Some "highs":
- Spell effects are cool, although it can be difficult to discern the AOE of certain spells...I plan on playing on hard with friendly fire. Maybe the increased graphic settings on my DX11 rig will help here in the full game.
- Characters seem really cool so far.
- Like the graphical style and the direction it is heading
- Combat is MUCH more fun yet still feels like DAO
- Some bugs in the Demo build that I will assume are squashed with the final build. They include healing potions not always being used, even though you click on them and they are queued up. Sometimes your PC stops attacking, mid fight. Tactics options are funky, at least on the PC Demo. You can't click on them properly.
- No DX11 or high quality graphics in the Demo to get the full feel of the game.
- Text fonts are still small on high res monitors and I saw no way to scale them. Although, the menus appear to be better than DAO.





Retour en haut





