Dragon Age 2 Demo feedback thread
#4651
Posté 24 février 2011 - 10:38
#4652
Posté 24 février 2011 - 10:42
Played the demo 3 times all with the different classes and after that I feel like my class this time around is going to be a Mage. It clearly seems like the best class which is kind of sad I sort of wanted to go Rouge for this game but it was just too fast pase for me and I ended up getting creamed. Even when I was playing the Legend part of the demo it seemed as if the rogue had pretty stale moves or maybe I just wasn't using them affectively.
The graphics were pretty good from what I saw not sure why the KW are now more of a desert then a forest though. Anyways had fun with the demo gonna go play it again give the rogue another chance.
#4653
Posté 24 février 2011 - 10:42
No. Sorry. This fanboy's complaint was about the "sexism" in DA2. He then turns around and tells us to learn from the Witcher. An absolutely ridiculous and hypocritical argument. The Witcher. a game where you can't be Female. A game where women serve one purpose: Sex. A game that makes a HUGE deal about having sex with women and collecting nudie cards after the deed.Gabbs wrote...
Yrkoon wrote...
Aha, and the true motivation shows itself at the very end.Avalastrius wrote...
...stuff...
Sorry but you need to check Witcher 2 for some advice. This is going to steal all the thunder from DA2, and it seems deservedly so.
Here we have a guy who created an account here, just today, for no reason but to ruffle feathers, and then advertize Witcher 2. We won't even waste time pointing out the dozen or so factual errors that exist in this post of his.
But I will say one thing, and you can take it as an iron-clad promise: Paybacks are coming, Lets see how you and your little Witcher-fan- boys feel in a couple of months when WE decend upon the Witcher boards and bash it as a "turd", and its fans as "children", just like you have done here with DA2.
Well I didn't created my account just today and absolutely agree with that he is saying. I bought both DA and Witcher and thought I would buy both DA2 and Witcher2 - as a matter of fact both were pre-ordered. Except now the DA2 pre-order is cancelled. Its too easy to label him a Witcher-fanboy and dismiss all his remarks as a troll. But the fact is that the DA2 demo disappointed half the community, while the other half is absolutely franatic about it. Saying that the disappointed half of the community are simply Witcher fanboys is pretty stupid. Most of us bought DA:O, Awakening and all DLC's. And we pre-ordered DA2 because we gave them the benefit of the doubt.
We know a cross-foruming fanboi incursion when it occurs. Paybacks are coming.
Modifié par Yrkoon, 24 février 2011 - 10:45 .
#4654
Posté 24 février 2011 - 10:45
Yrkoon wrote...
We know a cross-foruming invasion when it occurs. Paybacks are coming.
I'm sorry I even bothered to reply earlier - clearly you are 10 years old and want to earn the achievement "Glorious Defender of BioWare Social Forums' Honour". "Cross-foruming invasion"? "Paybacks"? Grow up.
Modifié par Gabbs, 24 février 2011 - 10:46 .
#4655
Posté 24 février 2011 - 10:46
Gabbs wrote...
huwie wrote...
A justification for the less realistic aspects (kung-fu style leaps and exploding enemies) is that this isn't supposed to portray reality, it's supposed to portray Varric's account of reality. The actual events might might well have looked much more mundane. Obviously this justification isn't compatible with use of the engine for non-framed stories
Wow, you must be the most hardcore-believer I saw so far in this thread. Props for that I guess?
So the terrible UI is part of Varric's account of how console-ports look like on PC, mkay. And Varric also must have mentioned to the mysterious Chantry lady how you cannot zoom out anymore to a tactical view. Also Varric totally loves the new ME dialog system.
Yes, yes - its all the narrative of Varric's storytelling. The actual game will look and be fantastic. Now share some of those pills brother. Pretty please?
No, I didn't say any of that,. I restricted myself to the combat and the breasts and made it clear that I wasn't happy with the demo but would give the benefit of the doubt. But if it helps you in some way, feel free to believe that I said what you wanted me to say -- and keep taking whatever pills you're on.
#4656
Posté 24 février 2011 - 10:47
FearTheLiving wrote...
...but it was just too fast pase for me and I ended up getting creamed. Even when I was playing the Legend part of the demo it seemed as if the rogue had pretty stale moves or maybe I just wasn't using them affectively.
Stale moves? Not to be a deliberate arse but, Im thinking it was more of the "latter" part of your last statement as to why you didnt enjoy it. As to the reason you were getting your butt handed to you, that's only because you cant select difficulty settings in the demo and the "normal" setting is a little harder than it's going to be in the final cut of the game (I think). Even if it's not, at least you'll be able to select the setting you want then yea?
#4657
Posté 24 février 2011 - 10:48
#4658
Posté 24 février 2011 - 10:49
sleepyowlet wrote...
I was just replying to someone who implied that everyone who doesn't enjoy the demo doesn't know what an RPG is. And quite honestly, I have yet to come across a P&P where you don't make up your own character.
I'm not clinging to anything Holy-Grail like; I'm just rying to explain why I don't like something. I was trying to give this unfortunate cross-breed that is DA2 a chance. I just found that it doesn't float my boat at all - another reason being that it's so heavy on the combat. I don't enjoy combat, I put up with it in a die-already-I-want-to-get-on-with-the-story kind of way. But that's just me, and I don't seriously expect any developer to make a RPG without much combat. But if you read the thread there are a lot of people criticising the same things - and they do so loudly and vehemently because they feel cheated. And I can understand why they feel that way.
I wasn't necessarily addressing you, but since you answered - I really agree with you here, I don't enjoy combat as well.
All I'm saying basically is that I stopped scrutinizing what makes a game tick and whether I consider it an RPG or not, and just try to enjoy what I can. If I don't enjoy it - C'est la Vie. Happened to me in the first Mass Effect (really couldn't enjoy it no matter how I tried) and even most of the first DA's combat, but screaming my keyboard out in forums does no good.
#4659
Posté 24 février 2011 - 10:49
Yrkoon wrote...
No. Sorry. This fanboy's complaint was about the "sexism" in DA2. He then turns around and tells us to learn from the Witcher. An absolutely ridiculous and hypocritical argument. The Witcher. a game where you can't be Female. A game where women serve one purpose: Sex. A game that makes a HUGE deal about having sex with women and collecting nudie cards after the deed.
We know a cross-foruming fanboi incursion when it occurs. Paybacks are coming.
Based on demo I fully expect witcher 2 to end up better game than da2. Really that doesn't make me a fanboy since demo wasn't exactly convincing.
#4660
Posté 24 février 2011 - 10:51
Gabbs wrote...
Yrkoon wrote...
We know a cross-foruming invasion when it occurs. Paybacks are coming.
I'm sorry I even bothered to reply earlier -
Indeed. You probably should have read His post before responding. Others did, and they had the same rebuttal to it as I did.
#4661
Posté 24 février 2011 - 10:53
Oh man, I was so sure I was going to first play as a DW Rogue... then a mage... ****. (Warrior still doesn't strike me as all that amazing, but perhaps some of the locked skills I couldn't access are much cooler than the low level stuff.)
#4662
Posté 24 février 2011 - 10:54
#4663
Posté 24 février 2011 - 10:58
#4664
Posté 24 février 2011 - 10:58
Ms .45 wrote...
Just played as an archer rogue - it's surprisingly awesome. (There appears to be a direct scale of archer improvement where archers sucked arse in DA:O, were much better in Awakenings, and are now actually fun to play in DA2.) Even low level skills do something you can immediately see the benefit of, and I found that in my archer playthrough I didn't need to use any potions to heal myself at all. I liked that Hawke switched from archer to melee and back really smoothly without me having to yell at her (not like trying to control Leliana, which even with Tactics involved quite a bit of swearing).
Oh man, I was so sure I was going to first play as a DW Rogue... then a mage... ****. (Warrior still doesn't strike me as all that amazing, but perhaps some of the locked skills I couldn't access are much cooler than the low level stuff.)
Hmm, ok I'm convinced...I played all 3 classes, and played both SS & 2h war, but only played DW rogue because after my intial playthrough as a mage, the dwarf archer in the 2nd half of the demo looked lackluster and boring...but you among others have said that the archer is awesome so I'll have to try it now.
Also, I agree to a point with the warrior statement. When you are your awesome self during the first telling, the skills you have are pretty sweet and I think I killed off the swarms of enemies faster than the other classes, but once you start from the ground up, I get the feeling it would be a LONG road to feeling useful. Unlike Mage and Rogue, who both seem to pick up damage fairly quick.
#4665
Posté 24 février 2011 - 10:58
Speeding up the fighting is going to take a while to get used to. I personnaly think that, while a good idea, it's a bit too much for my taste. Tactical RPG looking like a beat them all is confusing. And it's so over the top that it detracts a little from the experience.
Speaking of tactical, difficulty seems to have gone down (but it WAS the beginning of the game) so i suppose i will have to jack up the difficulty setting a little. Is there friendly fire on hard? I seem to recall there isn't, but i do hope there is
Voice over in french was pretty bad, but i quite like the english one, especially with (Sarcastic) FemHawke. Could be that i'm less sensible to bad english acting anyway
The ONE thing i really, really regret and i will have a HARD time adjusting too is the overhead camera. Seriously, it seems useless to me, you can target ennemies more easily by using the "behind the shoulder" view. It really should have been able to zoom out more :/
Last nitpick, minor and could be a bug : the character i'm playing stop auto-attacking each time I use an ability. I seem to recall autoattacking would resume after the attack in DA:O.
(english not my first language, hope it's readable, etc)
Modifié par Yzzid, 24 février 2011 - 11:01 .
#4666
Posté 24 février 2011 - 10:58
Aldaris951 wrote...
If DA2 sells well then the origins gameplay and realism is gone forever. Yes I know it's fantasy but you can bet if they had this crap in mass effect ppl wouldn't stand for it. If you want bioware to make DA: origins 2 then DONT buy DA2.
In this case bioware/ea will most likely decide that dragon age just doesn't sell well and we will see nothing from Dragon age ever again. So it is a loss/loss situation.
#4667
Posté 24 février 2011 - 11:01
The main thing I'm evaluating from the demo is the combat, which to me it felt just like origins, but looked way better and was great fun(okay it looks a wee bit ott but plays largely the same).
I found it really easy but I have read posts from those who found it challenging. It seems pretty clear that when we increase the difficulty, it will become a challenge and tactics will be essential.
As we can't alter the difficulty in the demo, it's been set at a level that's accessible to everyone - seems like a wise choice.
I'm sad that the game is being judged as a whole based on the demo by people who really should know better. It's the story and characters that will suck you in, step back from your outrage and think about it. How can the awsomeness of a Bioware game ever be distilled into a demo?
there's been alot of criticism about the way the environments around lothering look - I thought that's what happens to the lands that are blighted, everything dies - I liked it and thought it evoked the dire situation the land of ferelden is in better than DAO.
Anyway... I guess i should stop procrastinating on my thesis now..
Modifié par wildannie, 24 février 2011 - 11:02 .
#4668
Posté 24 février 2011 - 11:01
Aldaris951 wrote...
If DA2 sells well then the origins gameplay and realism is gone forever. Yes I know it's fantasy but you can bet if they had this crap in mass effect ppl wouldn't stand for it. If you want bioware to make DA: origins 2 then DONT buy DA2.
There's not going to be an "origins" 2 lol. What? You think they're going to go "Back" after making DA2 and call they're next game "Dragon Age: Origins 2"? I think not. The next game will be called Dragon Age 3. And to the previous poster, in that regard, there WILL be a DA3 lol. There's not enough haters for DA2 to warrent not making a 3rd.
#4669
Posté 24 février 2011 - 11:02
Graphic and gameplay bugs are slightly frustrating, like right-clicking on something lootable to have Hawke walk over and...not pick it up, requiring a second right-click. Tactics and the 'Back' buttons seeming to have ridiculously finnicky areas that you can click rather than being clickable as entire bars. All the menus seeming way too zoomed and space inefficient because they're optimised for console display.
Hawke doing little teleporting dances as he walks. Loading pauses interrupting what would otherwise have seemed like a free-flowing move from cinematic to game - particularly disrupting with how the music cuts in and out...
...the game generally feeling like someone's turned the speed dial up 150%. Not only does the Blight now corrupt individuals and the landscape in a very short space of time, but we also have Darkspawn charging in waving their swords in a Benny Hill-esque fashion and feeling forced to pause in order to look round to work out what the holy hell is actually happening at times. Did that sustained ability just turn itself off mid-combat?. Yes, it did. Why? I have no idea.
And everyone's suddenly turned heroic. Lots of death and killing and sudden new alliances between Templars and Apostates and everyone acting pretty much like its another normal day in Thedas.
Don't even get me started on Flemeth's plastic surgery or Carver yelling "Another wave!" Yes, yes it really is. Its like sodding Halo all over again...and then it crashed on me.
The odd thing is that despite this torrent of frustrations, its actually shaping up to look like a fairly good game. Very, very, very, very different from Origins. I now see that as a very bad thing overall, which I hadn't up until now, but its surprisingly fun all the same.
#4670
Posté 24 février 2011 - 11:03
Aldaris951 wrote...
If DA2 sells well then the origins gameplay and realism is gone forever. Yes I know it's fantasy but you can bet if they had this crap in mass effect ppl wouldn't stand for it. If you want bioware to make DA: origins 2 then DONT buy DA2.
If only that would work. If DA2 doesn't sell (and let's be realistic, it probably will sell) BioWare will probably never make a DA game again. So it's very likely either this kind of game or no kind of game. I don't care actually, because both options are equaly bad for me.
All those who like: Go ahead, have fun.
#4671
Posté 24 février 2011 - 11:03
As a game in it's own right it may turn out to be a rather decent experience. When you forget Origins for a while the combat turns out to be quick and fun, the conversation wheel stops being such a terrible idea and you can even get over the melon syndrome some females seem to have. And since the presentation is so different to what I'd expect from a DA game, disassociating DAO and DA2 probably won't be a problem... I'll probably wait for GoTY edition, unless someone get's me a copy before it comes out.
#4672
Posté 24 février 2011 - 11:06
Yrkoon wrote...
No. Sorry. This fanboy's complaint was about the "sexism" in DA2. He then turns around and tells us to learn from the Witcher. An absolutely ridiculous and hypocritical argument. The Witcher. a game where you can't be Female. A game where women serve one purpose: Sex. A game that makes a HUGE deal about having sex with women and collecting nudie cards after the deed.Gabbs wrote...
Yrkoon wrote...
Aha, and the true motivation shows itself at the very end.Avalastrius wrote...
...stuff...
Sorry but you need to check Witcher 2 for some advice. This is going to steal all the thunder from DA2, and it seems deservedly so.
Here we have a guy who created an account here, just today, for no reason but to ruffle feathers, and then advertize Witcher 2. We won't even waste time pointing out the dozen or so factual errors that exist in this post of his.
But I will say one thing, and you can take it as an iron-clad promise: Paybacks are coming, Lets see how you and your little Witcher-fan- boys feel in a couple of months when WE decend upon the Witcher boards and bash it as a "turd", and its fans as "children", just like you have done here with DA2.
Well I didn't created my account just today and absolutely agree with that he is saying. I bought both DA and Witcher and thought I would buy both DA2 and Witcher2 - as a matter of fact both were pre-ordered. Except now the DA2 pre-order is cancelled. Its too easy to label him a Witcher-fanboy and dismiss all his remarks as a troll. But the fact is that the DA2 demo disappointed half the community, while the other half is absolutely franatic about it. Saying that the disappointed half of the community are simply Witcher fanboys is pretty stupid. Most of us bought DA:O, Awakening and all DLC's. And we pre-ordered DA2 because we gave them the benefit of the doubt.
We know a cross-foruming fanboi incursion when it occurs. Paybacks are coming.
You are an idiot. I have been writing about BioWare games probably since before you were born. This is my EA account which I happened to log in with.
I have no desire to advertise anything. Witcher is sexist but not because it uses such cheep tecniques as DA2. And I was also talking about Witcher 2, where the cards are removed.
The lessons BioWare need to learn are technical and design lessons. DA2 feels like a 10 year old RPG compared to what we'll get from W2.
Also, we are being served sub-par graphics without any logical explanation. W2 has much better graphics and it offers a large, non linear world, with NPCs, day/night cycles, real time weather effects, etc..
I don't want to advertise anything but people should be allowed to compare games and express their minds without being targetted by buffoons like yourself, who probably enjoy his female characters to be Xena look-alikes, food for 14 year olds' testosterone fantasies.
#4673
Posté 24 février 2011 - 11:06
Aradace wrote...
FearTheLiving wrote...
...but it was just too fast pase for me and I ended up getting creamed. Even when I was playing the Legend part of the demo it seemed as if the rogue had pretty stale moves or maybe I just wasn't using them affectively.
Stale moves? Not to be a deliberate arse but, Im thinking it was more of the "latter" part of your last statement as to why you didnt enjoy it. As to the reason you were getting your butt handed to you, that's only because you cant select difficulty settings in the demo and the "normal" setting is a little harder than it's going to be in the final cut of the game (I think). Even if it's not, at least you'll be able to select the setting you want then yea?
I just played through as an archer which I didn't do the first time and was much better. Also I didn't need you to be an arse because I already stated I may have been using him wrong and difficulty has nothing to do with it fi I completly owned everything as a mage and warrior which I just did as a Rogue archer. I'll probably play again with the daggers just to make sure I'm playing a class right, which is more then I can say about some people who just right off everything without giving it another shot.
#4674
Posté 24 février 2011 - 11:07
After some time getting used to DA:2's major improvements, I think this has finally made me a believer. Playing as a Male Mage, the hawke animations, casting visuals, and slick audio are exactly what they needed to be, and have me regretting not pre-ordering earlier for the signature edition. Much like with the adept changed from ME1 to ME2, it isn't necessarily the mechanics themselves that could've used more "oomph", but the visual payoff for your efforts.
I get the feeling from both this demo, and Gameinformer's first 5 hours preview, the storyline has recieved major improvements in both structure and general plot.
The only issue that comes to mind was trying to get the resolution properly set up for my HDTV. It got it most of the video captured, but the subtitles seemed to get cut off or unable to completely see the abilities. There were plenty of resolution choices to pick from, but none of them seemed to get it spot-on where I would've preferred. It's a small gripe, perhaps it's the TV?
I hope that provides some form of helpful criticism.
-DominusVita
Modifié par DominusVita, 24 février 2011 - 11:09 .
#4675
Posté 24 février 2011 - 11:09
Aldaris951 wrote...
If DA2 sells well then the origins gameplay and realism is gone forever. Yes I know it's fantasy but you can bet if they had this crap in mass effect ppl wouldn't stand for it. If you want bioware to make DA: origins 2 then DONT buy DA2.
Can anyone explain to my why DA:O was so realistic in its combat? Like others have said...your healer is about to die, and your tank casually strolls over to help. You ice skate half the time to your enemy, and then proceed to fight away while getting jiggy with it (shuffling). You issue a command to your members and they outright ignore them until they are good and ready, which always felt like never.
I don't know if its just blind admiration or I just missed something important about DA:O, but I just dont understand these posts. I'm not attacking you in any way, I just don't get it. Especially the bit about people who dont mind killing talking trees, dragons, undead, EA Execs, etc...all of which have powerful spells and ungodly strength, with a main hero and group of misfits who band together and destroy the entire threat of the world by themselves. But god forbid said hero leap further than 4 feet forward or run fast, because the sense of realism in the game is lost at that point.





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