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Dragon Age 2 Demo feedback thread


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#3676
mcha82

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I wouldn't mind the new combat mechanics so much if we could pan out more, I found the view perspective during combat rather restricting.

I was under the impression that the PC version was going to allow a more isometric view, can someone tell me if that is still the case? Or is what we see from the Demo that actual combat of the Full PC game?

Modifié par mcha82, 23 février 2011 - 09:38 .


#3677
TacDavey

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boba1974 wrote...

Sable Rhapsody wrote...

obie191970 wrote...
I wish they made role-playing games the way they used to. These days are all about 'big choices' and 'visceral combat.’ I miss those old games where you had to remember to drink water, and it took five hours real time to fly somewhere.


*snerk*  Huzzah to you :lol:

Where's my "I wish this was Baldur's Gate" stamp?  I seriously need one.  Expecting every BioWare game to be like BG2 is like expecting every Valve game to be Team Fortress 2.  They're fantastic games, but even fantastic games can get stale.

And his little quip makes no sense, because I cannot EVER remember having to travel for 5 hours or having to remember to drink water in a single-player rpg. He's obviously talking about EQ, which has no bearing on this genre at all...it's an MMO. He's probably never even played BG.


Dude, that was a shout out to Mass Effect. He's joking.

#3678
Badpie

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Pugz wrote...

You guys seriously complaining about ****** in a video game? Nice...


I like ****** in video games as much as the next.  But Bioware has always done it well until now - when they've decided to do it like everyone else.

#3679
Sleek

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The days of depth and Advanced D&D are gone, In only ten years the genre has been completely destroyed by the mother loving mainstream and the low tech consoles.All that exists are shooter and hack&slash hybrids,with bare bone leveling systems and cinematic dialogue sequences. Very Sad.

#3680
AlekNovy

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Why are so many people (I'm guessing female forum members?) whining about breast sizes? The truth is only a percentage of the game women have the huge breasts. Now if a good 50% had them, you might have a legitimate gripe... But as is, only some characters do.

They're not cartooney unrealistic looks (in that women like that dont't exist), no, its merely a rare look, maybe 1 in 30 women looks like that. I know, because I have two female friends from high school who look like isabella. Same physique and breast-size

Modifié par AlekNovy, 23 février 2011 - 09:41 .


#3681
WarBaby2

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boba1974 wrote...
I think you will find that most of Bioware's old PC fans think the same way. And, yes, as a maker of deep, intelligent PC rpg games, they have fallen...quite a bit, actually.


Oh my... reality check here, they ALL have! Why? Because a company cannot live of deep intelligent games anymore: Black Isle, Troika, SSI,... the list goes on and on. All of them had to adapt or perish.

I, for once, am glad there are still some companies that manage to do something intresting, dispite the pressure from the ever groing Wii generation... and EA.^^ Maybe Bioware will fall too, some day... but this time I think they made another good, story driven RPG.

#3682
obie191970

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Sable Rhapsody wrote...

obie191970 wrote...
I wish they made role-playing games the way they used to. These days are all about 'big choices' and 'visceral combat.’ I miss those old games where you had to remember to drink water, and it took five hours real time to fly somewhere.


*snerk*  Huzzah to you :lol:

Where's my "I wish this was Baldur's Gate" stamp?  I seriously need one.  Expecting every BioWare game to be like BG2 is like expecting every Valve game to be Team Fortress 2.  They're fantastic games, but even fantastic games can get stale.

It's like this for every Bioware release with a 2 in it since BG.  Hey, I love those Infinity Engine games and they are the first things that get installed everytime I get a new PC.  But, I already have those games and still play them.  I don't want new ones 13 years after the fact.  Maybe it's because I'm old, don't things personally anymore and game for the pure fun of it.  As long as Bioware keeps giving me top notch entertaining stories I'm happy.  It's funny that the mindless boring combat on Normal difficulty in DAO is now the greatest thing ever.

#3683
Aroya

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Pugz wrote...

You guys seriously complaining about ****** in a video game? Nice...



I think it's more about realism then actually complaining about size.

#3684
John Epler

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Here's a very simple rule for discussion on these forums.



If you bring up a complaint and avoid insulting others in your post, congratulations! You've made a successful post.



If you find yourself using the phrase 'ADHD casual masses', 'console kiddies' or anything similar in your post, you're likely not contributing to the discussion in a constructive way and should probably refrain from posting.



This has been a public service announcement.

#3685
Splindicator

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I wonder how the devs are feeling about this polarized feedback...kind of a love it or hate thing going right now. I also wonder how many people will "just get use to it and luv it" eventually. I really did not like DA:O at first but after a few hours I started to settle in and ended up really loving the game.

#3686
Siven80

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I think the biggest problem with the demo is the exaggerated part.



Its the first combat people see and can for some people, reinforce that hack n slash action game stereotype they fear and probably dont continue on to see the real combat.




#3687
Guest_RangerTypeII_*

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I played the archerer on pc 

dislikes  

       tactics:  
                     buggy   I was frustrated trying to set them
                     i was hopeing for somemore advanced tactical options     for ex   for give my spelling   mage mind blast  group of 3  rogue identifyes disabled group and atack  vs  the uses mismaic flask on the same group  currently there is no way to adapt tactics to the situation.  (this could be a champion skill as battel field leader  I would love quick slot formations as well.   


        there was a problem when switching between characters and targiting new enemy  I could not target


       the speed of the combat had me confused  if I was interupting a talent or spell   (this might take practice)
                 if switching characters interupts a talent or spell befor execution it should still be avalable
      
        i could not highlight  the entire group and focus fire  

        some time i don't hear well and there is no way to have the audio repeted or text to suppliment
   
         I like the old dark spawn better there from the earth keep them earth tone   I like the old Flemith better this one look to much like Matriac Benezza   give the over size breasts a rest  too

           I was very scheptical and this is my best complaint list Posted Image



What I like and wont more of


the new rogue potion system is great I can use potions with out  fear that it will effect my ability to buy armor later
   just to add dificulty there should be daily limits but  keep loot option that reloads the potions  like clips in ME2

Playind as Hawkies was fun it never took away fom the DD rpg experiance 

The story has me hooked      especiall between the two games   DAO  lacked story structure intro rising action ect

the game looks great even to the biggest   scheptic     



thanks for the opportunity to provide feed back 

         
       


l  

#3688
AlekNovy

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Aroya wrote...

Pugz wrote...

You guys seriously complaining about ****** in a video game? Nice...



I think it's more about realism then actually complaining about size.


I think its more about insecurity among female gamers, than gripes about "realism". Its not like every female character looks like that... Only some. And that's true in real life.

Besides, I mean, come on, its a freaking fantasy game. Out of all the thing that are over the top and cartoneey, the breast-sizes are the least exaggerated.

Modifié par AlekNovy, 23 février 2011 - 09:46 .


#3689
Alex Kershaw

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Am I the only one who really doesn't like the new menus? All of it is just a step down... For example:



1) No drop-downs for the tactics menu defaults - just left/right arrows with a scrolling list.



2) When setting tactics, you can't see the abilities at the bottom of the screen to just get a quick overview of what abilities they have... Are you meant to remember every single one?

#3690
Lastyrsman

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boba1974 wrote...

Lastyrsman wrote...

boba1974 wrote...

As someone who has played, and loved, every game Bioware has ever made, it's impossible to convey just how much I hate this demo. DA2 is the final nail in the coffin for deep PC rpgs, and in an amazing twist the company that got me hooked on them in the first place is who sealed the deal.



Shame on you Bioware, for pandering to the ADHD crowd and turning the PC rpg into a joke. I realize consoles make more money, but did you have to totally abandon your loyal PC base? Besides the graphics, everything about DA2 is a step back from the first game.



Once upon a time you guys made deep, interesting rpgs that were worthy of the Bioware name. It seems those days are gone and this action based drivel is all we can expect from you guys.



Oh, how the mighty have fallen.


Wow... Um, to take your personal opinion and turn it into a condemnation of a company... impressive.  I would expect it if the demo was actually horrible.  It wasn't, it just wasn't what you wanted.  That's a very different sin.  Perhaps they have personally let you down, doesn't mean they have fallen.  You just aren't their only demographic.anymore.  qq more please, I want to see if its possible.


I think you will find that most of Bioware's old PC fans think the same way. And, yes, as a maker of deep, intelligent PC rpg games, they have fallen...quite a bit, actually.

I actually enjoyed DA for what it was, but it's was clear then that the trend was to move away from what made the company great, and move towards the money grab. That's fine and all, but DA2 has taken it even a step further and is an abomination of types of games that Bioware became famous for.

Seriously, if going from what is probably the best PC game ever made, Baldur's Gate 2, to this tripe isn't falling I don't know what is.


My problem is I don't consider this tripe and YES I played and loved Baldur's Gate.  I just don't see the need for them to create ANOTHER Balder's Gate.  They are creating a more immersive environment.  Yes, I do miss some of the customization of the old Bioware games, but they are becoming more than just the makers of PC D&D games.  That is change.  I even respect your right to dislike it.  But that is your dislike.  I hate Final Fantasy games 10-2 to now.  I don't necessarily think they are horrible games, I just think they aren't aimed at me.  

Its taking your opinion and stating it as fact for the state of a company.  The Massive success of Mass Effect 2 speaks to what it is as a game.  The people that like it aren't just dumb rpg'ers or slow action game players, they are people looking for something different - something between the two.  I think Bioware has created something amazing in the middle and I appreciate it.  Doesn't mean I think you have to, nor does it mean I think Bioware is now the pillar of gaming if I didn't before.

I understand your frustration - but its just you not liking the product, not the product being bad and that is the case you tried to make. 

#3691
TEWR

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sylvrshadow wrote...

The Ethereal Writer Redux wrote...

I loved the demo. I'll post the reasons later. I just have one very important question...


How do I know if I've gotten Hayden's Razor? I've beaten the demo so many times, but I don't know if I've gotten the item. I've been logged on to the forums all the time, so shouldn't I have it?
gi
EDIT: I just haven't received any inkling of a notification telling me if I have gotten it, so naturally I have to ask.


In your comunity profile, go to "profile" and then the "restered game promotion".  It is listed there.  :)


thank you for helping me =)

#3692
Big_Stupid_Jelly

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Splindicator wrote...

I wonder how the devs are feeling about this polarized feedback...kind of a love it or hate thing going right now. I also wonder how many people will "just get use to it and luv it" eventually. I really did not like DA:O at first but after a few hours I started to settle in and ended up really loving the game.


Thats exactly how I was with Origins, it took me at least one playthrough before it all clicked, and i knew what I was doing and actually being able to do the fade in the circle tower in under a few hours.

#3693
Maelora

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JohnEpler wrote...
Here's a very simple rule for discussion on these forums.
If you bring up a complaint and avoid insulting others in your post, congratulations! You've made a successful post.
If you find yourself using the phrase 'ADHD casual masses', 'console kiddies' or anything similar in your post, you're likely not contributing to the discussion in a constructive way and should probably refrain from posting.
This has been a public service announcement.


I dislike what I've seen of DA2 because it seems to have changed too much from the original.  I feel it's moved away from being a real RPG.

Is that allowed, or does any criticism of BW now earn you the banhammer?

The moderators seem heavy-handed and overly-defensive to me.

#3694
Miniazza

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First impressions form the X360, poor. Very poor. In my opinion, the only decent bit of voice acting was Kate Mulgrew which was wonderful. The rest lacked soul or any sort of quality I expect from Bioware. I think perhaps the most shocking part, I don't even believe I am here writing this, but the writing, for the bits you selected in the demo, are substandard compared to previous Bioware outings.

Perhaps I care little for any of the characters becuase it was just a demo. I had what half an hour to get used to what was on offer. But 100% of any character is how well written they are and how good the voice actor is. I can't say I give two monkeys about Hawke either at this moment in time. Who the hell is he? Why should I care? Why do I need to be simply a Champion when I just led a country to defeat a Blight? I've just saved Ferelden with my Gray Warden and a party that consisted of arguably the most joyfully written and almost perfect/imperfect characters? What has happened here? I go from a singing Orlesian bard to Isabella who has snot on her bottom lip and talks like a muppet.

Why have you insisted Bioware on breaking up the flow of gameplay with cuts to the dwarf telling a story? Is this what I have to look forward to? It happened in ME2 with the end of mission brief. Breaks things up. I personally don't like that. I didn't think it was going to be that invasive. I thought maybe at the start, it would be "It started like this..."

Dragon Age for me was and is perhaps quite simply the greatest game I have ever played. Any RPG before and everything that comes after must be compared to that game. Graphically, it was not awesome, but as is always the case, that doesn't matter as long as it plays well, the story is good, and I enjoy it. Perhaps DA:O spoiled me a little by giving me the origins stories, which, imo, was an excellent way of bedding in to your character. I knew why I was important. I knew why I had to go through the Joining, all as a result of the origins introduction.

Change is good, but what works with Mass Effect, does not with Dragon Age. Mass Effect 2 was Mass of War 2, Dragon Age 2 is Dragon Effect 2, which I guess must mean its Dragon Effect of War 2. Now all I need is a cover system.

It now makes me wonder how big an influence EA are having on Bioware and what concessions Bioware made by getting into bed with them. At this stage, I think I would have rathered Bioware pucker up to Bill Gates and Microsoft, rather than Ray and Greg get into bed with a guy who spent years making Ice Cream and Pepsi rather than video games. But, alas, money makes the world go round.

But oh how I will eat my words if the full game is better than the first. However, I doubt that very much. You cannot go from 5-6 years development, to 1 year and what, 5/6 months and expect the same level of brilliance.

Sorry Bioware, but I am so very badly disappointed you have messed around with something close to perfection by doing what you have done. I wonder how much a hand EA had in doing so.

Modifié par Miniazza, 23 février 2011 - 09:47 .


#3695
WarBaby2

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AlekNovy wrote...

I think its more about insecurity among female players, than realism. Its not like every female character looks like that... Only some. And that's true in real life.


And there are women like Isabelle in the realword... actually...  and many women hate these too.^^

Funny conversation... *smirks*

#3696
Shreav

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You know, PC gameplay felt EXACTLY like it was back for PC Origins. I was still pausing a lot and issuing commands, I just wish I could issue a chain of commands for a single character without having to pause so much.

#3697
Maelora

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AlekNovy wrote...
I think its more about insecurity among female players, than realism. Its not like every female character looks like that... Only some. And that's true in real life.


I'm 5' 0", 100 lbs and my cup size is 'egg cup'.

And I like Isabela's bewbies just fine.

No insecurity here.

#3698
Aroya

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AlekNovy wrote...

Aroya wrote...

Pugz wrote...

You guys seriously complaining about ****** in a video game? Nice...



I think it's more about realism then actually complaining about size.


I think its more about insecurity among female players, than realism. Its not like every female character looks like that... Only some. And that's true in real life.



Wrong, I have pretty big ones.  It's about realism.

#3699
Maleficent

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RPG=Role Playing Game lemme see not number crunching game that would be an ncg.This bull about the way of rpgs or jrpgs and the new is destroying it is simply in your minds.Mass Effect,Dragon age and fallout represent that defintion of role playing better than say FF series for eg. if you don't like it dont pays ya money!

#3700
Will Doherty

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JohnEpler wrote...

Here's a very simple rule for discussion on these forums.

If you bring up a complaint and avoid insulting others in your post, congratulations! You've made a successful post.

If you find yourself using the phrase 'ADHD casual masses', 'console kiddies' or anything similar in your post, you're likely not contributing to the discussion in a constructive way and should probably refrain from posting.

This has been a public service announcement.


Why don't you lock the thread then? It's not like it would be the first time...