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Dragon Age 2 Demo feedback thread


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#5101
Eleglas

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xhalexspl wrote...

Just realized that there are no people at Kirkwall's streets! Where are they? Is it just in this demo?


Probably because it's late at night. Theres no one out.

#5102
RGDekta

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xhalexspl wrote...

Just realized that there are no people at Kirkwall's streets! Where are they? Is it just in this demo?


If you watched any videos that part quest was at Kirkwell night streets so most people were in bed www.livestream.com/electronicarts/video covers that.

#5103
akayasha

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The combat was amazing. The music was great. The animations were better just a bit choppy at times. The gameplay felt really easy, but I guess I'll just play on a harder difficulty. There were some interesting RPG elements, but I hope you can bond with your companions more like in Origins.

#5104
Dudalizer

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Aesieru wrote...

Zeppeli wrote...

Aesieru wrote...

Lol, some bad luck there.

---

I don't know why ANYONE liked "The Witcher", as it was a horribly buggy game that crashed over 50 times, was tedious, was pretty poorly balanced, and in my opinion had an atrocious story and all around SUCKED.

And I've only said things like that about a very very small quantity of games.


Probably you did not play any rpg in your life...


Or I've played every RPG made in my life...

Also I do have DA - 1, Awakening, and ME2 registered as you can see, so that statement makes no sense.

I had a horrible experience with "The Witcher" and will not ever play it again and hate the entirety of it.


How can you complain about The Witcher crashing yet you say nothing about Mass Effect 1 on PC?  I couldn't play ME1 for more than 20 minutes at a time without it crashing, while I have not experienced as single case of The Witcher crashing.  You are probably just another Bioware mark who likes to crap on any RPG that is not called Mass Effect or Dragon Age.  The Witcher was a great game.  Sure the quests dragged on, but the crafting system was great and the combat was also great after you upgraded your spells and attacks.  As for the story, I'd say it is better,more original, and more compelling than anything that Bioware has put out in the last 5 years, though Bioware does have the distinct advantage when it comes to telling the story. 

Modifié par Dudalizer, 24 février 2011 - 07:48 .


#5105
RGDekta

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akayasha wrote...

The combat was amazing. The music was great. The animations were better just a bit choppy at times. The gameplay felt really easy, but I guess I'll just play on a harder difficulty. There were some interesting RPG elements, but I hope you can bond with your companions more like in Origins.


even more instead of just friend/hate relationship they said it is friend/rival system and you could romance a rival (aka love/hate relationship)

#5106
WaCk0

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Zeppeli wrote...
Old school? with a Jade Empire avatar?? 

So tell me old school man about Bard's Tale, Darksun, Deus Ex, Dungeon Master, Ultima VI....



What my avatar have to do with?

Old skool like Wasteland, Fallout, Torment?

Back on topic, Bioware have RPG knowledge, they own The Witcher 1 Aurora engine so, and I know DA2 will be great. (maybe a little too much action driven).

#5107
brain_damage

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So...the demo is...WALKING IN STRAIGHT LINES?!

Modifié par brain_damage, 24 février 2011 - 07:49 .


#5108
RGDekta

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WaCk0 wrote...

Zeppeli wrote...
Old school? with a Jade Empire avatar?? 

So tell me old school man about Bard's Tale, Darksun, Deus Ex, Dungeon Master, Ultima VI....



What my avatar have to do with?

Old skool like Wasteland, Fallout, Torment?

Back on topic, Bioware have RPG knowledge, they own The Witcher 1 Aurora engine so, and I know DA2 will be great. (maybe a little too much action driven).


For me the action seems to be only combat unlike ME 2 which is basically action based fully

#5109
dwv0303

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Gotta say, no isometric view, no ability to set party armor...Kinda adds up to a very dumbed down game from my view point.



That stuff makes sense in an action RPG shooter like Mass Effect, but, for me, not in Dragon Age. I'm gonna go ahead and cancel my signature edition preorder. I'm sure this will be a hit for many in the console world, but it doesn't sound like my cup of tea.



Good thing for me though, it's not like I'm gonna get banned from playing it. I'll always be able to pick the game up later if other reviews of the full game or patches can make improvements, but as of right now, I'm very sad. I was really looking forward to this game because I loved the **** out of DA:O. So much so that it was the first game I ever paid for DLC for.

#5110
Archangelus.be

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Played the demo on PC and pretty much all my fears have come true.

Why is there no isometric view?

The isometric view is superhandy to travel long distances on a map (e.g. through a city to go sell stuff, through a forest you've already cleared,...) and also allows you to place/target area effect spells a lot better than the current 3rd person camera does. If you want proper tactical combat on a PC, isometric is pretty much the best view possible.

Not only is the top-down view gone, the most zoomed out camera view is pretty much unusable. You can't use it to look around corners/obstacles like you would with a isometric view, it is very hard to guess the exact placement of your spells, and the camera angle/distance is way too low/small.

It gets even worse when there is a height difference in the map, like for example the stairs at the end of the demo.
Instead of zooming out, staying in the same relative position to your character, the camera seems to be locked at a fixed height. As a consequence your char basically runs out of the picture...

Why is this warrior/rogue/mage fighting like some emo kid from Devil May Cry?

In the first game weapons seemed to have a realistic weight, size and resulting style of fighting: daggers were quick and nimble, sword and shield let you balance offense and defense, while 2handers were big massive crushers.

In this game this warrior is running around with a huge 2h sword, swinging it around in one hand like it is made out of cardboard. And not only is he swinging it around as if it is a plastic toy, the combat moves are way too fast and they look like they got ripped from Ninja Gaiden or some other action game with flashy over the top attacks.

I can understand the need for closing/charge moves on the melee classes, but if you just let Carver do a Scythe move (i think that is what its called) you'll get flashbacks of Dante or some other mediocre action game or JRPG.



Of course we all know the answer to my questions above: virulent consolitis.
Other symptoms include: oversimplified everything and an ugly interface that looks like it came straight out of Mass Effect.

Its so sad to see the "revamp of the classic PC RPG" philosophy thrown out the window after only 1 game.

Congratulations for burning your PC legacy behind you BioWare. Now you are free to go make mediocre console games. Tell Epic Entertainment the PC gamers said 'hi'.

Modifié par Archangelus.be, 24 février 2011 - 07:55 .


#5111
Aesieru

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Dudalizer wrote...

Aesieru wrote...

Zeppeli wrote...

Aesieru wrote...

Lol, some bad luck there.

---

I don't know why ANYONE liked "The Witcher", as it was a horribly buggy game that crashed over 50 times, was tedious, was pretty poorly balanced, and in my opinion had an atrocious story and all around SUCKED.

And I've only said things like that about a very very small quantity of games.


Probably you did not play any rpg in your life...


Or I've played every RPG made in my life...

Also I do have DA - 1, Awakening, and ME2 registered as you can see, so that statement makes no sense.

I had a horrible experience with "The Witcher" and will not ever play it again and hate the entirety of it.


How can you complain about The Witcher crashing yet you say nothing about Mass Effect 1 on PC?  I couldn't play ME1 for more than 20 minutes at a time without it crashing, while I have not experienced as single case of The Witcher crashing.  You are probably just another Bioware mark who likes to crap on any RPG that is not called Mass Effect or Dragon Age.  The Witcher was a great game.  Sure the quests dragged on, but the crafting system was great and the combat was also great after you upgraded your spells and attacks.  As for the story, I'd say it is better,more original, and more compelling than anything that Bioware has put out in the last 5 years, though Bioware does have the distinct advantage when it comes to telling the story. 


I may like Bioware, but I'm not a "mark".

In any case, I never had any trouble with Mass Effect crashing on the PC, maybe once or twice on the 360.

In any case, Witcher crashed far too much and was bland in my eyes... that's my opinion and nothing is changing that.

#5112
RGDekta

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dwv0303 wrote...

Gotta say, no isometric view, no ability to set party armor...Kinda adds up to a very dumbed down game from my view point.

That stuff makes sense in an action RPG shooter like Mass Effect, but, for me, not in Dragon Age. I'm gonna go ahead and cancel my signature edition preorder. I'm sure this will be a hit for many in the console world, but it doesn't sound like my cup of tea.

Good thing for me though, it's not like I'm gonna get banned from playing it. I'll always be able to pick the game up later if other reviews of the full game or patches can make improvements, but as of right now, I'm very sad. I was really looking forward to this game because I loved the **** out of DA:O. So much so that it was the first game I ever paid for DLC for.


No Isometric view I am fine with as I was upset when I heard DA:O had isometric view and I thought that was the only view (one of my many misconceptions of DA:O I was glad to be wrong about) the party armor issue is a little upsetting (even though you could upgrade thier armor)  if they bring back the party armor I would be even more excited then I am now.  Btw I was a person who thought DA:O was going to suck and glad I was wrong.

#5113
aries1001

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Played the demo yesterday evening. And it was with mixed feelings I closed the demo; I thought to myself what is this game really? Is it Call of Duty in a fantasy setting? The combat, especially the combat animations, seems to suggest it is. Call of Duty is an awesome game; I do not have problems with people playing this great game.  [I play it myself :) ]. I'm just wondering whether or not the CoD players will like the full game? Probably the combat, maybe the story and dialogue not so much, I think. This remains to be seen, though.
Another point about the combat is that it seems to follow the Bioware tradition of first having a horde of somewhat easy enemies, then throwing a nearly unbeatable boss into the fight (the second Ogre). Here the demo, and perhaps the game?, seems to be a tad - or a lot - unbalanced. But I've played Bioware games before, and know that reload is the spell to use here ;)
As for the (female) rogue's combat abilities, what happened to rogue's sneaking up on their enemies, then backstabbing them - not doing some Crouching Dragon - Hidden Tiger action to backstab? In reality, and in the game, wouldn't the enemy notice this? Still, I found the combat (animations) to be fun and probably harder than in origins. I died a lot - on normal mode. However, pathfinding didn't get any better (in the demo) than in BG1, BG2 etc. etc. - characters stuck behind rocks, trees, kicking thin air, swinging at invisible opponents/enemies.
Some people disliked the idea of a talking Hawke, and the dialogue wheel. I don't - and I certainly don't after playing the demo. The choices are well made, well presentend and it is fairly easy to guess the tone, or overall arc, of the conversation. And I like that there's an investigate option. I do really like the new user interface. It is simply the best I've yet seen in any game. Clear in its design, well presented, easy access to spells, healing potions, mana and stamina potions as well as logical in its entirety.
As for the story, I'm not quite sure what the unreliable narrator (Varric) and the whole framed story is all about yet. Hopefully, this will be clear in the final version of the game. Carver's death was very well done, I found. It invoked some feelings in me, also it seems to be clear that there are some kind of sibling rivalry going. At least that's how I thought of the mother's comments here. The choices for Wesley's death were also presented well and raised some emotions in me, more so than when Carver died.

As for Flemeth, well, the voice, the voice never changed (thanks to Fallout ;) ). And it seems clear that Flemeth is hiding something - just from the tone of her voice. Her appereance, though, is -ahem- not like the Flemeth in DA: Origins, but she is a shapeshifter, of course, and she does talk about 'appointments to keep'.

The quest at the end of the demo plays for maybe like 15-20 minutes. It is an OK quest to show off the quest structure, and the dialogue options in the quest structure. However, the art design seems a bit off, I think. And, imo, it is because the game looks way to polished; clearly the game has gotten a -ahem- facelift. However, it just, to me, at least, looks unnatural. And by unnatural, I mean, we have a world that's on the brink of war, on the brink of destruction. And people in this world would definetely not, I find, look as glossy as they do in this game. I know that this a game, of course, set in a fantasy world, but one of the strength of the DA universe actually is that the design of the world is looking rather realistically.

Playing the demo made me feel a little better, especially in respect to the gui, the dialogue wheel and some of the combat. I still can't grasp the idea behind the rogue's backstab ability, though...

#5114
Guest_Hander Wayne_*

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I hope in the full game will be taverns with bards singing and sleeping drunkards :) I loved to stay in tavern after long sequence of battling. It's like relaxation :)

#5115
Garak2

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Dudalizer wrote...

Aesieru wrote...

Zeppeli wrote...

Aesieru wrote...

Lol, some bad luck there.

---

I don't know why ANYONE liked "The Witcher", as it was a horribly buggy game that crashed over 50 times, was tedious, was pretty poorly balanced, and in my opinion had an atrocious story and all around SUCKED.

And I've only said things like that about a very very small quantity of games.


Probably you did not play any rpg in your life...


Or I've played every RPG made in my life...

Also I do have DA - 1, Awakening, and ME2 registered as you can see, so that statement makes no sense.

I had a horrible experience with "The Witcher" and will not ever play it again and hate the entirety of it.


How can you complain about The Witcher crashing yet you say nothing about Mass Effect 1 on PC?  I couldn't play ME1 for more than 20 minutes at a time without it crashing, while I have not experienced as single case of The Witcher crashing.  You are probably just another Bioware mark who likes to crap on any RPG that is not called Mass Effect or Dragon Age.  The Witcher was a great game.  Sure the quests dragged on, but the crafting system was great and the combat was also great after you upgraded your spells and attacks.  As for the story, I'd say it is better,more original, and more compelling than anything that Bioware has put out in the last 5 years, though Bioware does have the distinct advantage when it comes to telling the story. 


The Witcher crashed alot on me too, Mass Effect never crashed. Same PC, The Witcher Enhanced Edition and Mass Effect (Stream version).

#5116
JawsJaworski

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hahaha love it when the rouge at the end says balls

#5117
nurse_trudy

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Canadish wrote...

(Damn Double Post)


He's a "re-gifter!" lmboPosted Image

#5118
Dajitsu

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well, this is just a button bashing console type game come to the pc, its awful as far as I'm concerned, Bioware has gone down hill since EA became involed.



this just seems to be a game of zerglings, NWN was brilliant and kept me enterained for 5 years, this made me switch it off after 5 mins.




#5119
seif9

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My review of the demo (ps3)



graphics-7.5 although not very important I felt the graphics (on the PS3) were fairly bad and looked wierd

combat- 9.5 Awesome in every way and felt much more fun than it did in origins (difficulty was also really nice for normal)

Dialogue 9.0 It kind of feels like it is slightly harder to RP but other than that the wheel works extremely well an I never had problems with either the VO or the choices themselves.

Story 8.5 I cant really know what it will be like during the rest of the game but the prologue was OK although didnt feel as awesome as DA:O did (im hoping the rest of the game will prove me wrong)

#5120
Browneye_Vamp84

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On my ps3 .when you meet up with Isabella in the last fight of the demo. The echoing in the Chantry is "choppy" like when a new character speaks its very obvious. the echos are not flowing, not easing in and out. its like when Hawke talks and cuts to Isabella there is a dead silence and no echo. anyone else having that? its hard for me to explain it LoL

#5121
seif9

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Dajitsu wrote...

well, this is just a button bashing console type game come to the pc, its awful as far as I'm concerned, Bioware has gone down hill since EA became involed.

this just seems to be a game of zerglings, NWN was brilliant and kept me enterained for 5 years, this made me switch it off after 5 mins.


Did you ever get past the exaggarated part? If not then I ask you to play a bit more than 5 minutes or you wont actually get to experience the REAL combat

#5122
seif9

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seif9 wrote...

My review of the demo (ps3)

graphics-7.5 although not very important I felt the graphics (on the PS3) were fairly bad and looked weird
combat- 9.5 Awesome in every way and felt much more fun than it did in origins (difficulty was also really nice for normal)
Dialogue 9.0 It kind of feels like it is slightly harder to RP but other than that the wheel works extremely well an I never had problems with either the VO or the choices themselves.
Story 8.5 I cant really know what it will be like during the rest of the game but the prologue was OK although didnt feel as awesome as DA:O did (im hoping the rest of the game will prove me wrong)



#5123
obie191970

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Love the "No iso tactical view = Not an old school RPG = Bioware selling their soul to console kiddies = I refuse to play it cause I'm old school dammit = Everybody else's opinion is wrong" mentality.

#5124
mizark3k

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All right, I downloaded the demo again and played through it a few more times. I may have been a little harsh with my first post saying how terrible it was and I was going to cancel my pre-order. I've finally come to grips with the new gameplay mechanics and I'm finding it enjoyable, it still feels a little twitchy, like it needs to be slowed a little as everything is happening so frantically it is sometimes hard to know what is going on. It was just hard to accept the changes because of the fondness I have for the original game and the expansion, but if everything remained the same there would be innovation or improvement. That said, I still really don't like the art style and feel it is too plain. The dialog-wheel I think is an improvement over the original method of speech in the first game. I also dig the way the upgrade menu is handled, I just wish there were more options as there are only a handful of upgrades in each category. It feels like I'll end up maxing out my character too early in the game like in ME2, I wish the level-cap was higher in that game and hope it is here (going from 60 down to 30 was a bit of a letdown). I've experienced none of the glitches I've read about here. The only thing I've had a problem with so far is transitioning from gameplay to cutscenes, it is a bit jarring and sometimes elements of the scenes are missing altogether. When Flemeth shows up, I 'll be fighting, then immediately be having a conversation with her. Never saw the dragon show up and a few lines of dialog were skipped, like I'd shown up in the middle of the conversation, this happened more than once during different interactions. All in all not bad, just not what I was expecting. It'll probably grow on me once I play through the final version.

#5125
88mphSlayer

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Garak2 wrote...

88mphSlayer wrote...

Garak2 wrote...

People compare DA2 to Elder Scrolls and The Witcher because they are in the same genre, RPG.....to be more exact WRPG.


well... dark fantasy rpg, you're not going to compare DA2/Skyrim/Witcher with MassEffect/DeusEx/etc.

personally i don't care to compare RPG's and say one is better than the other outright, each has its own experience to enjoy, there are little things that good games can improve upon or outright steal from other games but i don't like outright panning a game just because it's different - the game has to fail on its own merits for me to outright hate it


Well yes actually, I compareDAO/DA2 to Mass Effect. I just played Mass Effect for the first time this week, beat it quickly but loved it. Spent alot of time comparing it to DAO (in my head). Bought ME2 but haven't played it yet but I am sure I will be comparing that to ME1, DAO and KOTOR. The DA2 demo has made me reinstall DAO and so far I am loving it, putting a NG+ playthrough of ME1 on hold to do it. Which reminds me, why didn't DAO have a NG+? Why can't we reset achievements? Does DA2 have these two features?

I don't expect BioWare games to be open world like Bethesda's but they scratch a similar itch, just depends on the location of the itch to which game I click on.


i can understand comparing DAO with KOTOR or Baldur's Gate or etc. but i can't fathom comparing it with Mass Effect 1, nothing in common at all, DA2 is the closest to Mass Effect 1 that any of the other series have gotten aside from KOTOR's sci-fi story or the action-rpg combat of Jade Empire, and that's just because of DA2's dialogue wheel

Modifié par 88mphSlayer, 24 février 2011 - 08:24 .