AlekNovy wrote...
MortalEngines wrote...
It's because the DX11 isn't fully optimized in the demo, only partially, at least that's my theory. Funnily enough though I managed to play on DX11 and everything on max setting while still maintaining around 50-60 FPS, and other than some loads in cutscenes and some screentearing (Vsync was not working at all), I playing fine on 1920 resolution, not hiccups sans the cutscene loads.
That's weird...You get 60fps on 1920 resolution? Do you have a triple-SLI setup of some kind?
Because I got a GTX 570, so it can't be the GPU not being strong enough. I do have an quad core of the older generation though, so that might be a bottleneck, but still, makes no sense.
Oh, and for me its the opposite... Gameplay (even when no battles) is 30-40 fps, but the moment a cutscene starts it shoots up to 60-70 FPS... For me the cutscenes have the highest FPS.
Im running around 60fps with one HD 5770. With your card you should beable to max no problem.





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