Heh, never mind, you don't need the explanation now....Emperor Mars wrote...
oops didnt catch that body.
My bad
Modifié par errant_knight, 24 février 2011 - 04:47 .
Heh, never mind, you don't need the explanation now....Emperor Mars wrote...
oops didnt catch that body.
My bad
Modifié par errant_knight, 24 février 2011 - 04:47 .
Um because it is a demo. Thus there is limited functionalityEmperor Mars wrote...
So.....we cant change weapons in the demo?
Despite seeing a sword and shield in my warrior inventory?
Why not?
Modifié par Tharros89, 24 février 2011 - 04:54 .
That is something I didn't even really consider. Hopefully this will feel more like an RPG when everything is unlocked. Whoever made that decision for a demo, something that is going to be a deciding factor for many potential buyers is outright stupid. It also however makes me worry that they didn't worry about it because there wasn't much difference made with those locked so they did it anyway.Tharros89 wrote...
Um because it is a demo. Thus there is limited functionalityEmperor Mars wrote...
So.....we cant change weapons in the demo?
Despite seeing a sword and shield in my warrior inventory?
Why not?
Saying that, my thoughts:
It felt like Bioware where trying to show off the faster paced combat and nothing else for a demo that is supposed for an RPG game. There weren't any RPG element active in the demo. I think this was a mistake, and may acually drive RPG fans away from buying the game. While I can see that these features will be available in the full game, having them disabled will still influence the views and first impressions people have upon the game as a whole.
Saying that I am satisfied with the demo. Personally I am reserving judgement for the full game and am not prepared to judge DA2 on this demo. I have a few small gripes - not being able to zoom out as far as DA: Origins, for example, but nothing major. I can see most of the RPG elements and complexity is still there, it is just hidden or disabled in this demo which is a bit dissapointing.
Salaciouschicken wrote...
Someone in the poll said how he liked that they dumbed down and sped up the combat a bit so that he could get into rpgs more...that's where Bioware kid of lost me...they're obviously pandering to newer gamers, and will end up losing hardcore fans. Which is strange considering DAO was generally loved. All they had to do was speed up the combat a bit, not add the acrobatics and cheesy combat moves. Remember when they said they made Origins with RPG fans in mind, that it was a "spiritual successor" to Baldurs Gate...what happened to that? They obviously threw that out the window.
Modifié par Romualdo, 24 février 2011 - 04:59 .
When I was playing it, I was thinking that if I'd never played Origins, didn't know the quality of the storytelling, and was basing my purchase on the demo, the result would not be positive.Salaciouschicken wrote...
That is something I didn't even really consider. Hopefully this will feel more like an RPG when everything is unlocked. Whoever made that decision for a demo, something that is going to be a deciding factor for many potential buyers is outright stupid. It also however makes me worry that they didn't worry about it because there wasn't much difference made with those locked so they did it anyway.Tharros89 wrote...
Um because it is a demo. Thus there is limited functionalityEmperor Mars wrote...
So.....we cant change weapons in the demo?
Despite seeing a sword and shield in my warrior inventory?
Why not?
Saying that, my thoughts:
It felt like Bioware where trying to show off the faster paced combat and nothing else for a demo that is supposed for an RPG game. There weren't any RPG element active in the demo. I think this was a mistake, and may acually drive RPG fans away from buying the game. While I can see that these features will be available in the full game, having them disabled will still influence the views and first impressions people have upon the game as a whole.
Saying that I am satisfied with the demo. Personally I am reserving judgement for the full game and am not prepared to judge DA2 on this demo. I have a few small gripes - not being able to zoom out as far as DA: Origins, for example, but nothing major. I can see most of the RPG elements and complexity is still there, it is just hidden or disabled in this demo which is a bit dissapointing.
Modifié par Von Delacroix, 24 février 2011 - 05:02 .
Salaciouschicken wrote...
That is something I didn't even really consider. Hopefully this will feel more like an RPG when everything is unlocked. Whoever made that decision for a demo, something that is going to be a deciding factor for many potential buyers is outright stupid. It also however makes me worry that they didn't worry about it because there wasn't much difference made with those locked so they did it anyway.
Modifié par aang001, 24 février 2011 - 05:03 .
Salaciouschicken wrote...
That is something I didn't even really consider. Hopefully this will feel more like an RPG when everything is unlocked. Whoever made that decision for a demo, something that is going to be a deciding factor for many potential buyers is outright stupid. It also however makes me worry that they didn't worry about it because there wasn't much difference made with those locked so they did it anyway.Tharros89 wrote...
Um because it is a demo. Thus there is limited functionalityEmperor Mars wrote...
So.....we cant change weapons in the demo?
Despite seeing a sword and shield in my warrior inventory?
Why not?
Saying that, my thoughts:
It felt like Bioware where trying to show off the faster paced combat and nothing else for a demo that is supposed for an RPG game. There weren't any RPG element active in the demo. I think this was a mistake, and may acually drive RPG fans away from buying the game. While I can see that these features will be available in the full game, having them disabled will still influence the views and first impressions people have upon the game as a whole.
Saying that I am satisfied with the demo. Personally I am reserving judgement for the full game and am not prepared to judge DA2 on this demo. I have a few small gripes - not being able to zoom out as far as DA: Origins, for example, but nothing major. I can see most of the RPG elements and complexity is still there, it is just hidden or disabled in this demo which is a bit dissapointing.