This sums it up
http://imgur.com/zwEfr
Modifié par Will Doherty, 23 février 2011 - 10:28 .
Modifié par Will Doherty, 23 février 2011 - 10:28 .
crel wrote...
This has been covered before, seems to be one of the more common complaints among the PC-format users, but the camera zoom range in the demo is really terrible. I both can not zoom out enough during combat and also can not get the directly over the shoulder view that actually lets me see where I'm going when not in combat. Having spent most of DAO in one of these two views, I will be extremely disappointed if we're stuck with the demo's camera restrictions in the actual game.
Perjorative wrote...
Apologies for missing the demo thread -- I posted hurriedly and didn't see it.
With all due respect, I'm not an elitist. I don't object to other genres of game being made, but I'd just like the classical-type RPGs to stay like that. We don't get many per year; in fact, I'd say we get less than 5 most years. I don't mind ARPGs, and quite enjoy them sometimes -- I just want a classical RPG series to stay like that.
Modifié par WuWeiWu, 23 février 2011 - 10:29 .
This. Excellent comment.Galenwolf wrote...
RPGs at their core are about story and the player using their choices to move the story along. Bioware seems to understand this very well, and are evolving that priniciple with making choices throughout a series matter by having us import our old choices which then effect the next chapter of a story.
Modifié par Morroian, 23 février 2011 - 10:35 .
AlekNovy wrote...
I think its more about insecurity among female gamers, than gripes about "realism". Its not like every female character looks like that... Only some. And that's true in real life.
Big_Stupid_Jelly wrote...
Americans, for example, have no problem with gratuitous violence, but see some breasts, or worse, and they go into a religious fervour.
zazei wrote...
Jennifer Hale never sounded like a drone and managed to capture emotion while doing paragon, renegade or neutral choices without ever sounding like a totally different person. Sadly whoever did Lady Hawke seems to change her voice quite a lot between the three choices so the dialog doesn't sound as natural when changing between different choices like they did in Mass effect.
MyNorthernSky wrote...
The other thing that gets me? What is up with Isabella's boobs? Did they use Mamie Van Doren as the body model for her? My wife burst out laughing at the first close-up of our favorite pirate.
AlekNovy wrote...
[Or is everyone going off of Isabella? There were 5 female characters in the demo... Only isabella had the huge breasts.
Sounds like you didn't manage threat properly using Aveline. I managed to use it to prevent this from happening. As for tactics they are still required. Tactical play was required for the real ogre fight. On hard and nightmare the game shoul be very tactical.Ieldra2 wrote...
First impressions (PC demo):
(1) Combat is fun, but *way* too fast. Characters and enemies almost teleport across the screen. Fighting animations are ricidulous and tactics don't exist if you can't block enemies. Just the same as in DAO - the hordes can and will pass your warriors by to fall upon your mages. Most disappointing.
Ieldra2 wrote...
(5) Graphics are very, very disappointing. Mostly because textures lack details and models are too low-res. I'm using the highest settings the demo lets me use (DX11, 1920x1200, high details) and it still looks like a five-year-old game. It doesn't bother me that much, but it is disappointing. I expected better from a game published in 2011.
Elysium-Fic wrote...
Who's in a religious ferver? I don't like the boobs because they are a powerful reminder that, as an audience, my demographic is an afterthought.
I have nothing against lots of gratuitous boobage... so long as we can also have gratuitous bulging codpieces.