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Dragon Age 2 Demo feedback thread


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#476
AFCommando

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no one else had the problem where arrows and magic bolts followed you around corners?

#477
ikaruga17

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Played the demo, one things comes to mind is that everything is simplified. Including the models, they feel a bit bland and boring (except for isabella, she is hot). But nevertheless, its still Dragon Age and im going kick some darkspawn ass on March 11.

#478
WaCk0

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Well, the demo is ok (Xbox), but the combat is TOO FAST. I'm talking about Ninja Darkspawn here...

Its almost comical see the enemies running like ninjas.

Lets hope Bioware slow down combat a bit. :(

#479
Bhav

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Nekator wrote...

i will have to look elsewehre for some good roleplaying :(


If you havnt already played it, try Magicka on steam. Its an indie ARPG game thats only £7.99, and one of the best I've played in a very long time.

The Witcher II is also coming out soon, and has far better graphics and RPG gameplay than DA2 does.

Bioware dont make good roleplaying games anymore. Its a shame since the Baldur's Gate series is how they originally made their name.

Modifié par Bhav, 22 février 2011 - 08:58 .


#480
nijnij

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Still 89% to go... Why is my wifi so horrible ?!

#481
Finiffa

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First demo playthrough on PC with LadyHawke as S&S warrior. I have to say...I'm impressed and had a lot of fun. I had serious misgivings about the direction this game was taking but I feel I'm gonna grow into it and I'm probably gonna love it....



And it has to said: Aveline is awesome!

#482
Raraptor

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JobacNoor wrote...

Playing on the PC here. Gameplay and performance is great, EXCEPT...

The performance is great otherwise, but it kinda gets annoying when the game freezes in it's tracks for a second or two EVERY TIME there is a conversation, and every time that a small cutscene plays.

It was especially noticeable for me in the scene where you meet Aveline and have a quick chat with her and Wesley. It seemed to seperately be loading every single line of dialogue: I pick a response -> freeze and load -> Hawke says it -> freeze and load -> Bethany adds something to Hawke's statement -> freeze and load -> Aveline retorts -> freeze and load -> dialogue wheel.


I had this too, which was kind of annoying because it will prevent you from really getting into the game.

#483
AlekNovy

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MortalEngines wrote...

It's because the DX11 isn't fully optimized in the demo, only partially, at least that's my theory. Funnily enough though I managed to play on DX11 and everything on max setting while still maintaining around 50-60 FPS, and other than some loads in cutscenes and some screentearing (Vsync was not working at all), I playing fine on 1920 resolution, not hiccups sans the cutscene loads.


That's weird... :blink: You get 60fps on 1920 resolution? Do you have a triple-SLI setup of some kind? :D

Because I got a GTX 570, so it can't be the GPU not being strong enough. I do have an quad core of the older generation though, so that might be a bottleneck, but still, makes no sense.

Oh, and for me its the opposite... Gameplay (even when no battles) is 30-40 fps, but the moment a cutscene starts it shoots up to 60-70 FPS... For me the cutscenes have the highest FPS.

#484
DaewaNya

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So far so good, but subtitles on top, seriously why?
No strategy was needed to completed the demo, the ogre battle after the relative death is boring.
There are still some unacceptable textures for PC.
Some mobs pop in front of your eyes.
I don't know if it's my rig but loading is a bit too long. It freezes the game with the "loading" message on the right bottom too often.

Modifié par DaewaNya, 22 février 2011 - 09:16 .


#485
ajbry

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Just played it on 360, a few comments:



- The framerate for most conversations and all cutscenes was terrible. Is that just a function of the demo itself or are we going to be subjected to that during the actual game? Was really annoying.



- The combat is great; will need to get used to it (and need to run through the demo as a rogue now), but it was as advertised.



- Graphically, even better than I anticipated. Some weak spots but overall I was definitely impressed.

#486
Sontifx

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ikaruga17 wrote...

Played the demo, one things comes to mind is that everything is simplified. Including the models, they feel a bit bland and boring (except for isabella, she is hot). But nevertheless, its still Dragon Age and im going kick some darkspawn ass on March 11.


Im glad I'm not the only one who noticed this, It might just be that part of the game that looks like that.

#487
khazoom

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What's with the occasional 'loading...' freezes between combat and dialog/action scenes on the PC demo? I hope this isn't in the final version, because it's annoying and it wasn't present in DA:O. Other then that it looks solid. Visual style is very different from the previous game, graphics didnt blow me away. I really liked the zoom out feature in DA:O on PC, which is sadly missing. Combat is swift and easy, I prefer the tactical pause gameplay, which is still there. I am a fan of BG2 and DA:O. I'm sure i will like this one as well. Story and characters, that's what these games are about, demo had little of this though. Onwards to the 11th of march. Cheers

#488
berelinde

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Fiance has been attempting to download the demo for the last 4 hours but it keeps crashing at 25%. Very frustrating.

#489
Kuroi Kenshi

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 Finished
the demo with a female mage where are the impressions

Presentacion

The redesigned
UI is much better, more intuitive and cleaner, the fact that the size of the
life\\\\\\\\stamina bar now is different from character to character is also a plus

Problems:

Note: Don’t
know if the demo is based in the final edition or if any of these problems are “demo
only”

When
clicking in the characters portraits the game just does random stuff, sometimes
it won’t let you select a character other times it’s impossible to access the customization
menu by double clicking, other times in the customization menu when changing character
the game returns to the battle screen. Didn’t find the Select all party members
button

 

Graphics
and art direction:


Let me star
by saying that I own a Wii since launch and 4 of my top 5 games this gen are
for the Wii (the other one is DA:O) so I’m not very demanding in this department

The art
style is good (but I guess that’s more of a personal opinion matter than technical)
and the scenery breathes this time (no more closed spaces), really liked the
moving clouds shadows

Problems: I
think the game could be a little more optimized, and/or let us access more
graphical options, FPS during cutscene  are horrible and enabling DX11 (just on High) sends the FPS down the slope

 

Gameplay:

This is
where the game shines the faults in origins are all corrected the speed is up
but the strategy is still there

Problems:  When using AoE spells (Fireball) it’s impossible to target an enemy and that’s
a problem when dialing with a moving horde, also when using AoE spells in inclined
terrain  the “crosshair” should adapt to
terrain

Can’t wait
to play the real deal on March 11

Modifié par Kuroi Kenshi, 22 février 2011 - 09:05 .


#490
ddamday

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i cant down laod the demo to ps3 and i need to know if theirs a trick it keeps asking me for external media device

#491
Miths

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I just finished the PC demo with a female rogue - I loved it. I'll have to wait for the full game to be able to properly gauge whether combat might have been "streamlined" too much to be fun over the course of the entire game, but I really enjoyed it here in the demo.

I'm also immensely glad that we now have a protagonist who can speak instead of just standing around like a mute dummy among all the voice acted NPCs. Yes, I did get hooked on the RPG genre back in the days of Baldur's Gate and Planescape: Torment, but these days I'm having a bit of a hard time accepting nostalgia trips like missing voice acting for the main character - particularly after the Mass Effect games.



The actress who voices Lady Hawke is no Jennifer Hale, but based on this demo I still think she does a damn fine job.

I'm about to try a male mage now, but just like with Mass Effect I strongly suspect a female lead is the only way I'll be playing DA2.

#492
wijse

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Well they did live up to the "Everytime you press a button something awesome happens derp da derp". You can clearly see that they have made the game more console and arcade like to please the console derps. Im not a fan of the inventory. I like inventories that pop up and don't cover the whole screen so you can quick equip while still being in the game world.

#493
Ardcaor

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Loved it. Loved everything about it.

#494
Maelora

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dodskobran wrote...
But I have never been a fan of buttonmasher action games like God of War. And judging from this demo, Dragon Age 2 feels more related with that game, than with it's actual predecessor. 


The politest thing I can say about DA2 is that it.... really knows its audience.

#495
Senbon

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Dan_cw wrote...

Senbon wrote...

Bhav wrote...
...
In Dragon Age 2, all you have to do to win is fireball everything in sight. It doesnt matter if party members are nearby, there is no need for tactics or strategy at all, just point, click and win. Far too easy and incredibly boring.

Haha, indeed. I loved how using aoe spells on my party members had no consecquence at all. I really hope my party takes more damage if I do a mistake on higher difficulty settings.
I also hear that my party members can only upgrade their armour (sort of like ME2), is this true? :

Senbon, armor customisation for companions has been lessened yes. You can't equip boots, gloves, and chest armor. However, you can stil buy armor upgrades (I'm unsure how this works)
There's also runes, rings, amulets and belts to equip. Weapons can also be changed for characters (with the exception of Varric I think)


That's a bit **** :< I really love customizing my characters in RPG games. Hoping there's a great variety in the stuff you can equip then.
I'm also hoping there's alot of exploring in the main game, there really isn't any in the demo ~~

Thanks falconlord5 : > was hoping for that.

#496
Logen9

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Good demo, plays like origins, just faster and more input. Only problems I had was it seemed the darkspawn had to much health or the warrior was a little too weak. Also the TEXT was too small. I could make out the dialogue while highlighting it but the loading screens were unreadable.

#497
starsray

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Played Demo 3 times and not totaly impressed. Perhaps just used to Origins. Dialogs get a "D" score.

Graphics are great, gameplay and control good. Hope the full version will be worth the 70 bucks. I had only one crash, and that was in my first playthrough.

SOBEIT.

#498
Piecake

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Bhav wrote...

Was I fighting the same ogre that everyone else was?

All I did was right click, winters grasp, fireball, repeat and it died. No difficulty or thinking required at all.

It hardly compares to how difficult the first ogre fight in DAO was:


I think that is a pretty poor comparison.  This demo is a lot more comparable to DAO's origin stories, which were also stupidly easy - meaning that the purpose is to ease the player into the game and not make it incredibly tactical.

Once you get to Kirkwall, that is when I expect the game to become more tactical since that would be in line with what DAO did.  If DA2 never does, then we have a problem.  But I think it is a bit unfair to rag on the game's difficulty when you are playing the first hour of the game on normal.  DAO eased us into combat, so hopefully DA2 is also doing this

#499
Icinix

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Oh and for total lol's..



During the sibling death...everytime you start new combat (ogre then after dialogue) ...you see the poor sibling rise up only to fall over dead again..it's just too much hilarity.

#500
Elishia

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*snip*

Modifié par Elishia, 22 février 2011 - 09:25 .