First impressions (PC demo):
(1) Combat is fun, but *way* too fast. Characters and enemies almost teleport across the screen. Fighting animations are ricidulous and tactics don't exist if you can't block enemies. Just the same as in DAO - the hordes can and will pass your warriors by to fall upon your mages. Most disappointing.
(2) The dreaded perspective problem is not as bad as feared, but still present. You cannot zoom out as far as in DAO. So far it's bearable, though, and doesn't hamper gameplay.
(3) Ability use appears to have a bigger effect than in DAO. Nice.
(4) Heal needs a
slowerfaster cooldown. (oops)
(5) Graphics are very, very disappointing. Mostly because textures lack details and models are too low-res. I'm using the highest settings the demo lets me use (DX11, 1920x1200, high details) and it still looks like a five-year-old game. It doesn't bother me that much, but it is disappointing. I expected better from a game published in 2011.
(6) Who the hell made Isabela's body model? Is she supposed to be attractive with those giant boobs?
(7) The @%&!$ dialogue wheel. I hate it in ME, I hate it in ME2, I hate it in DA2. I wonder who thought that thing up. I want to know what I'm saying!!! The icons are useful for conveying a mood, but I want to know what I'm talking *about*.
So far, the good thing is the combat, except for its speed. Dialogue itself is OK so far except for the effects of the wheel. VA on male Hawke is good, on female Hawke not so much. Graphics is very bad. All in all, a mixed impression. The end result will depend on the story, the writing and dialogue scenes.
Modifié par Ieldra2, 23 février 2011 - 10:33 .