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Dragon Age 2 Demo feedback thread


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#4501
dangeraaron

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DarthSliver wrote...

Theres something i didnt say but is something that most have said I believe. I dont mine the artstyle its awesome and looks better than origins in my opinion. Its the change in the Hurlocks looks that bugs me and my friends, they remind you of Jesters. They like turned Hurlocks into Genlocks and what not. Also I hope there is Genlocks in DA2, but the way the Hurlocks were acting i am afraid that there isnt.
But there is something i must repeat, Male Hawke voice doesnt fit Hawke in my opinion. You get this weird british accent out of a character(Male Hawke mainly) when your expecting the voice to be something else. So I was taken back on the way male Hawke sounded. Female Hawke seemed more natural but the voice actor didnt sound like they were trying to be in character sometimes.


Glad to see I'm not the only one who didn't like the way the Darkspawn turned out.  I was loving the idea behind playing the Darkspawn in DAO (although Darkspawn Chronicles was kind of a let down) but now...I don't want to play bald, squealing chimps!  The skin needs to be brown/green.  They need sharp teeth.  They need to stand tall and all menacing like.  The DAO Darkspawn were hardcore and menacing.  The DA2 Darkspawn makes me either want to puke or want to laugh.

#4502
Feaseus

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I wouldn't mind the fast combat so much if when I switched characters the camera went behind my character instead of staring at walls or other non-enemy things. At least make me look at the nearest enemy so I can decide whether to pause within that tiny little second of reaction. Or an isometric view that doesn't jump around as much would be nice too. Either way, or slow it down some. Please, thanks! :) loved everything else, the story already seems pretty awesome. I like the storytelling angle, it's different, can't wait to see if there's a back to the now twist on that.



p.s. If you turn vsync off you cannot play with high textures or dx11. I didn't fully test it but there is definitely a conflict somewhere with vsync. The textures on the ground would become black triangles often with it off.

#4503
errant_knight

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Greed1914 wrote...

errant_knight wrote...

Okay, just played a second playthrough as a female mage. What the hell is up with that run? Hawke was all waving her arms around and doing this weird hip thing.... One of the things I liked most about Origins is that females didn't put more energy into wagging their butts than fighting. In fact Origins was one of the few video games I could stand to play a female. Damn! Pretty sure female warrior Hawke didn't do that. I guess playing a female mage is out of the question. Wow. So irritating!


I think you're right about the mage.  The movement was much more noticable as a femal mage than the other classes. 

Glad it wasn't just me and that I'll still be able to play a female warrior without that. Thing is, I like Carver better than Bethany. Might be forced into playing a male character. I mean, I don't mind playing a male. I do in most games because female characters are usually so annoying (like the DA2 mage), but it's a really irritating step backwards to have to do that if I want to play a mage.

#4504
Rawrimsarah

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Is there a way to adjust the center for the camera. Ive raised my view distance zoomed back in but the center feels high to me. I get too much sky not enough action.

#4505
errant_knight

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DarthSliver wrote...

Theres something i didnt say but is something that most have said I believe. I dont mine the artstyle its awesome and looks better than origins in my opinion. Its the change in the Hurlocks looks that bugs me and my friends, they remind you of Jesters. They like turned Hurlocks into Genlocks and what not. Also I hope there is Genlocks in DA2, but the way the Hurlocks were acting i am afraid that there isnt.
But there is something i must repeat, Male Hawke voice doesnt fit Hawke in my opinion. You get this weird british accent out of a character(Male Hawke mainly) when your expecting the voice to be something else. So I was taken back on the way male Hawke sounded. Female Hawke seemed more natural but the voice actor didnt sound like they were trying to be in character sometimes.


Er, what were you expecting, exactly? He has a perfectly normal British accent, not weird at all.

#4506
Marionettetc

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I've noticed through these comments here the dragon age community is split into mainly two groups :



The origins hardliners, who refuse any sort of change and clamor for the "glory days" and the fans who appreciate another entry in the series.



I understand the complaints, I really do - but you guys do realize Dragon age with all of it's flaws is definitely one of the leading RPGS of today - right? And that without certain changes or any sort of innovation the series is canceled and we don't have anything else to play beyond the 15th play through of Origins.



Right?



Like I said, I'm fine with criticism and I realize everyone's gaming experience is different - but why is it so impossible to appreciate something for what it is instead of idealizing everything in life? I'd love to hear about some stronger RPGs that manage to encompass all that DA does without any of it's flaws?

#4507
Arian Dynas

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errant_knight wrote...

Okay, just played a second playthrough as a female mage. What the hell is up with that run? Hawke was all waving her arms around and doing this weird hip thing.... One of the things I liked most about Origins is that females didn't put more energy into wagging their butts than fighting. In fact Origins was one of the few video games I could stand to play a female. Damn! Pretty sure female warrior Hawke didn't do that. I guess playing a female mage is out of the question. Wow. So irritating!

Also, playing as a mage was incredibly easy. My first playthrough was with two S&S warriors once carver dies and that was definitely more challenging. Not a lot, but more. With the PC as a mage, I'd say this was easier than DA:O on easy.

 I think it's more because she's a mage, if you notice, Male mage Hawke is very "mobile" too, lots of twisting and spinning, very acrobatic. I love it, it's a nice new change from ; I stand up... I pull out wizard staff... I shoot you... pyew...pyew... I reset animation and do it all over again...

#4508
GurkBoll

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I Played on PC

 

Dialog:
Good voice acting and characters with strong personality. However the dialog
wheel makes it feel like I take the backseat in the conversations and mearly
points Hawke in a direction, I found myself just clicking randomly to get past
the dialog several times even though this is a short demo. The dialog was the best
part of DA: Origins, from what I can see in this demo it has become the worst.
I fail to see why you can't make it possible to switch between the wheel and
the old box system.

 

Combat:
A major improvement over DA: Origins! Nice animations and cool abilities, however
in can become a little too extreme sometimes. For example the enemies explode
if the are backstabbed by a rouge.

 

Graphics/Style:
I like it, even though the new style of darkspawn feels weird I will get used
to it. Awesome spell effects.

Animations:
They sometimes miss their queue in in-game cut scenes, nothing too bad though. I've
also noticed that when killing the infected templar Hawke sticks the knife
right through the thick chest armor without any effort at all. If this
animation is used several times I understand that you can't change it every
time depending on the person lying on the ground, you could of course change to
target the throat of the victim instead. Walking is not as smooth as I would
like it to bee.


 

I think that is all I dare say from playing the demo, I think the story has great
potential and I hope and believe that you will pull this off. However I must
ask you to make the dialog wheel optional, it brings down what for me (and many
others) is the most important part of the game.

Modifié par GurkBoll, 24 février 2011 - 07:55 .


#4509
Arian Dynas

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Marionettetc wrote...

I've noticed through these comments here the dragon age community is split into mainly two groups :

The origins hardliners, who refuse any sort of change and clamor for the "glory days" and the fans who appreciate another entry in the series.

I understand the complaints, I really do - but you guys do realize Dragon age with all of it's flaws is definitely one of the leading RPGS of today - right? And that without certain changes or any sort of innovation the series is canceled and we don't have anything else to play beyond the 15th play through of Origins.

Right?

Like I said, I'm fine with criticism and I realize everyone's gaming experience is different - but why is it so impossible to appreciate something for what it is instead of idealizing everything in life? I'd love to hear about some stronger RPGs that manage to encompass all that DA does without any of it's flaws?


Because these are also the folks who didnt want off the bottle at age 2.

#4510
errant_knight

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Marionettetc wrote...

I've noticed through these comments here the dragon age community is split into mainly two groups :

The origins hardliners, who refuse any sort of change and clamor for the "glory days" and the fans who appreciate another entry in the series.

I understand the complaints, I really do - but you guys do realize Dragon age with all of it's flaws is definitely one of the leading RPGS of today - right? And that without certain changes or any sort of innovation the series is canceled and we don't have anything else to play beyond the 15th play through of Origins.

Right?

Like I said, I'm fine with criticism and I realize everyone's gaming experience is different - but why is it so impossible to appreciate something for what it is instead of idealizing everything in life? I'd love to hear about some stronger RPGs that manage to encompass all that DA does without any of it's flaws?

I'm sorry, but this doesn't make any sense. Yes, DA:O was superb, and that being the case, they didn't have to change it beyond recognition to have the franchise thrive. Yes, the two handers needed to be sped up and they could have added this lighting system, made some of the animations more natural, etc. But this is something entirely different and seems to be aimed at an entirely different market.  No one is saying that there couldn't be changes or innovations, but this? It goes WAY beyond that.

#4511
Arian Dynas

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errant_knight wrote...

DarthSliver wrote...

Theres something i didnt say but is something that most have said I believe. I dont mine the artstyle its awesome and looks better than origins in my opinion. Its the change in the Hurlocks looks that bugs me and my friends, they remind you of Jesters. They like turned Hurlocks into Genlocks and what not. Also I hope there is Genlocks in DA2, but the way the Hurlocks were acting i am afraid that there isnt.
But there is something i must repeat, Male Hawke voice doesnt fit Hawke in my opinion. You get this weird british accent out of a character(Male Hawke mainly) when your expecting the voice to be something else. So I was taken back on the way male Hawke sounded. Female Hawke seemed more natural but the voice actor didnt sound like they were trying to be in character sometimes.


Er, what were you expecting, exactly? He has a perfectly normal British accent, not weird at all.

 At which point I will also add, Hawke is Fereldan. Ferelden is an analouge to England, therefore Hawke is British!

#4512
MorningBird

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I feel so weird posting in here again, but I thought it was worth mentioning, I'm now completely addicted to the combat. I'm on round 7 of the demo. xD

#4513
RohanD

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errant_knight wrote...

Marionettetc wrote...

I've noticed through these comments here the dragon age community is split into mainly two groups :

The origins hardliners, who refuse any sort of change and clamor for the "glory days" and the fans who appreciate another entry in the series.

I understand the complaints, I really do - but you guys do realize Dragon age with all of it's flaws is definitely one of the leading RPGS of today - right? And that without certain changes or any sort of innovation the series is canceled and we don't have anything else to play beyond the 15th play through of Origins.

Right?

Like I said, I'm fine with criticism and I realize everyone's gaming experience is different - but why is it so impossible to appreciate something for what it is instead of idealizing everything in life? I'd love to hear about some stronger RPGs that manage to encompass all that DA does without any of it's flaws?

I'm sorry, but this doesn't make any sense. Yes, DA:O was superb, and that being the case, they didn't have to change it beyond recognition to have the franchise thrive. Yes, the two handers needed to be sped up and they could have added this lighting system, made some of the animations more natural, etc. But this is something entirely different and seems to be aimed at an entirely different market.  No one is saying that there couldn't be changes or innovations, but this? It goes WAY beyond that.


^ this

#4514
Arian Dynas

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errant_knight wrote...

Marionettetc wrote...

I've noticed through these comments here the dragon age community is split into mainly two groups :

The origins hardliners, who refuse any sort of change and clamor for the "glory days" and the fans who appreciate another entry in the series.

I understand the complaints, I really do - but you guys do realize Dragon age with all of it's flaws is definitely one of the leading RPGS of today - right? And that without certain changes or any sort of innovation the series is canceled and we don't have anything else to play beyond the 15th play through of Origins.

Right?

Like I said, I'm fine with criticism and I realize everyone's gaming experience is different - but why is it so impossible to appreciate something for what it is instead of idealizing everything in life? I'd love to hear about some stronger RPGs that manage to encompass all that DA does without any of it's flaws?

I'm sorry, but this doesn't make any sense. Yes, DA:O was superb, and that being the case, they didn't have to change it beyond recognition to have the franchise thrive. Yes, the two handers needed to be sped up and they could have added this lighting system, made some of the animations more natural, etc. But this is something entirely different and seems to be aimed at an entirely different market.  No one is saying that there couldn't be changes or innovations, but this? It goes WAY beyond that.


Way beyond it? How? And if it was ENTIRELY diffrent you wouldn't be complaining, you would have given up and ditched it like some of the whiners here did.

#4515
Aidunno

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Marionettetc wrote...

I understand the complaints, I really do - but you guys do realize Dragon age with all of it's flaws is definitely one of the leading RPGS of today - right?


I think, although there are basic Love it / Hate it comments most of the posts here state what people do and do not like. This may be "DAO did this better", "Hurlocks are now stupid looking" etc but only by doing this can Bioware take note of what people generally like, in terms of changes and what people do not like.  This can only be good for the development of future games. Yes, "it's brilliant" can stoke your ego but to learn you need know where you went wrong.

Modifié par Aidunno, 24 février 2011 - 07:52 .


#4516
AA-bi-polar

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Everything about it: GREAT! My only issue was how rough some of the shadows and shading looked. As well I wanted to be able to choose who died during the flight from Lothering. I can't wait!

#4517
SuperMedbh

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Like I said, I'm fine with criticism and I realize everyone's gaming experience is different - but why is it so impossible to appreciate something for what it is instead of idealizing everything in life? I'd love to hear about some stronger RPGs that manage to encompass all that DA does without any of it's flaws?


I've taken a deep breath since my playthrough and a half yesterday.  I will be quite honest--  I was thoroughly unimpressed by the demo.  The combat was simultaneously overly frenetic and boring (click to kill), and there was no suggestion of anything approaching the usual over the top amazing Bioware story arc.  Remember the opening to Mass Effect 2?

But yeah, you're right.  At the end of the day, I don't play Bioware games for the combat (although I discovered I could actually like shooters when I played Mass Effect).  DA2's combat might be silly and lacking any need to think, but if the actual story is good, sure I'll get it.

That's the problem with the demo, though.  It gave no hint of a real story (and c'mon, the whole narrated from a minor character's viewpoint thing was cliche before the Brontes did it).   And yes, I do object to the stripperification of Isabella--  a tremendously intriguing minor character in DAO  turned into 13 year old boy fanservice.  From the people who gave us FemShep, it's a bit disappointing.  It reeks of the maturity issues endemic to the rest of the videogame industry.

I'm going to wait until I hear good things about the narrative before and if I buy DA2.  I have tremendous respect for Bioware--  and that's the only reason I haven't dismissed the game out of hand yet. 

#4518
Arian Dynas

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Aidunno wrote...

Marionettetc wrote...

I understand the complaints, I really do - but you guys do realize Dragon age with all of it's flaws is definitely one of the leading RPGS of today - right?


I think, although there are basic Love it / Hate it comments most of the posts here state what people do and do not like. This may be "DAO did this better", "Hurlocks are now stupid looking" etc but only by doing this can Bioware take note of what people generally like, in terms of changes and what people do not like.  This can only be good for the development of future games. Yes, "it's brilliant" can stoke your ego but to learn you need know where you went wrong.

 
Halelujah, preach it brother!

#4519
edin11

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Where are the Genlocks?

#4520
Arian Dynas

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[/quote]Also perhaps the demo wasn't a great judge of this but I get the fight like a sparta part, but didn't really get the general part of the slogan from the demo. There isn't even a "general" mode that has even your main character being controlled with the AI so you can actually be a general and give orders to 4 others and watch that. [/quote]
 It's easy to "Think like a General" it's called tactical pause, you can command people to do things while paused.

#4521
mcha82

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Marionettetc wrote...

I've noticed through these comments here the dragon age community is split into mainly two groups :

The origins hardliners, who refuse any sort of change and clamor for the "glory days" and the fans who appreciate another entry in the series.

I understand the complaints, I really do - but you guys do realize Dragon age with all of it's flaws is definitely one of the leading RPGS of today - right? And that without certain changes or any sort of innovation the series is canceled and we don't have anything else to play beyond the 15th play through of Origins.

Right?

Like I said, I'm fine with criticism and I realize everyone's gaming experience is different - but why is it so impossible to appreciate something for what it is instead of idealizing everything in life? I'd love to hear about some stronger RPGs that manage to encompass all that DA does without any of it's flaws?



So everyone should just accept the flaws and not try to look for improvements in the game? Yes, that makes perfect sense in a "Feedback" thread.

#4522
Arian Dynas

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edin11 wrote...

Where are the Genlocks?

 They had an appointment, their Brood mothers had just had a baby.Posted Image

#4523
errant_knight

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Arian Dynas wrote...

errant_knight wrote...

Marionettetc wrote...

I've noticed through these comments here the dragon age community is split into mainly two groups :

The origins hardliners, who refuse any sort of change and clamor for the "glory days" and the fans who appreciate another entry in the series.

I understand the complaints, I really do - but you guys do realize Dragon age with all of it's flaws is definitely one of the leading RPGS of today - right? And that without certain changes or any sort of innovation the series is canceled and we don't have anything else to play beyond the 15th play through of Origins.

Right?

Like I said, I'm fine with criticism and I realize everyone's gaming experience is different - but why is it so impossible to appreciate something for what it is instead of idealizing everything in life? I'd love to hear about some stronger RPGs that manage to encompass all that DA does without any of it's flaws?

I'm sorry, but this doesn't make any sense. Yes, DA:O was superb, and that being the case, they didn't have to change it beyond recognition to have the franchise thrive. Yes, the two handers needed to be sped up and they could have added this lighting system, made some of the animations more natural, etc. But this is something entirely different and seems to be aimed at an entirely different market.  No one is saying that there couldn't be changes or innovations, but this? It goes WAY beyond that.


Way beyond it? How? And if it was ENTIRELY diffrent you wouldn't be complaining, you would have given up and ditched it like some of the whiners here did.

Well, back a few pages I had a Looong post about where I thought this went wrong, which I'm not going to repeat here. I'll just say that I dislike the combat so much, I very nearly find it unplayable. I lived playing a S&S warrior in DA:O and this takes away everything I enjoyed--am still enjoying. Actually, I could write a dissertation on just how many elements that made DA:O the most enjoyable game I've played in years are gone or diminished to the point of being nonexistant. I'm still buying it for 2 reasons--the story/writing, and the cameos.

#4524
Kastagir

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I won't be buying this title.  Aside from the fact that Bioware abandoned DA:Origins in a broken state, I have serious disagreements with the approach taken with DA2:

Combat is too fast, unrealistic and ridiculous.  Enemies explode.  Distances are covered instantly making positioning or ranged weapon use irrelevant.  Large weapons are swung at impossible speeds making weapon speeds redundant.  Rogues are now acrobats.  Is that really necessary?  In short, this game is now a prettied up version of a generic console fighting game.  This may be a win for EA if their target demographic is young console players, but I deeply admired the combat style and pace in Origins.  Where DA:O was developed as a PC game first, this game is a clear if woeful departure from any semblance of realizing the potential of PC gaming and instead caters to the console crowd.  Again, this will make many people happy, but PC gamers will not be impressed.

Talents.  There are just too many.  Bioware couldn't even get all the talents in Origins working before they abandoned it.  I am not hopeful that even half of the talents in DA2 will be implemented properly.  But don't mind me, mash those buttons.  That's what they want you to do after all.

I'm a PC gamer.  I can't stand consoles.  I realize that many people love them, and I don't think they're bad people.  Let them have their fun.  They may love this game and I won't blame them for loving it.  I just don't.  At least Bioware had the good sense to stop calling Dragon Age the "spiritual successor to Baldur's Gate."  

#4525
TeaCokeProphet

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It is fun, and a step up from Origins. I'm not sure about the click-to-attack feature, but the mechanics of the game seem relatively unchanged, and the graphics are prettier but still able to run on my pc, and the combat feels more involved than the shuffle dancing of Origins. The story is shaping up to be okay, I suppose. Not many hints of it here, but it is a demo, so unveiling any plot points at all isn't really called for.