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Dragon Age 2 Demo feedback thread


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#226
nubbers666

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frist let me just say that who's ever idea it was to only put demo on this site and not others fire them lol



with that said

i played the demo and only thing that came to my mind is wow bioware out did themselfs

graphics battle game play in genral was outstanding

and flemath was just bit freaky it was like she was completely differnt than dao 1 but was great just the same



combat was a mass improvement the warrior charge instead of just having to run to your next enemey i was able to intercept and protect the mage

and mages casting was outstanding as well instead of some random littel blue light it made me feel like i was doing more than what mages in dao did



what ever worrys i had about this game has been put to ease normaly i would not pay 60 bucks for a new game but this game would be more than worth it

keep up the great work i exepct these same results on all your games now so dont let us down bioware /images/forum/emoticons/love.png

#227
hydroxyde

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anillop wrote...

Xbox live Gold only what the hell man. Why do you have to bust our balls like that. I have been looking forward to this all week and now who knows when the hell I will get get play. Thanks a lot.

Probably Microsoft's decision to do that, since they're the ones selling LIVE Gold. I can't see that BioWare gets any benefit from having fewer people playing the demo.

#228
Riosred2

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kakotan wrote...

RIO_AB wrote...

Any pointers on how to get past the ogre as a mage? I have been trying all morning.....apparently I am really bad at this..LOL


I did this on a female mage , rest of the party died hehe , but she didnt had to kite it around some :alien:


Youre right - I got it - Woot! Woot!  Very cool!

#229
Travie

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Wow, already 150k downloads. No wonder my dl speed sucks >.<

#230
Alodar

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Spanishcat wrote...

PURLEEEEZE, BioWare! Do not make me smash the A button for 40hours... Will auto-attacking - like in Origins - be enabled for the full release?

Button bashing is all well and good, but being FORCED to jab A is not.



Yes, in the full version you can switch on Auto Attack.




Alodar :)

#231
GOALISTAIR

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Just played demo! Its insane!!!!!!!

#232
Kandid001

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My impressions for the PC version:

I was looking forward to bash BioWare for streamlining the combat mechanics, but the fast paced action is surprisingly good and fun. Frankly the normal difficulty is waaaay easier than the normal difficulty of DA:O so I didn't really pay attention to the tactics. Loved the new skills and tree layouts. I believe the full game will have many situations which will require me to use the tactics, especially on highest difficulty.

The game runs fine on my relatively new rig with maximum details. I tried to enable DX11 but it was super glitchy, maybe we're not even supposed to enable it... and I think some options are locked. And there were a few momentary pauses in the beginning of cutscenes or new enemy "waves".

This has been brought up many times, but it can't be stressed enough: the UI looks too bland, too sterile. Please add some flavor to it, or better, make it customizable.

Julien de Rainville wrote...

I really liked the demo so far except for one major thing: I can't access the isometric view (PC).

Is it because it has been removed from the actual game or is it just a demo issue?


Removed.

#233
Guest_Guest12345_*

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I noticed there was some significant slow down and lag when the game transitioned from combat to cinematics. There would be a 1-2 second pause on the screen while the cinematics load.



I thought the transition from the prologue to the later mission was very jarring. Its not a big deal because its not how it looks in the final game, it just was very weird to accelerate forward that fast.

#234
bosniak

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I just finished playing the demo for the xbox heres my review



I was dissapointed we did not get to see lothering and it looks like we won't see its destruction in the final game

either,the combat is pretty good but it dosen't feel like your actually hitting the target its more like hour just wacking them with a wooden stick.The voice acting for hawke,bethany and carver was really bad and there was hardly any emotionional grip to them i wasn't upset at all.Flemeth's kate mulgrew is as good as ever her appearence was the only part of the demo i found interesting.The frame rate is terrible it sometimes skips dioulouge if this is what the final game is like i won't buy for a while.



Verdict.

+ Good writing

+good combat.

-Terrible voice acting by some of the characters.

-horrible frame rate and glitches il give it a 5.7bout of 10

#235
wolfsite

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hydroxyde wrote...

anillop wrote...

Xbox live Gold only what the hell man. Why do you have to bust our balls like that. I have been looking forward to this all week and now who knows when the hell I will get get play. Thanks a lot.

Probably Microsoft's decision to do that, since they're the ones selling LIVE Gold. I can't see that BioWare gets any benefit from having fewer people playing the demo.


Ya Chris stated in another thread that was Microsofts decision.

#236
Foune

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I cannot stand that Templar Seekers voice, I don't know if it's bad voice acting or just the accent, god it makes me rage just hearing her. Am I the only one thinking about this?

#237
Lord Exar

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I really didn't care for the demo. I've been reading here that you guys say you can toggle the button mashing, similar to DA:O, but I'm still not sold. Unfortunately, I had to cancel my pre-order and I think that may've been a good thing.



At the moment, I don't know how to explain it, but the game doesn't feel right. I'll have to play through the demo once more to try to figure out what's amiss.

#238
MasterSamson88

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hydroxyde wrote...

Dan_cw wrote....
Hydro,
The auto-attack toggle you can turn on in the full version for the consoles.

If that is true, I am very happy. The demo is great so far :)


I like that there will be a toggle. I mean I prefer hitting A to attack but I can understand if people dont likeit.

#239
frostserpant

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Playing on the xbox while waiting for pc download. So far, the game feels like a watered down version of origins. Everything feels sort of empty. Like something is missing. I hope that the game has alot of content and hasn't been given the mass effect 2 treatment. Taking away content but making the content that is left behind look a little bit better.



The combat system is ok. Fem hawke is great. Darkspawn look retarded. The graphics are ok as far as I can tell on my xbox.



I will probably still buy it, but I am rather disappointed. Oh well. Fem hawke is enough reason to buy.

#240
Dan_cw

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Btw, one thing people can try on the consoles is opening the radial menu and trying the attack command via that method to see if your character will attack automatically.



It's worth a try anyway. And my demo is now practically installed for the PC. Hopefully it'll run well. I'll grab the PS3 version tomorrow.

#241
TheDarkMyth92

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i played on the 360 :D



great demo!



i loved the voice acting from both Lady and Male Hawke they were really cool and i also loved the fact that u r now given an indication in the dialogue wheel about what kind of tone the chosen dialogue is.



i noticed a few bugs such as Wesley's dialogue not working when u click on him (as mentioned previously... just wanna make sure its known that lots of ppl are experiencing it) and some of Flemith's dialogue being cut off and she then proceeds to say the next line.



again other ppl mentioned this and it drives me nuts as well so ill say it again. in advance i apologize for not having an HDTV and being unemployed but really what can i do? but not being able to read text is really disappointing i thought it was a lil bad in DA: O and horrible in mass effect 2 and it seems to have carried over to DA 2, i'd love an option to make it bigger.



the combat was REALLY fun i love the changes and having to press A was cool for me i liked it it felt like u were actually doing something when ur major talents/spell were on cd. im sure i might get tired of it in the future so i'd love to see the toggle auto attack in the full game. ohh and the animations in combat were awesome!



also i noticed that when u loot items u couldn't press X (360 version mind u) to read more info or a description about the item while in the loot window, im hoping and assuming this is only like this in the demo cuz its a demo and not the full game with the lovely unlocked inventory but it bugged me all the same.



also i saw Carver in the cut scene in the Hanged Man. i understand this is more than likely not going to be a bug or an issue in the full game as when u go there in the full game u chose to go there and actually engage in dialogue and its not just a cut scene as in the demo. all the same it was kinda lame that he was just killed like 5 mins ago and then all of a sudden hes in a bar with me.



overall i really enjoyed playing this demo and look forward to playing on march 8th nice work bioware!

#242
Johnny Shepard

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anillop wrote...

Xbox live Gold only what the hell man. Why do you have to bust our balls like that. I have been looking forward to this all week and now who knows when the hell I will get get play. Thanks a lot.

Tell that to Micro$oft. The Devs said that you would not need Gold for the demo but it looks like M$ desided to force it. You can try contacting a Dev and se if they can fix it.

#243
MountainPuncher

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--Demo Spoilers, obviously--


I'm displeased with Hawke's reaction to the death of his sibling.  I know it's the heat of the moment and everything, but he didn't even seem particularly phased by it at the time.  In fact, he shows more emotion when killing Aveline's husband than he does for Bethany or Carver!   I do hope that we'll actually get a chance to mourn them in some fashion, because this is one thing that just should not be glossed over like the obvious existential issues that should have arisen from Shepard's resurrection--but I digress.

As for the death of the brother/sister, I feel as though this is a perfect example of subpar writing at work.  Now, I understand the need for balance.  Having two mages in your party right off the bat, only to get a third one later would probably end up breaking the game down the line.  However, I feel as though killing the opposite-class sibling off was a poor decision.

For starters--why should we care?  We're barely past the opening sequence!  Hawke has known them all his life, but WE as the players do not.  Throwing them to the proverbial (and in this case literal) ogre so early on in the story does absolutely nothing for us.  There's absolutely no emotional impact whatsoever, beyond "Oh crap, I guess the darkspawn are actually dangerous, even though we've been slaughtering them effortlessly by the dozens!"  At this early stage they may as well be nameless redshirts, and that is particularly disappointing for me.

#244
CG50

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I really enjoyed the xbox demo and can't wait for the real game, sucks about the inventory being locked in demo but out of all the classes, rogue is my favourite, backstab is awesome!. I loved origins but i think im going to prefer the second :D

#245
Protojax

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Completed the demo twice already, and really enjoy the feel of it. The new designs for darkspawn were interesting to see, though the emissary apprentice one made me think of an arcane horror at first. I love that rogues feel more like, well. Rogues. Not so keen on the cooldown for potions, but it makes sense. Love that there's not only a quick health, but now a quick mana and quick stamina. I can't wait for the full release!

#246
cindercatz

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Aaargh! I wrote a long, detailed feedback post and the thread was locked while I was hammering it out in my PS3 browser here. Ok, super short version then.



X-Box 360 player, 1080p TV, DA:O is favorite game this generation after Heavy Rain, played dual wield rogue, favorite class from DA:O, but liberally switched to all companions



Combat: can't stand it as is in the demo, like closing moves but not lack of action when out of range, animations are way too choppy, severely miss basic enemy deathblows for change of pace and visceral, epic feel, keep getting the same basic attack combo with distracting flashes of light every strike and too much blood spray, even saw a darkspawn get torso cleaved in two and couldn't tell you which animation it was tied to. not nearly enough damage per strike, gets monotonous, feels like I'm playing a linear, less polished, choppy Dynasty Warriors type button masher. :-( expect auto-attack to improve my experience more than somewhat along with hopefully smoother animation at some point



story side: like the convo wheel, especially how it ties emotional stance to character and pulls companions more directly into narrative beats, hope for much more story in and around Lothering early, expect it was just held back for main game, if not I really, really miss the more expansive, impactful origins from DA:O, expect great writing- really the reason I'm keeping my pre-order after this demo



Visuals: character textures seem too smooth, cartoon like, but still enjoyable, like the animation of the more scripted scenes very much, can't comment on environments as I feel we haven't really seen a complete one yet



Other: miss getting to talk to companions 1 on 1 while walking around ala Origins over this tap and one-liner ala Awakening, text is a little small and a little dimly lit/dark , can't comment on sound, voice acting, menus, music, etc. yet



Overall: would not recommend demo to anyone not already a fan, will buy off pre-order still for story/writing/character and related game system

#247
MasterSamson88

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Johnny Shepard wrote...

anillop wrote...

Xbox live Gold only what the hell man. Why do you have to bust our balls like that. I have been looking forward to this all week and now who knows when the hell I will get get play. Thanks a lot.

Tell that to Micro$oft. The Devs said that you would not need Gold for the demo but it looks like M$ desided to force it. You can try contacting a Dev and se if they can fix it.


They can't fix that, not that there's anything to be fixed. It's simply microsofts policy. If you can't deal with that, tough I guess.

#248
Sauronych

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What's with the "loading" screens showing up constantly and microfreezing during dialogues? Very annoying. Is it working as intended?

#249
Carn Dum

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Wow... this is so much better than I expected it to be!



Voice over for the main character, graphics, dialogue, ... it all makes the game feel fresher and an improvement to the already epic Origins. The stuff released sofar doesn't do this game justice!



One bad thing I have to mention:



I was playing male warrior, and for some reason when I used a healing potion, the action would immediately be overriden by the auto-attack before it could be fired. I died a few times because of this, with me trying to use the potion but always failing... :/

#250
Lycans Bane

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Overall I enjoyed the demo. However the VA for Bethany IMO can get annoying at times.