Well where to start, first of thanks for the demo! It’s been both fun and frustrating to have a sneak peak at what is to come in a few weeks. I played the demo for PC on my laptop which is, fortunatly up to running DAO 2
Without having read all of the plus 100 pages of the comments my fellow gamers made I'll give you my 2 cents.
- Combat is good. Especially with the rogue I loved the new style combat, The rogue feels more like an actual rogue instead of a tuned down warrior. Somehow it felt more flexible and acrobatic.
- Having two fixed buttons for health and mana/stamina is a good idea hope you keep that in the main game.
- Character Graphic's. The general graphics look smoother, characters faces have a bit more, I dunno how else to put it, character?
- General graphics. I love ferelden in DAO is had the right feel. This feels to cartoony for me somehow, maybe I’ll come back on that after playing the actuall game… who knows.
-I'm sorry, I dunno what you were thinking with those darkspawn, but those you encounter in the demo, are not scary, revolting, or impressive, there bloody hilarious.
Seriously though, who thought up these chimps with manga faces? Hurlocks in Origins where at least made to look like something you'd want to avoid running into in a dark alley, the current ones would make you do a double take and would have you think they were some clowns in a failed Halloween costume.
- Flemeth… well I just dunno… on the one hand she looks scarier now then she did in Origins, in the sense that she is more “in character” then the pretty non-descript old lady face you guys gave here then. On the other hand, giving her the body of and 18 year old is just a bit odd…even taking into account she’s a shapeshifter.
- Talking to your companions. One of the things I loved about DAO was the fact that you can have a conversation with your companions, without them reverting to the same sentence (Can we do this later, I’m in the middle of some callibrations) every single time. They were people with a story to tell and they did so in bits and pieces. Awakenings shot that up completely and that really sucked. I hope in the full game you’ll keep atleast part of the party conversations open.
Mmm well that’s about it for now…