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Dragon Age 2 Demo feedback thread


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#4326
android654

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Dudeman315 wrote...

Check this picture:
http://social.biowar...index/3291070/1

I'm really more against the sexualization than the badass factor.


Why does this bother you so? It's not as if Morrigan hasn't told us that her mother was accustomed to sexualizing herself to "bring men home and use them until they were spent." It keeps with the maniplator role Flemeth plays.

#4327
Gwinever

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On a whole i loved the demo.

Cons:
females run like they are being contrelled by an amateur poppeteer
hurlocks look like skeletor from he-man, liked the DOA version more
shuffle still excists if you issue a attack with a skill
2h warriors seem more about CC rather than DPS now, (will see how this turns out in the full version) wich strikes me as a bit odd
long cd on basic heal

Pro's:
fast combat, the characters do seem to be more responsive when issuing orders and cast times are nicely worked away in skill animations, no more swirling your hands for 30 seconds (YAY:wizard:)
rouge's now actually contribute to the party rather than being a filler to open locks.
never rly cared for rogue's enough to play them in any rpg, but the way they work in DA2 i will defenetly play with them as they are usefull, fast and actually do some dmg.
mage class feels more responsive adding nicely to the feel off fast combat
actually being able off getiing out of a charging ogres way (you have no idea how anyoing i found that in origins:innocent:)

#4328
j-night

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Bioware, I was very impressed by what you had to offer in the demo for the upcoming Dragon Age II. As I played the first one and finished it several times with different classes and races, I was having a blast and enjoying all the different things you can do in the game.



When you guys announced that a demo would be coming out for DAO II, I was excited to see what you had to offer. I'v seen all the demonstration video's of what you talked about and what you changed; however, I was glad to actually experience it myself through the demo. The combat for all three classes was alot better. I say this because it was the fact that it was alot more fluent with the normal attacks and how it blended in with the special attacks (abilities). Hopefully you keep this combat feature for any upcoming Dragon Age games or games like Dragon Age.



Another key thing that was improved on in DAO II was the graphics. I saw more of a prestine quality in detail graphics. The lines of an object (such as a rock or a sword) seemed more smoother than jagged up close.



Among other things, everything seemed like an improvment. So thumbs up Bioware and you can count me on already getting the signature edition.



There is one suggestion I like to see though. Its a long shot, but it would be awsome if you could do this. Make any upcoming Dragon Age or Mass Effect games 3D!!! That would be freakin fantastic if you could do that.




#4329
_Somebody

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errant_knight wrote...

pellem wrote...

That's great. I downloaded the demo twice. Missing a file error. Cant play it yet.

Just update directx using the microsoft update. You'll be good to go.
http://www.microsoft...&displaylang=en

Whats the bing bar?:?

#4330
alan614

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It's too bad a demo wasn't released sooner and that the release can't be moved, at least for the PC. It truly feels like a console game. Nothing is wrong with a console game in itself actually, but the PC gamer and a console gamer operate under different philosophies owing from how the machines itself are used.

A console is a "put it in and play" machine, hence, those who choose to use it are more appreciative of being put into the action sooner or being rewarded sooner. Those who use the PC have to learn how to set it up, install software and sometimes set that software up too, hence games which require a lot of time and learning to get good at and finish are more appreciated by the PC game (at least in the to those who build their own PCs). I've forgotten the name of the documentary which explained this difference between the two types of gamers, the one that put mario and the old king's quest games side by side and stated on how they are both good games because of the platform they reside.

Dragon Age 2, is undoubtably a console game from its presentation to its pace and that's not a bad thing, if you're a console gamer. I'm sure there are still merits for a PC gamer to enjoy the game, the stat driven combat is still there, albeit a little bit more obscured, but I wouldn't mind if Bioware delays the PC release to at least polish it to be apt for a pure PC gamer. Those who have an xbox360 or ps3 will definitely love this, it's such a vast improvement on the DA:O console version. In my opinion they should've taken their time in the console version of Dragon Age: Origins, in the same way they should take more time in the PC version of Dragon Age II before releasing it

Modifié par alan614, 24 février 2011 - 03:48 .


#4331
nico82

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I enjoyed the demo since I'm a huge DA fan anyways but there was definitely certain things I don't like.

the graphics aren't that much improved since the first and the scenery just feels kinda dull and drab. I do like that the faces are slightly better now but we still have those stiff unnatural movements. was really expecting better.

combat I really don't like. I understand that they wanted to make it quicker and more responsive etc but like other people have said it just feels very hack & slash. guess i'll be playing on hard so i can at least play tactically.



I also don't like the new menus. they feel too modern looking for this type of game. much preferred the older ones from Origins.



I'll still be buying the game and I'm sure I'm gonna have a great time playing I actually don't doubt that. just would have liked to see more of an improvement in the graphics rather than the combat.

#4332
KBomb

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Midnight Voyager wrote...

(Note; played as a rogue)

*snip*

HATE FemHawke's voice. Sounds too "proper", stuck up, too much of an accent, hard to describe it.

.




I have heard a lot of people make this comment about FemHawke’s voice. I don’t get it. Snobbish? What should she speak? cockney?

#4333
The_11thDoctor

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Wow... I just played it for PC(played on PS3 first), and I can say I honestly enjoy it more on PS3. I thought it was incredible that my PC could run it with no problem as long as it wasnt on the highest setting, but I didnt care for the controls in the least. I'm not a PC player unless it's a Visual Novel or Eroge, etc but I just like the PS3 ver better. PC looks a little better sure, but not to the point I would convert. Thanks for however you optimized it to run on PC though! I have a decent low end card and I cant run much, but DA2 ran on my PC! (only have a gig video card)

#4334
Sidney

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alan614 wrote...

Those who use the PC have to learn how to set it up, install software and sometimes set that software up too, hence games which require a lot of time and learning to get good at and finish are more appreciated by the PC game (at least in the to those who build their own PCs). I've forgotten the name of the documentary which explained this difference between the two types of gamers, the one that put mario and the old king's quest games side by side and stated on how they are both good games because of the platform they reside.


Seriously, did you type this? PC people set it up...you mean plug it in and match color coded accesories to the proper port in the older day or now just slap everything into a USB port? Installing software is more than just slapping a disc in and clicking "Next" in a wizard? Please, maybe in the old days of loading DOS high to play sword of the Samurai but nothing in the last 10 years is all that much different than a console and given the number of posts in any PC game tech forum whining about bad graphics or sound a lot of PC users don't knkow enough to update drivers.

#4335
errant_knight

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Somebody wrote...

errant_knight wrote...

pellem wrote...

That's great. I downloaded the demo twice. Missing a file error. Cant play it yet.

Just update directx using the microsoft update. You'll be good to go.
http://www.microsoft...&displaylang=en

Whats the bing bar?:?

Don't install that, just unclick that option. It's their search engine. Microsoft is trying to get people to use it instead of google, but this is a stupid way. No one needs more crappy toolbars. ;)

Modifié par errant_knight, 24 février 2011 - 03:49 .


#4336
_Somebody

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errant_knight wrote...

Somebody wrote...

errant_knight wrote...

pellem wrote...

That's great. I downloaded the demo twice. Missing a file error. Cant play it yet.

Just update directx using the microsoft update. You'll be good to go.
http://www.microsoft...&displaylang=en

Whats the bing bar?:?

Don't install that, just unclick that option. It's their search engine. Microsoft is trying to get people to use it instead of google, but this is a stupid way. No one needs more crappy toolbars. ;)

Ah, thanks. I kept getting that error yesterday too with the demo, so I ended up just going with Steam for it.

Have to agree with you on the combat btw. It was just so hectic for me, I kinda got lost in it. And Hawke is apparently not bound by gravity, seeing as how he/she waves that sword around so fast and jumps about everywhere.
And is there any way to lock to lock the quickbar?

Modifié par Somebody, 24 février 2011 - 03:52 .


#4337
PanosSmirnakos

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I've just finished the pc demo as a sword and shield warrior. I had downloaded and tried it yesterday but I also had the pleasure to experience 3 crashes to desktop, plus I couldn't log-in to get the promotional item so yeah, I pushed the quit button. Not the best way to begin with. Today I was luckier I guess. Dunno.



I liked the combat. It was fun and offered a different experience from Origins... for the better. Not that the combat was broken in Origins but I think that it's improved. Tactics and strategy in battles are still there, so I am satisfied. The characters are nicely designed, the armory and weaponry for mages and warriors are cool now and overall I liked the new art direction. No more stupid mage hats and enormous plate mails. The new Flemeth design is superb.



I didn't like the interface and menus. They are tidy and functional but aesthetically they are too minimal and weird for a fantasy RPG game. Too much Mass Effect influence in them, I think... The talents icons are well made though. The cut-scenes are ok, but the animations and face expressions (still) don't feel natural for me. Glitches and bugs are there too... About the voiced protagonist and the new dialogue wheel / paraphrase system I'm totally neutral so far.



Although DA II feels like it was made by a different developer (compared to Origins I mean), I liked it. I wasn't amazed but also not disappointed. Thanks to Bioware for giving us a demo. It's the right thing to do for us gamers / customers to "test" some of the game and decide if it's worth it to buy it or not.

#4338
Zellana

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the battle move too fast, i repeat it too fast, slow down a little bit will be fine. and are there no general skill ? , i don't find any think like persuasive , or brew potion skill, where is it ?

#4339
alan614

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Sidney wrote...

alan614 wrote...

Those who use the PC have to learn how to set it up, install software and sometimes set that software up too, hence games which require a lot of time and learning to get good at and finish are more appreciated by the PC game (at least in the to those who build their own PCs). I've forgotten the name of the documentary which explained this difference between the two types of gamers, the one that put mario and the old king's quest games side by side and stated on how they are both good games because of the platform they reside.


Seriously, did you type this? PC people set it up...you mean plug it in and match color coded accesories to the proper port in the older day or now just slap everything into a USB port? Installing software is more than just slapping a disc in and clicking "Next" in a wizard? Please, maybe in the old days of loading DOS high to play sword of the Samurai but nothing in the last 10 years is all that much different than a console and given the number of posts in any PC game tech forum whining about bad graphics or sound a lot of PC users don't knkow enough to update drivers.


haha, while that's true about the USB port and perpherials like the keyboard and monitor, I was talking about people who build PCs from scratch. With that I mean, buying the case, motherboard, CPU, cpu cooler, memory sticks, video card, audio card, harddisk yourself from different sources and putting them together. I'm not sure you've played a highly modern game on a very dated PC and by that I mean a machine that's more that five years old and by modern game I mean something on the calibre of Crysis or Metro 2033 at their time of release (and not them telltale games or plants vs zombies either), at that point, you'd have to think about which settings you can leave on and which you have to turn off.

Modifié par alan614, 24 février 2011 - 03:58 .


#4340
_Somebody

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Zellana wrote...

the battle move too fast, i repeat it too fast, slow down a little bit will be fine. and are there no general skill ? , i don't find any think like persuasive , or brew potion skill, where is it ?

I was wondering that myself. Did they remove coercion? :unsure:

#4341
Wissenschaft

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The demo has convinced me to play an S&S warrior. They have access to so many wonderfully Awesome Crowd Control talents that  I do not care that they don't do too much Damage. Scatter is awesome, its so much fun to throw a bunch of enemies only to pull them back on you with taunt to repeat the process.

Modifié par Wissenschaft, 24 février 2011 - 03:58 .


#4342
JaylaClark

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Okay... full honesty here.



1. Having heard that DX11 wasn't working right or at-all I never tried it. DX9 was alright.



2. There's quite a lot I like about this game so far, though I've only played Marian as a sword-and-shield warrior so I can't comment on the other styles. But it seems to me to be a good solid game, or has the potential to be, only waiting on the story to be sure.



3. The only real issue I have, for now, is the stall on the cutscenes. That was distracting... but not enough to stop me from what I did almost immediately afterwards (place a pre-order with Steam... this was smart, BioWare, give the game a chance to make me love it, and it works).

#4343
cimerians412

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I did not like the new combat system. Very poor hack n' slash engine almost like playing Marvel Ultimate Alliance. Thankfully the pause radial is still there but even that is clunkier than in Origins. Selecting dialogue choices also is awful. Why not allow us to use the D-Pad to select a choice?



Graphics are good not as dark as Origins.



Not sure what to make of this. I'm disappointed at the moment.

#4344
errant_knight

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Somebody wrote...

errant_knight wrote...

Somebody wrote...

errant_knight wrote...

pellem wrote...

That's great. I downloaded the demo twice. Missing a file error. Cant play it yet.

Just update directx using the microsoft update. You'll be good to go.
http://www.microsoft...&displaylang=en

Whats the bing bar?:?

Don't install that, just unclick that option. It's their search engine. Microsoft is trying to get people to use it instead of google, but this is a stupid way. No one needs more crappy toolbars. ;)

Ah, thanks. I kept getting that error yesterday too with the demo, so I ended up just going with Steam for it.

Have to agree with you on the combat btw. It was just so hectic for me, I kinda got lost in it. And Hawke is apparently not bound by gravity, seeing as how he/she waves that sword around so fast and jumps about everywhere.
And is there any way to lock to lock the quickbar?

Yeah, everything I enjoyed about playing a S&S warrior is just gone.
Re: toolbar--Not that I saw, but there may be in the final version.

Modifié par errant_knight, 24 février 2011 - 03:59 .


#4345
Cyr8

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One thing I've wondered. Why is there no 'select all' button? if i want to make every party member attack one enemy, why can't i do that? It ultimately leads to some standing around not attacking. Please put the button back in.

#4346
Savber100

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My reminder from another post:



"Too easy" and "button masher" are words that been tossed around this forum since the demo released.



I enjoyed parts of the demo and understand many of the criticism presented by BOTH sides. However, for the hardcore crowd, I can't help but wonder whether it's fair to judge the game simply because of the demo. No, I'm not pulling the "it's just a freaking demo" card. Instead, we have to recall that the demo is LOCKED down on normal difficulty.



I can't recall but didn't a dev say that they have given us a CHOICE? For the hardcore, play Nightmare and Veteran where tactical pause is absolutely ESSENTIAL for survival while casual gamers can buttonmash to their heart's content in Easy and Normal mode.



Basically, can it be that Easy and Normal got easier and Nightmare and Veteran got harder? Since we're locked into normal mode, we can't really get a true taste of the more indepth side of DAII. It's a possiblity and one thing why I'm still refusing to dismiss the game entirely.



That said, if this is true, the demo really sucked in persuading us of Bioware's commitment to the hardcore, old school RPG fans. /images/forum/emoticons/uncertain.png

#4347
AmalieWiz

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Played the demo on my PS3 first. Chose rogue since I hadn't played that in Origins or awakenings. Got to the first boss, but just couldn't survive the fight. Perhaps I didn't customize the AI well enough for the other companions. I know in the videos, the developers seemed to concentrate on rotating among the characters and having each one choose a stragegy and then rotate to the next. This just wasn't my style of play in the other games. I chose a character for the battle and really thought out what I wanted the AI to accomplish for the other party members. Seemed to work ok on my first Origins play through to the end; still working on my second play through and first in Awakenings.

Then tried the demo on my PC. I'm not really a good PC gamer as I prefer the controller interface to the keyboard. I kept looking for the radial menu; never did find it if there is one. Would have been nice to see the controls tutorial somewhere or perhaps I missed it. I figured out the A,S,D,W for movement, Escape for the 'select' menu of the PS3, but all in all it was awkward, and not being able to adjust inventory of the items looted along the way really put me at a disadvantage. The Ogre Boss killed our party 3 times no matter which character I played, so I had to quit.

I have DAII pre-ordered for my PS3, so I'll load it up and play it to capture the advance order goodies, but I think it will probably sit waiting for me to 'catch up' to it when I finish Origins and Awakenings. And frankly, I'll probably play Origins through a couple more times to experience blood mages, rogues and assassins plus the Dwarf and Elf origin stories. Sure to keep me busy!

Oh yes, bugs in the PC version: Trying to set up tactics kept giving me other selections than I clicked on the first time. Had to do it multiple times, and many times reject what I was given and started over. Something funky going on. Since this isn't a beta, but a demo, I'd have hoped that the beta folks would have gotten most of these bugs out. Did not see any bugs in the PS3 version.

Modifié par AmalieWiz, 24 février 2011 - 04:06 .


#4348
Garak2

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Sidney wrote...

alan614 wrote...

Those who use the PC have to learn how to set it up, install software and sometimes set that software up too, hence games which require a lot of time and learning to get good at and finish are more appreciated by the PC game (at least in the to those who build their own PCs). I've forgotten the name of the documentary which explained this difference between the two types of gamers, the one that put mario and the old king's quest games side by side and stated on how they are both good games because of the platform they reside.


Seriously, did you type this? PC people set it up...you mean plug it in and match color coded accesories to the proper port in the older day or now just slap everything into a USB port? Installing software is more than just slapping a disc in and clicking "Next" in a wizard? Please, maybe in the old days of loading DOS high to play sword of the Samurai but nothing in the last 10 years is all that much different than a console and given the number of posts in any PC game tech forum whining about bad graphics or sound a lot of PC users don't knkow enough to update drivers.


So you spend most of this post saying "PC's are no different than consoles" and then in the last sentence you talk about how PC users need to know how to update drivers.

#4349
Garak2

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Cyr8 wrote...

One thing I've wondered. Why is there no 'select all' button? if i want to make every party member attack one enemy, why can't i do that? It ultimately leads to some standing around not attacking. Please put the button back in.


Crtl-A

#4350
Tehnazzy

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Gonna copypasta what I wrote in another thread: *keep note this is the PS3 version*

.. Cutscenes transitions and pauses, abrupt stoppage of echoey sounds during conversations seems so unnatural (Especially clear when conversing with Hayder during Izzy's mission), very VERY long loading times for the character creation screen to start.

edit: Also clicking on Weasley prompted no voice. Should keep note of minor things like this.

UI on character avatars seems to be less appealing than DAO, I preferred the circular avatars then these small square boxes.

Modifié par Tehnazzy, 24 février 2011 - 04:18 .