kicking the templars out for good maybe
Modifié par Kolos2, 22 février 2011 - 11:46 .
Modifié par Kolos2, 22 février 2011 - 11:46 .
Dead wrong.The Archon wrote...
No.
Modifié par DarthCaine, 22 février 2011 - 12:01 .
DarthCaine wrote...
Are you sure you wanna be spoiled?
In that case, according the the achievements, YES you'll become the viscount at some point, and it looks like it's unavoidableDead wrong.The Archon wrote...
No.
Modifié par The Archon, 22 février 2011 - 12:07 .
There was a full description of all achievements on some site, not just the titles.Russalka wrote...
They said the achievements might not mean what we think they do.
Modifié par DarthCaine, 22 février 2011 - 12:08 .
O_o Could you try that sentence again? In a coherent language, maybe?Kolos2 wrote...
yeah but in DA.O you aint king be that dorf of human one
Russalka wrote...
They said the achievements might not mean what we think they do. Obvious or not, it is still speculation.
Jarumda wrote...
Well here's what I don't get then, if Hawke is the Viscount of Kirkwall, wouldn't he/she be fairly easy for Cassandra to track down? Whats with the interrogation !
Herbal Mater 09 wrote...
The problem with this game is that it seems much more linear than DA:O. Even though the aspect is hidden behind un-important choices that make it seem like you can alter the ending events--which you can't it seems.
MisterP58 wrote...
Herbal Mater 09 wrote...
The problem with this game is that it seems much more linear than DA:O. Even though the aspect is hidden behind un-important choices that make it seem like you can alter the ending events--which you can't it seems.
You know, I've been reading this sentiment a lot lately, but you can't really alter the ending of DA:O that much, either. You always gather four armies and kill the archdemon. Your major, lasting decisions involve who lives and dies. Then again, companions can die in DA2, too. Hawke can't, unlike the Warden. Of course DA:O had the OGB, which I can't find a parallel to in DA2.
So what were these major ending events in DA:O that you could alter? Really, it came down to: send Alistair/Loghain to kill the Archdemon, kill him myself and die or kill him myself and live. In all scenarios you end the Blight and become the Hero of Fereldan.
There were plenty of choices during the game that involved killing NPCs, saving NPCS, recruiting or not recruiting characters, blah blah blah but DA2 has stuff like that, too.
I'm not specifically attacking you; I've just seen this attitude a lot on these forums and don't quite understand it. Maybe I've forgotten something about DA:O.
Kubriki wrote...
I'm guessing in order to become the Viscount, you have to side with the templars, in every decision. Never siding or sparing the mages. When you talk with King Alistair and you are given an option in the chat saying "Well you could help me become Viscount." and his response is, I'm afraid my help wouldn't mean much without the full support of the Templars.
Herbal Mater 09 wrote...
MisterP58 wrote...
Herbal Mater 09 wrote...
The problem with this game is that it seems much more linear than DA:O. Even though the aspect is hidden behind un-important choices that make it seem like you can alter the ending events--which you can't it seems.
You know, I've been reading this sentiment a lot lately, but you can't really alter the ending of DA:O that much, either. You always gather four armies and kill the archdemon. Your major, lasting decisions involve who lives and dies. Then again, companions can die in DA2, too. Hawke can't, unlike the Warden. Of course DA:O had the OGB, which I can't find a parallel to in DA2.
So what were these major ending events in DA:O that you could alter? Really, it came down to: send Alistair/Loghain to kill the Archdemon, kill him myself and die or kill him myself and live. In all scenarios you end the Blight and become the Hero of Fereldan.
There were plenty of choices during the game that involved killing NPCs, saving NPCS, recruiting or not recruiting characters, blah blah blah but DA2 has stuff like that, too.
I'm not specifically attacking you; I've just seen this attitude a lot on these forums and don't quite understand it. Maybe I've forgotten something about DA:O.
I can see your point. I guess I was referring more to the
general choices in DA:O and not necessarily the possible endings—although there
does seem to be more possibilities in the original game’s ending. For example,
you could decide the fate of not only Fereldan’s ruler but also the fates of
the dwarves, the dalish, and all those connected—werewolves and ruling family.
But back to the linear aspect, in DA:O you could decide what
your next move will be—yes each choice had two possibilities, but you could
also decide which choices to make first. In this game you really only get to
decide if you’re going to do the side quests or not. I’m not trying to knock
down DA 2. I really enjoyed the game. But the linear aspect and the… end—don’t
want to give any spoilers—was a bit of a disappointment.
Kolos2 wrote...
Was wondering if Hawke can be made leader of Kirkwall since on the trailer there is some kneeling
kicking the templars out for good maybe![]()