Tekman9 wrote...
i just really dont get the non autoattacking on the consoles. Theres no point. To do the maximum amount of damage you need to just be mashing X. Theres no combos or anything from what I can tell. I guess one benefit could be reducing aggro by slowing your attacks, but meh. If the best way to do damage is to just constantly be pressing X with no sort of timing or anything I'd rather just press X once.
It needs to be more about managing your party/abilities instead of making sure your always attacking. Id be looking at another one of my characters health bars and forget to be mashing X and then im not doing any damage. Im just used to this from playing cRGPs and dragon age origins, so im sure i would eventually remember to always be hitting X. In the end, what is the point? It doesnt add anything interesting to the gameplay. Im not going to feel more attached to my character because I pressed attack 50,000 times in a playthrough.... I just think its a weird gameplay decision and hope they just forgot to include the option on consoles.
Great point, and one I've been meaning to make. This is probably the
only thing about the gameplay that worries me. I, like you, would rather press the attack button once to kickstart my character, and then return my attention to the bigger picture: assessing the battlefield, deciding where to position my fighters and which abilities to use.
Somebody else said that the auto-attack feature will be available in the full game, even in the console versions. I hope that's the case. Personally, I'd rather "think like a general" than "fight like a Spartan".
Leonidas, commander of the 300 Spartans, pacing up and down the ranks before battle: "All right, men! I want you to press the 'x' button until your thumbs bleed! THIS IS PLAYSTATION!"