Got the demo, first impressions.
#51
Posté 23 février 2011 - 06:51
#52
Posté 23 février 2011 - 07:02
Larzez wrote...
KenRed, there's an auto attack, just like in Origins. The gameplay feels mostly the same, but MUCH faster, I'd say too fast. It also seems that the game engine is just a modified version of the Origins's engine.
This is definitely a must-buy game, but I'm afraid that the gameplay is too much like ADHD button smashing. At least it feels like it, because when you quit from pause, the hell unleashes. Maybe that's what this console-generation wants...
But please Bioware, make the battles just a little slower, ok?
Where's the auto attack?? I played it and I didn't find any way of auto attack, had to keep smashing A (xbox).
#53
Posté 23 février 2011 - 07:15
-Animations in the fighting look quite a bit more action-y, but now look like stop-motion. Each weapon swing is very fast, but then the swing ends with a half-second or so of the character just standing still (and in the real world, trying to stop a swing that hard and that fast might give you more control but makes injury more likely). Kind of a personal taste thing for me; also, female Hawke's running animation when out of combat looks like there's less actual frames modeled per second of running? Not sure about the hip-swinging either. Absolutely everything else about animations is perfect, though.
-I miss the tactical camera. Not having it anymore while trying to set up a Fireball or a Firestorm on enemies that are a decent distance away can be a bit of a headache. :<
-Mousing over the tactics buttons and slots in the tactics screen sometimes doesn't work like you think it should; that is, your mouse is over what you think is the Conditions/Target slot, but it won't light up as if it really were over the conditions/target slot, or the same with the action slot; for me running at 1920x1200 only the left-most bit of the action slot is actually interactable.
#54
Posté 23 février 2011 - 07:51
#55
Posté 23 février 2011 - 08:26
#56
Guest_thekarin_*
Posté 23 février 2011 - 08:36
Guest_thekarin_*
Button mashing is new, and a little fast for those who played DA:O over and over like me. But then again, I got really bored of just watching my people attack in Origins, so this might kick the excitement up a little, especially with my Lady Hawke(which was her name)'s awesome upgraded rogue attacks. Stabbing and ninja-poofing. Really great stuff. Despite the criticism, I personally think I will love the **** out of this game.
And Isabela's had a major-awesome-sexy upgrade from Origins. I thought it might've been her, had to doublecheck the website. Man then ****** are huge. I just MIGHT have to do a lesbiany playthrough after my normal one.
The text was a little small, but I'm glad my family finally bought a new tv, it showed up fine but probably not for any poor people like me who had the old time tvs. And I looovvee dialogue wheel and main character voice, that was one thing I hated about Origins, if yo weren't watching the tv at the time it sounded like characters where talking to themselves because the warden didn't verbally answer. this is going to be a great upgrade.
Overall I'd say I'm more excited now than ever to buy it. And I'm about to go circle march 8th on my calendar like crazyballs. >BT
#57
Posté 23 février 2011 - 08:52
craigdolphin wrote...
I'm assuming that there were chuncks of story skipped in the middle of the demo? (e.g. arriving in kirkwall, meeting varric/isabela etc). Otherwise that was one helluva jarring transition.
You're quite right about that. I even think the story in the "real" game will be slightly different than the demo. Did no one of you noticed that in the cutscene you see, when you're party arives in Kirkwall, that there are images of you're brother? You know the guy with the longsword that get's his ass killed by the oger? I mean it's a little weird that he dies but than walks around later on in the game.
So to make a long story short, the story in the game will be different than in the demo.
Modifié par Arl of Tuchanka , 23 février 2011 - 08:55 .
#58
Posté 23 février 2011 - 09:03
#59
Posté 23 février 2011 - 09:14
Silencer81 wrote...
Is it me or is the female Hawke strongly based on Morigan ? (I mean the looks and stuff)
Yes en no. Though her looks make a strong resemblance, the voice en attitude are compeltely different. Morigan had no social skills what so ever, and could be entitled as a b*tch. Of course when you choose the "renegade" path you can follow her not so social path. I wonder if Morigan will make an apearance in the game. Than we can put the two of them together.
Modifié par Arl of Tuchanka , 23 février 2011 - 09:15 .
#60
Posté 23 février 2011 - 09:18
#61
Posté 23 février 2011 - 09:42
Leiermann wrote...
Sorry by my english. My first feeling about this demo is: "TO CRY". why? everything.. I loved your games bioware. I will wait the real dragon age 2 some day..Like many friends here in europe, we are in shock. Why? evolution? is this evolution? we think no. You win new child gamers, but you lost the real fans.
I'm european, i past my childhood since well 8 years and i have absolutly love this demo.
#62
Posté 23 février 2011 - 10:20
But either way everything was awesome though, good job Bioware, can't wait til the release of the game!
#63
Posté 23 février 2011 - 11:13
Graphics looks very dull and boring. I never went past Lothering and stopped playing the demo because I was bored out of my mind already. Another playthrough with another class (first mage, than warrior) wasn't better.
The fighting system is too flashy. I usually play mages only but the demo made me hate the fighting moves at once. This looks more like some kung-fu fighter style than an actual mage. The combat animations for DAO were superb, the new ones are just silly and annoying. :/
I can live with a human-only PC but the new design for the tactics (buggy mouse movement, fiddling to find the buttons because they won't lite up correctly and only if I place the mouse cursor slightly below and to the right, horrible) and the skill tree is disappointing. The lovely design with the book was awesome, the new one looks cheap and uninspired.
The nice and great looking fights from DAO turned to dumb hack'n'slash now what is a really big minus for me. If I want to whack away on my mouse button until I've wrecked it and need a new one, I'd play X-Blades but definitely not Dragon Age.
Overall, I'd give it a 28 % gaming fun and won't buy the final product. There are just too many changes compared to DAO I don't approve of. A massive letdown IMHO and even a good story won't make it more attractive for me.
#64
Posté 23 février 2011 - 11:59
#65
Posté 23 février 2011 - 02:19
#66
Posté 23 février 2011 - 02:50
The text is unreadably small on my SDTV. Even one hour spent squinting at the screen and guessing at what some of the text might say left me with a terrible headache. Since I don't have $300 to buy an HDTV yet, I'll start saving by canceling my preorder on DA2. I was really looking forward to this game, too. Sigh.
#67
Posté 23 février 2011 - 02:56
The graphics are dumb and odd.
The combat animations arrrg this is not roleplaying anymore.....
Overall i don't want to play a "demonforge or diablo style" monsterslash game.
I have already preordered the signature edition but i think about to cancel...
#68
Posté 23 février 2011 - 03:08
often less, I can only comment about the very limited experience I have
with it.
Pros:
1) It is free.
Cons:
1) Very bland and colorless.
2) Combat is terrible, I might as well be watching the AI fight itself.
3) Did I mention the game constantly crashes?
I have had the Signature Edition on pre-order since October. I believe I will be canceling my order.
Sorry Bioware, you FAIL!
#69
Posté 23 février 2011 - 05:37
#70
Posté 23 février 2011 - 06:14
#71
Posté 23 février 2011 - 06:26
My rogue seemed to jump, run and hop around like a rabbit on crack. Where the combat in DAO felt heavy and rough, this feels just like Diablo (which would be nice since I love Diablo, but I actually wanted a Dragon Age game, you know :/ ).
Graphics are really downgraded, I am guessing this is to conform to console limitations. Everything looked bland, simple, no grandeur, this didn't draw me in at all unlike DAO which had me glued to the screen from the start.
Only reason I am not cancelling my order is that I am getting a signature edition which is not available anymore and I still have some hopes for the story in DA2 to draw me in, since that is what I usually love in Bioware games. I even like ME2 nearly as much as ME1 nowadays...though frankly, DA2 feels far FAR more action-ified than ME2 compared to ME1.
To me it feels like they went completely overboard in trying to make DA more accessible....anybody at Bioware even realize that one reason DAO was successfull was that it was actually more old-school than other games which made it stand out ? Not so with DA2, it's feels like pretty much any other fantasy action game on the market nowadays, just with better writing (as said before, Bioware rocks at writing good stories, characters..).
Hope the full game will make me forget the demo experience, I am not much hopeful though
#72
Posté 23 février 2011 - 09:31
the spell affects and combat animations.
DA2 seems more "arcade-like" to me. Not sure I like that.
Modifié par sdstein, 23 février 2011 - 09:46 .
#73
Posté 23 février 2011 - 09:36
#74
Posté 23 février 2011 - 11:14
Maybe quit playing Videogames altogether?
#75
Posté 23 février 2011 - 11:59
The mage is okay in battle too. Most of the spells are the same as in the original. Again, it's all about fighting, so you only get to try the offensive spells.
The rogue doesn't get to show off anything. He isn't that skilled at fighting and there are no locks to pick or traps to disarm or shadows to hide in...
I'm looking forward to seeing and using the rogue abilities when the game comes out.





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