Kaedrin)If all we have to do is call the cmi scripts from something else, then I'm game for it. The master mod scripts will be made and have the call for those, as of yet, non-existent scripts. I plan on having this available soon(see below), so feel free to consider those classes.
The only potential worry is that the Tarrasque might need a custom spell(or two) for some of its abilities. I can probably speak with Kaedrin personally on this subject and have them added to the master hak so we avoid freezing anything. I would like this project to avoid any pitfalls like that.
Scope Creep)
My original vision for this project was to be something more in the vein of WPM: there's a story, yes, but it doesn't tie your hands at any stage. Now, people seem like they want a more involved, linear natured plot at least early on. I think this can work, and I think it could very well enhance the module. However,
someone has to write it. I hate stating the obvious, but there you go. It can very well be done, but someone has to be interested in setting up the various factions to go against each other with political intrigue and all that.
Now, barring that, I think knightmare's idea with the Enclave having a vested interest in the Tarrasque's rampage would be unique and interesting enough to carry the mod far enough. Although the option remains for a large grand tapestry, I see this more as smaller threads working together to create a feel. I like the idea, in principle, of a more involved story, but I do not want this project to break its bonds. This is suppose to be something fun that people can jump right into: "Shagret" has quite enough story for me at the moment.
On that point, again, we're going to have something with signing up soon enough. DNO expressed great interest in forming that section of the project, and I quite enjoyed his plot write up(to be honest). So, perhaps he's interested in helping on this department. It would be easy enough, I think, to set up a system so that you choose such and such a faction and then you accept various quests based on their dictums. Shallina is right, I think, that it doesn't have to end up being too much work. We just need to keep it in check.
Master Content/Scripts)This will be available Monday. I made a post previously in the thread about the custom content I considered using. Other than the reccommendation to use pain's 2da, which is well taken, I received nothing else in terms of suggestions. I'm willing to make an executive decision(!), but I'd much rather defer to the builders. I'd like to hear thoughts on this as soon as possible.
Structure of the Mod Outline)
This is how I think people have been looking at things.
1-Player arrives in Xorhun(squire), does work and then separated. This is linear, perhaps skippable, for low level adventuring.
2-Freedom. Go to capitol of region. Take quests, poke around areas. Perhaps assemble an army.
3-Find the pieces of the item requisite for defeating the Tarrasque. A confronation with the Emerald Enclace/villain.
4-Battle with the Tarrasque.
Design/Signing Up)
I'll probably create a project page here(forgot about those, actually), and then have a subsection within the project page that people can sign up for stuff. There are a great number of areas this project can have that our referenced in official books(we can get you that info, don't worry). So, it's just a matter of reading stuff and deciding what you want. For instance, there's a story about a Drow Priestess who stole thousands upon thousands of gold coins yet disappeared back into the mountains without a trace: if there was ever a dungeon to be made, it's that.
I'm also considering setting up a system where everyone can download one another's work. This isn't necesaary, I think, but it's just an idea.
I want people to coordinate, however, in making sure that certain ideas don't overlap. Someone might want, for instance, an area that there's a big bad Beholder in--the dungeon leads up to it and everything. Well, make sure this same gimmick isn't used in other locations. We're all in this together. so let folks know.
Okay, thanks all. I'll try and respond to some of the older posts I saw with PMs. This thread is too active for me!