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XBOX 360 DEMO PLAYTHROUGH IMPRESSIONS AND THOUGHTS


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#226
sonsonthebia07

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I just saw Varric use Evade for the first time. I think that's the first time I've seen a dwarf do a barrel roll.

#227
PhrosniteAgainROFL

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If sometime during the game(full v) my grey warden makes a cameo my brain will explode!

#228
Dubya75

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HyperLimited wrote...

That was a horribly put together demo. Gameplay and conversations were fine, combat was really fun, but why restrict inventory and some skill trees? I was picking up a lot of items, but couldn't make use of them. What was the point?

And this must be said, the cooldown for heal is just freakin' ridiculous. What is it, 40 seconds? Since the fighting is faster this time around, longer cooldowns don't help much! There were NO potion pickups before the battle with Hayder, so my warrior was essentially running around with low health until heal was useable again. Heal needs to have a shorter cooldown while costing more mana.

Well guys, two more weeks to go. I can hardly wait now. ;)


OR you need to up your RPGing skills! :devil:

#229
Mad-Max90

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I really enjoyed the Magehawke, all of his finishing moves were soooooo badass, and varric has tuned into a permanent party member, I took out most of the guys using mage hawk and varric. Let me say this I didn't even finish my playthrough with a Mage in origins but my god are they revamped in DA2 they're amazingly fun to play oh my god I can't stop playing, best game I have ever played and aveline is such a beast and I think carver's fanbase is going to explode

#230
Ambushbug

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Just played through as a mage, I have to say I love. I enjoyed the first one, logged more hours than I care to admit, but really had some doubts about the art direction of this one. I was wrong, it looks amazing. My biggest surprise was the speed of the combat, that is making it much more enjoyable for me.

#231
Estel78

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While you hit enemies with much higher frequency, their health bars still seem to go down at about the same pace as in DAO. Makes it look like i'm hitting them with a toothpick, making almost no damage per swing. A little frustrating.

#232
HopHazzard

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Just finished a mage, starting a rogue. The only thing that's really bothered me so far is that if you press the attack button while out of range (there's an effective range for closing attacks as well as ranged attacks), instead of moving into range like you would in Origins, Hawke will kind of just stand there and wave his/her weapon around and there's nothing you can do until the animation is complete.



Otherwise, I'm enjoying the combat immensely.

#233
Nerevar-as

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Estel78 wrote...

While you hit enemies with much higher frequency, their health bars still seem to go down at about the same pace as in DAO. Makes it look like i'm hitting them with a toothpick, making almost no damage per swing. A little frustrating.


How hard do enemies hit? I´ve noticed they are much slower than the party, but not how much damage they do. I´m afraid they´ve made this a contest between Fragile Speedsters and the opposite type.

#234
ironcreed2

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Sounds good, I'll get it off PSN later. Don't have Gold.

#235
chill014

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the text looked fine to me. played it on a 40'' led in 1080p hooked up with hdmi. litte bigger text wouldnt hurt though.

#236
junafryherb

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robmokron wrote...

Dubya75 wrote...

MrStorm2K wrote...

One random thing: I've finished 2 playthroughs now and I don't think I've seen a finishing move. I don't know if they disabled them for the demo, I just missed one, or what. But, yeah, that's odd.


No more finishing moves.


I did notice no finishing moves, but there was supposed to be finishing moves, mages were even supposed to have them. Maybe on for PC cause of auto combat


I had a finishing move on the ogre with all three clases.  You just have to be hawk.

#237
Deucetipher

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@sonsonthebia07

I just had a Starfox flashback. "do a barrel roll!"

#238
The Elder King

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I finished playing another two playthorugh, the second as a archer and the third as a mage. I find the archer a lot better than Origins, and the mage is good. Didn't find any problem with the difficulty of the demo with both the classes (already finished a warrior at first).

I find all the three classes enjoyable, though I have to play a S&S warrior (but from what I saw with Aveline it seems indestructible). The only problem is with the things that are locked, especially the skill trees.

#239
Cless Godhard

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I just played my mage and rogue, i liked them both. I still need to try a 2h warrior and a S&B warrior to see if they are fun to play aswell.



I did notice the following things:



1) Picking neutral = Jokes



2) Rogue autoattack does less dmg then that of the mage.



3) Mobs will not go for the healer, they will attack those that are close to them.



4) Giving us weapons to loot, but we can not equip them /sadface.








#240
mikeburns

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So I just played through the 360 demo, waiting for the PC one since that's what I have it pre-ordered for (played DAO and all DLC for PC) and my thoughts are more positive than negative, but a little mixed.
The new combat is amazing. The pace is frantic and makes combat seem a lot more exciting (not that I had an issue with the DAO, it's probably my favorite game of all time.) Like a couple people said, it will take some getting used to the changes, but I think they are for the better. I feel like I've been waiting forever for a fantasy RPG with real time, visceral combat, and this has it. Which is amazing.

The graphics... mmmeeehhh. I love the new art style, but the character models lack detail, and the environments (at least in the demo) are unimpressive. I don't understand how Lothering is suddenly a vast wasteland. Kind of silly. And I don't understand how people are saying the faces and animations are better... I feel like they are the same. One scene the mom did the whole "cardboard cutout putting prayer position hands over face" and I was like ugh. But I will reserve judgement until the full game. The interface is, while very Mass Effect-y, a huge improvement, the level up screens are great.

The sound is kind of meh as well. The music is great, some of the voice acting is amazing (Hawke, Isabella) but the rest is pretty crappy, especially in the longest section of the demo with his family. This paired with the akward movements is hopefully an issue only present in the opening parts. But as with the graphics, we'll see.
So this probaly seems really negative, but it's not lol. The new combat is great, the new interface is great, the music is great, art style great etc.... the graphics and voice work, not so much.

Fortunately I wasn't really worried about the graphics or voice work, I was concerned about the gameplay changes, so the demo eased my mind. I just wasn't blown away as I was maybe expecting.

Can't wait for the actual game to come out, and when the PC version goes live I'll post my thoughts on that if they are any different.

Modifié par c0wb0ycliche, 22 février 2011 - 04:24 .


#241
Dreadstruck

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junafryherb wrote...
I had a finishing move on the ogre with all three clases.  You just have to be hawk.


Are you talking about an ingame deathblow? Pretty sure the cinematic one of the exaggerated part doesn't count.

#242
tez19

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I tried to do the walk with companions walking behind me like mike laidlaw did in the live video Q and A but it wouldn't work. My companions kept running to catch up just like in origins??????????????????????

Modifié par tez19, 22 février 2011 - 04:26 .


#243
KenKenpachi

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I'ld say having finished, it looks much better than in the screenshots, its fast based but managable, great voice acting, textures are much better than in DA:O, Yee old Witch of the wilds actully seemed like the legends and not some batty old woman. I found the 2 handed warrior was much better than the S&S warrior which could take a beating, it seemed damage was a bit weak overall but this might just be in the demo. I do hope we can find a place to talk to our party members or they all travel with us just not in battle so I can build up the friendship rival bars for all of them.



The whole thing with Varric I'll admit worried me but the role is rather well done. Saddly short of my imports I doubt I'll pick up Origins again once March the 8th rolls in.

#244
WhatRedLight

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I'll let people know when I can actually download the damn thing. Been trying for over an hour, had to restart 5 times, only 8% downloaded. My record thus far is 9% before something screwy happens.

#245
Grey Dunan

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I got up fairly early this morning and have played through each class with both genders. I love lady Hawke's voice, but i will most likely play as a man (male voice is nice too). I love the art style as others do, and i happen to be fond of the dialog system. i will most likely play a mage, which is saying something because i usually go for a rogue. My major problem with the demo is that it got me really excited and there is still 2 weeks left to wait for the game.

#246
earl of the north

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Okay finished my test run...

Female warrior (sword & shield) - easest run through.

Male rogue (dual wield) - Rogue is actually roguish, instead of being a lightly armoured warrior.

Female mage (party died fighting ogre)....restarted as male mage and restated party to make Aveline and Carter survive better against ogre (defender). More difficult on the lower levels, but looks like mages will be devastating as they level up.

Female rogue (archer) - Archers are going to be very dangerous at higher levels, very fast rate of fire tapping A and I spent most of the Ogre battle running and flipping away as the Ogre chased me 'Benny hill' style around.

Male warrior (2 hd) - Okay, but strangely I prefered the sword and shield setup.....maybe comes into own ones you can level up the 2 hander more.

Overall graphics have greatly improved from origins

Combat has also improved.......althrough the press A for every attack will probably get annoying after a while (no auto attack on demo). Also the "I am not in range/no target" animations as slighty silly, particularly as a mage since hawke looks like he/she is at a disco rather than a battlefield.

Two things I noticed, I got a vial of darkspawn blood on one playthrough and apparently Hawke father will be keeping the deceased sibling company.

Modifié par earl of the north, 22 février 2011 - 04:37 .


#247
TheCreeper

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I got to say I like the mage's exaggerated part the most, it makes Hawke look like a force of freaking nature instead of just a highly skilled warrior.

#248
The Elder King

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earl of the north wrote...

Okay finished my test run...
Female warrior (sword & shield) - easest run through.
Male rogue (dual wield) - Rogue is actually roguish, instead of being a lightly armoured warrior.
Female mage (party died fighting ogre)....restarted as male mage and restated party to make Aveline and Carter survive better against ogre (defender). More difficult on the lower levels, but looks like mages will be devastating as they level up.

Female rogue (archer) - Archers are going to be very dangerous at higher levels, very fast rate of fire tapping A and I spent most of the Ogre battle running and flipping away as the Ogre chased me 'Benny hill' style around.
Male warrior (2 hd) - Okay, but strangely I prefered the sword and shield setup.....maybe comes into own ones you can level up the 2 hander more.
Overall graphics have greatly improved from origins
Combat has also improved.......althrough the press A for every attack will probably get annoying after a while (no auto attack on demo). Also the "I am not in range/no target" animations as slighty silly, particularly as a mage since hawke looks like he/she is at a disco rather than a battlefield.

Two things I noticed, I got a vial of darkspawn blood on one playthrough and apparently Hawke father will be keeping the deceased sibling company.


Yeah, I noticed the DS blood too. Maybe it's useful for some side quests?
And about the father, I remember that Bioware already said that he's dead.

#249
Estel78

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Nerevar-as wrote...

How hard do enemies hit? I´ve noticed they are much slower than the party, but not how much damage they do.

Didn't pay attention to be honest.

#250
Chris Priestly

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Please post your demo feedback HERE so we can keep track of it. :)


LOCKDOWN!



:devil: