right now. I might talk to you later.
  • More Details
  • Shipwreck
  • Stranded Research Vessel
  • Too busy
  • Investigate Shipwreck
  • Investigate Research Vessel
  • Geth Rocket Trooper
  • We have arrived at the research vessel and the airlock is now open.
  • We have arrived at the shipwreck and the airlock is now open.
  • The airlock is currently sealed but we will be there in a moment
All of the data only refers to the Male Shepard, with the Female
Shepard only having a placeholder position and data entry. The lack of
entries for Female Shepard and some typos like "Batariaan" seems to
suggest that this is just some work-in-progress data that probably
shouldn't have been in the Alternate Appearance Pack 2 DLC. As I don't
have the PC version of Mass Effect 2 however, it's hard to confirm at this moment.
Still, all the Batarian information and the mention of the Dr. Kenson
quest-line does seem to point towards the still unannounced 'Arrival'
DLC. If this is indeed data that will end up in 'Arrival' then it means
it will contain a couple of sidequests, aside from the main quest-line,
and will be set in Batarian space.
The mention of a Geth Rocket Trooper seems to be pretty randomly
positioned, and even if there are Geth on the sidequest shipwreck or
research vessel, it tells us nothing about whether or not the Geth will
make an appearance in the Dr. Kenson storyline. Since it's part of a
conversation tree data-set, it could just as well be that the Research
Vessel had a deactivated Geth Rocket Trooper onboard which they were
studying.
[Thanks, Ferenc!]

Via Destructoid


--------------------------------------------------------------------------------------------------------------

May the especulation get even Better!!!

Bioware make the move and do the official announcement.

:o

#1588
Guest_LesEnfantsTerribles_*

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Chris Priestly wrote...

You will learn more about these achievements in the coming weeks. Keep checking out the Mass Effect website for updates. :)




:devil:


Weeks? Blast! I had been hoping to hear of something within the next few hours! :(

Oh well. Thanks anyway.

#1589
Guest_Autolycus_*

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Thanks for the heads up Chris....



Not much point in staying now lol

#1590
Guest_SoulfulStarfish_*

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Chris Priestly wrote...

You will learn more about these achievements in the coming weeks. Keep checking out the Mass Effect website for updates. :)




:devil:


Chris, did you mean to say "in the next few hours?"  ....................... :lol:

#1591
james1976

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Cool, thanks Jesse and Chris for updating us.

#1592
Fear_me_leader

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Im not sure if this has been brought up but... we should all consider if this is going to the Story bridging DLC only has three achievements cause if it isnt that would mean more DLC in the works... Never the less i am super psyched for thsi DLC hoping for news

#1593
D4rth Man7iz

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I'm expecting one more and final DLC besides "Arrival".

#1594
roflchoppaz

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I go for a few minutes and there are blue posts AND spoilers already? Dayum.

#1595
Guest_LesEnfantsTerribles_*

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This thread will now go into meltdown. XD

#1596
DaBigDragon

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Chris Priestly wrote...

You will learn more about these achievements in the coming weeks. Keep checking out the Mass Effect website for updates. :)




:devil:

To me, "coming weeks" means we won't be hearing about it officially until after Dragon Age 2 comes out, as to not steal any of Dragon Age 2's thunder lol.

There's always a chance we'll all be pleasantly surprised, though.

#1597
Guest_Autolycus_*

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Woooaahhhh....Awesome post D4rth, thanks.

#1598
Fiery Phoenix

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Batarians!

#1599
darthmarticus

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D4rth Man7iz wrote...

I'm not 100% sure this hasn't been posted, anyway here it goes.


That is a lot of information man! I'm gonna picking away at this for a while. :lol:

#1600
Kronner

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Weeks? Damn.