Having a really hard time playing as "evil."
#51
Posté 15 novembre 2009 - 12:17
If u wanna go around being a total jackass to every1 you meet, then u will get no where, ingame or in real life :-)
#52
Posté 15 novembre 2009 - 12:23
menasure wrote...
he had a sense of wright and wrong once but after all the stuff he has done and seen he has a troubled mind which often makes him cling on to the basics principles of his past rather than to "live" in the present. he has some sort of fleeing reality - dead wish really but the main thing keeping him alive is the "getting the job done" principle.
i know it is a simplification i made but it is one which helps to get some result in your choices in game.
Wow. I think you're wildly misinterpreting his character. He doesn't have a death wish; he just lives his life with purpose and is utterly dedicated to pursuing his goal, whatever that may be. I don't want to say much more as it could be spoiler, but talk with him and read the codex entries about Qunari to understand why he is the way he is. They have a very different culture compared to that of Ferelden, which seems to be mostly modeled on medieval western Europe and thus western morals and ethics.
Modifié par marshalleck, 15 novembre 2009 - 12:25 .
#53
Guest_jynthor_*
Posté 15 novembre 2009 - 12:24
Guest_jynthor_*
Play mission 4 in Modern Warfare 2
#54
Posté 15 novembre 2009 - 12:29
Balderhagen wrote...
To be able to play true evil, the game must have an evil plot... like make sure no one stops the darkspawn progress to take over the world or something like that.
If u wanna go around being a total jackass to every1 you meet, then u will get no where, ingame or in real life :-)
That's why I have so much trouble with it. So often in games, you're forced to just be an ass to be considered evil, and even forced to make decisions that are going to not further your goal in that pursuit. Morrigan evil, essentially, the evil where it is better to make your life difficult so you can be evil than be cordial and helpful to aid you in your journey.
#55
Posté 15 novembre 2009 - 12:48
There is no evil, there is being a **** and a white knight, you might be a dubious knight, a not very white knight or a very lazy knight, but at the end of the day your rescuing that princess makerdamnit, you may choose to burn the castle afterwards, or blackmail her for some extra rewards but she's getting out.
Second rule,
After listening to the dialogue, the first thing that pops in your head as a response is never an actual choose able response.
Third rule,
All members of the same species/gender/race type are EXACTLY UND PRECISELY equally tall.
And are EXACTLY UND PRECISELY equally fat. I'm told all exceptions to that rule are rounded up during beta and stretched/put on a diet/forced to eat beef or shot. Or all of the above.
#56
Posté 15 novembre 2009 - 12:49
Antagonist86 wrote...
First rule of mass effect / da:o
There is no evil, there is being a **** and a white knight, you might be a dubious knight, a not very white knight or a very lazy knight, but at the end of the day your rescuing that princess makerdamnit, you may choose to burn the castle afterwards, or blackmail her for some extra rewards but she's getting out.
Second rule,
After listening to the dialogue, the first thing that pops in your head as a response is never an actual choose able response.
Third rule,
All members of the same species/gender/race type are EXACTLY UND PRECISELY equally tall.
And are EXACTLY UND PRECISELY equally fat. I'm told all exceptions to that rule are rounded up during beta and stretched/put on a diet/forced to eat beef or shot. Or all of the above.
Your post confuses me.
#57
Posté 15 novembre 2009 - 01:22
Stronghold II wrote...
So one of my playthroughs I am walking the path of an arsehat. I have Sten, Shale, and Morrigan in my party, and it seems no matter what I do all of those jackholes disapprove. Shale is starting to come around but nothing I do pleases Sten, it seems like I will have to miss out on very important game play in order to make that guy happy.
Anyone have any tips? To be honest I have never, in 33 years, ever been able to play the bad guy in any RPG. To top it off, I feel like a jerk when I am mean to Alistair.
How strange. Morrigan drops in approval with my good party so if she drops in approval in an evil party too then what makes her happy????
It's possible to solo I guess but it's not ideal thing to do that. We can hope for an EVIL campaign in the future... probably not from the game makers but fan-made with the toolset.
I've never been able to be all that evil either but now in this game I found reason and drive for it. I made a female city elf rogue and I must say that human noble really pissed me/my elf off. After his (and his guards) rape and killing of my elf friends I/she really hates the humans in general and nobles. So she has a secret goal beside fighting the darkspawn; killing as many human (nobles) as possible within the game's limits. The first one to go were the wounded soldier in the wilds when gathering blood for the grey wardens initiate. It can only go downhill from here on
But all my other chars are goody, altogh I detest Alistair so have begun to replace him with the dog. Or the prisoner we can free in Loitering. What I found to be odd is that a human noble get the dog in the party before the light-the-beacon quest where we fight an ogre for the first time. The wardog sit by the fire by Mr. D. (our grey warden boss, don't remember his name) and you just klick him and he joins immediately. For all other of my chars he don't join before walking to Loitering.
#58
Posté 23 novembre 2009 - 03:18
You can be pretty evil, deceitful and ruthless without having to resort to "your momma" insults. Like promise someone to help him, then betray him in the last split second. use gifts and persuasion to make your allies feel your actions are not as evil as they think. Think beforehand about how your companions will react and try trick them or influence them.
True, you can't expect to have Alistair, Wynne and Leliana telling you how cool you are if you keep on turning every place you pass trough into a nuclear wasteland, but you *can* try manipulate them into not leaving your party. They won't like it, but you can keep them, and having them be miserable but still helping you until you no longer need them and get what you want is *very* evil.
Modifié par Rokettter, 23 novembre 2009 - 03:19 .
#59
Posté 23 novembre 2009 - 03:32
#60
Posté 23 novembre 2009 - 03:35
marshalleck wrote...
I thought Mass Effect did it pretty well, though there were a few facepalm moments.
Mass Effect did it very well...not so much through dialogue, but through the visual feedback you were given. There's nothing quite like seeing a renegade Shepard get impatient and put a gun to someones head...or beat the crap out of them...or just plain shoot them in the face for looking at him/her the wrong way.
From my experiences in this game, there seems to be very few of these moments. Someone concedes in a fight and begs you not to kill them? Not only is the choice VERY grey, but usually, the merciless route will only result in you going back into combat mode
Sometimes I just want to be Skeletor
#61
Posté 23 novembre 2009 - 03:40
Shale and I get along just fine maybe he likes Dwarves. Leliana is cool too and Morrigan can be a pain in the arse. I mostly have her since having 2 mages is a really strong build.
#62
Posté 23 novembre 2009 - 04:04
There was another one that was ok - I can't remember which game it was - that effectively had three streams: typical good, downright evil and a kind of rationalist/objectivist (like Ayn Rand) path where you encouraged people to stand up for themselves and you wouldn't just run around doing things for them.
#63
Posté 23 novembre 2009 - 04:05
I play a good decent guyas i would in real life, and have no problems with sten, only person that is a bit$#ch is morriagan so i dumped from group and got GRanny Wynn who kicksarse and is nice...Sten comes around, talk to him like you think he like to be talked to and @@@SPOLIER@@@@ he likes paintingsStronghold II wrote...
So one of my playthroughs I am walking the path of an arsehat. I have Sten, Shale, and Morrigan in my party, and it seems no matter what I do all of those jackholes disapprove.
Shale is starting to come around but nothing I do pleases Sten, it seems like I will have to miss out on very important game play in order to make that guy happy.
Anyone have any tips?
To be honest I have never, in 33 years, ever been able to play the bad guy in any RPG.
To top it off, I feel like a jerk when I am mean to Alistair.
#64
Posté 23 novembre 2009 - 04:36
The funny thing is, I'm going to guess that most of the people playing a "good" character still did almost all the side quests, including the assassination ones, and the dubious ones to help the Mage collective blood mages, and the ones for certain "Interested parties". Sure, my character loves to help everyone, that's why I'm dumping bodies down a well! And strangely, Wynn, Alistair and Leliana have no problems with these lol.
#65
Posté 23 novembre 2009 - 04:41
I always play good side my first time playing. However, I brought along Shale, Morrigan and Dog not knowing the first two were evil. So I had to play evil. I missed out on a lot of xp and loot.
#66
Posté 23 novembre 2009 - 04:50
Basically, for this game, I stop thinking about it in terms of good and evil. Makes it easier to play that way.
#67
Posté 23 novembre 2009 - 04:56
Stronghold II wrote...
Beertastic wrote...
I couldn't comment because I can't bring myself to play the bad guy either. Not in all the RPGs I've played that have the option have I ever been able to bring myself to be "evil". This is mainly because "evil" in a lot of these RPGs simply comes off as being an ignorant jerk and makes me feel like an idiot.
This
Evil in many games boils down to just being a mandotard. "Evil" can be many things, not just someone who talks trash to everyone he meets on his travels.
I really wanted to get to know Sten, but I may not be able to, I mean he got ultra upset when I decided to help Redcliff.........don't I need allies for the final battle or whatever? Sten just wants to kill Darkspawn......nothing more.
I don't know... i'm trying as evil right now... and i'm not having much trouble with this. Sten seems amiable to persuasion. Do your evil stuff and it seems like he'll give you a chance to explain and if you can persuade him he'll go up in aproval.
next you have to know what they aprove of.
Morrigan isn't evil per say.... she's a pure amoral "pragmitist"... in short any action which gets you closer to your goal FOR THE LEAST EFFORT POSSIBLE she seems to aprove of. Sten just wants to kill darkspawn, so he'll question any action you take that doesn't seem to progress toward that (though if you can convince him you're ultimately aiding that goal he'll often aprove) . Also, morality in this world is different and amusingly quite consistent (within the setting of the world) then it is in our world. Alister is often quite in favor of actions you or i would consider evil, heartless or cruel (especially toward apostates). The only character in the party i found i had problems controlling her revulsion at some of my evil was Wynn. But even then... you can get away with a lot of foul deeds just as long as you don't tell her about it later.
remember there is a big difference in this game from being evil and being an idiot. I think some people in this thread might be assuming the obviously stupid conversation responces are the evil ones. they are not. Many times the evil options in the story are only found through "questioning" and dragging out the conversation
Modifié par ingtar33, 23 novembre 2009 - 04:59 .
#68
Posté 23 novembre 2009 - 05:05
#69
Posté 23 novembre 2009 - 06:48
#70
Posté 23 novembre 2009 - 06:59
#71
Posté 23 novembre 2009 - 07:30
#72
Posté 23 novembre 2009 - 07:33
#73
Posté 23 novembre 2009 - 07:44
#74
Posté 23 novembre 2009 - 07:49
#75
Posté 23 novembre 2009 - 07:56





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